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CtrQuake 3DS: Difference between revisions

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|description=An unofficial port of Quake for the 3DS, fully playable.
|description=An unofficial port of Quake for the 3DS, fully playable.
|author=MasterFeizz
|author=MasterFeizz
|lastupdated=2016/09/13
|lastupdated=2018/07/20
|type=Shooter
|type=Shooter
|version=0.8
|version=0.8 & Stereo 3D
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/3dshomebrews/ctrquake.7z
|download=[https://dlhb.gamebrew.org/3dshomebrews/ctrquake.7z 0.8 & Stereo 3D]
|website=https://github.com/masterfeizz/ctrQuake
|website=https://github.com/masterfeizz/ctrQuake
|source=https://github.com/masterfeizz/ctrQuake
|source=https://github.com/masterfeizz/ctrQuake
Line 20: Line 20:


==Installation guide==
==Installation guide==
Available in 3DSX and CIA formats.
Available in CIA and 3DSX formats. Stereoscopic 3D supported version was [https://gbatemp.net/threads/release-ctrquake-quake-1-port.400170/post-8155661 subsequently released] in 3DSX format.
* CIA - Install the .cia with the CIA manager of your choice.
* CIA - Install the .cia with the CIA manager of your choice.
* 3DSX - Use the .3dsx provided with the Homebrew Launcher.
* 3DSX - Use the .3dsx provided with the Homebrew Launcher.

Revision as of 13:44, 27 December 2021

ctrQuake
Ctrquake2.png
General
AuthorMasterFeizz
TypeShooter
Version0.8 & Stereo 3D
LicenseMixed
Last Updated2018/07/20
Links
[0.8 & Stereo 3D Download]
Website
Source

ctrQuake is a free, unofficial port of Quake for the Nintendo 3DS.

Features

  • Mod support.
  • Online multiplayer support.
  • Enhanced sound processing.

Installation guide

Available in CIA and 3DSX formats. Stereoscopic 3D supported version was subsequently released in 3DSX format.

  • CIA - Install the .cia with the CIA manager of your choice.
  • 3DSX - Use the .3dsx provided with the Homebrew Launcher.

To play the full game, you must copy the pak1.pak from your copy of the game to the id1 folder inside ctrQuake (shareware episode is included).

To use mods, place mod folder in the same directory as ctrQuake.3dsx and create a shortcut with the launch parameters. See tf.xml as example.

User guide

You can host and also join online servers.

Dithering has also been implemented and can be toggled from the options menu.

A list of servers that should work can be found here.

Keep in mind that most servers require the full game.

Controls

L - Jump

R - Shoot

D-Pad Up - Next Weapon

D-Pad Down - Previous Weapon

A/B/X/Y - Camera controls

Circle Pad - Movement

C-Stick - Camera controls (N3DS only)

Screenshots

ctrquake3.png ctrquake2.png

Media

Quake 3DS Port Homebrew Overview (TCPixel)

Compatibility

Tested on a N3DS v9.4 and a 2DS v9.0.

Performance on O3DS and 2DS is good.

Changelog

V0.8

  • Online multiplayer support.
  • Server hosting support.
  • Dithering.

V0.7

  • New touchscreen UI.
  • Bugfixes.
  • Fixed CIA banner sound.

V0.6

  • New and improved touchscreen UI.
  • Small performance increase (3-5 FPS on O3DS).
  • Renamed buttons and default configuration.
  • New CIA banner and 3DSX icon.

V0.5

  • Better audio thanks to @Rinnegatamante.
  • First CIA release.

V0.4

  • Input improvements.
  • Mod support.

V0.3

  • Partial network support.
  • Better touch keyboard.

V0.2

  • N3DS detection.
  • Initial implementation of touchscreen overlays.
  • Circlepad input.
  • Double tap to jump (KEY_SPACE).

V0.1

  • Initial release.

Credits

  • Felipe Izzo (MasterFeizz) - Main developer.
  • Rinnegatamante - Sound enhancements.

Thanks to:

  • Id Software - Source code of Quake.
  • Smealum and other developers of libctru.

External links

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