Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Deflektor DS: Difference between revisions

From GameBrew
(Created page with "{{Infobox homebrew | title = Deflektor DS | image = File:Deflektords.PNG | type = Puzzle | version = 7 June 2009 | licence = Mixed | author ...")
 
No edit summary
Line 6: Line 6:
| licence    = Mixed
| licence    = Mixed
| author      = Sigmaris  
| author      = Sigmaris  
| website    = http://sigmaris.info/blog/?p=19
| website    = http://sigmaris.info/blog/2009/06/deflektor-remake-for-nintendo-ds/
| download    = Media:Deflektords.zip
| download    = Media:Deflektords.zip
| source      =  
| source      =  
}}   
}}   


Port of Deflektor Amiga game developed by Vortex Software and published by Gremlin Graphics in 1987. Involves placing a mirror in different positions so that the light beam off the bombs that are spread across the stage.
Deflektor DS is a remake of Deflektor, a puzzle game on Amiga originally developed by Vortex Software and published by Gremlin Graphics in 1987.  
 
The game involves placing a mirror in different positions so that the light beam off the bombs that are spread across the stage. It is made to retain the retro feel of the original while updating the controls to utlize the touchscreen interface on the NDS.


==User guide==
==User guide==
The aim is to rotate the mirrors to reflect the laser beam from the source to blow up all the triggers and then enter the target (target).  
The aim is to rotate the mirrors to reflect the laser beam from the source to blow up all the triggers and then enter the target.


Rotate the mirrors by tapping on them and then dragging to align the mirror at a particular angle. You start with an amount of energy which is constantly declining (the green bar). Directing the beam into a spike or reflecting the beam back to the source will cause it to overload (represented by the red bar).  
'''Gameplay:'''
* You start with an amount of energy which is constantly declining (the green bar).  
* Directing the beam into a spike or reflecting the beam back to the source will cause it to overload (represented by the red bar).
* If the source is overloaded too much or if you run out of energy, you lose a life.  


If the source is overloaded too much or if you run out of energy, you lose a life. There are also rotating blocks which only allow the beam to pass at a certain angle, teleports which work in pairs, and blocks which randomize the beam direction (random).  
'''Mirrors and Blocks:'''
* To rotate mirrors, tap on them and then dragging to align the mirror at a particular angle.  
* There are also rotating blocks in which:
** Some only allow the beam to pass at a certain angle.
** Teleport beam of light which work in pairs.
** Randomize the beam direction (random).  


In addition, in some levels there are gremlins which roam about the board and mess with your stuff. You can get rid of them by tapping on them repeatedly.
In addition, in some levels there are gremlins which roam about the board and mess with your stuff. You can get rid of them by tapping on them repeatedly.
   
   
[[File:Deflektords2.png]]
==Controls==
==Controls==
Stylus - rotate and move the mirrors, block
Stylus - Rotate and move mirror or block


[[Category:Homebrew applications]]
<br>
[[Category:DS homebrew games]]
[[Category:Homebrew puzzle games on DS]]

Revision as of 08:29, 15 Haziran 2021

Deflektor DS
File:Deflektords.PNG
General
Author(s)Sigmaris
TypePuzzle
Version7 June 2009
LicenceMixed
Links
[Media:Deflektords.zip Download]
Website
Advertisements

<htmlet>adsense</htmlet>


Deflektor DS is a remake of Deflektor, a puzzle game on Amiga originally developed by Vortex Software and published by Gremlin Graphics in 1987.

The game involves placing a mirror in different positions so that the light beam off the bombs that are spread across the stage. It is made to retain the retro feel of the original while updating the controls to utlize the touchscreen interface on the NDS.

User guide

The aim is to rotate the mirrors to reflect the laser beam from the source to blow up all the triggers and then enter the target.

Gameplay:

  • You start with an amount of energy which is constantly declining (the green bar).
  • Directing the beam into a spike or reflecting the beam back to the source will cause it to overload (represented by the red bar).
  • If the source is overloaded too much or if you run out of energy, you lose a life.

Mirrors and Blocks:

  • To rotate mirrors, tap on them and then dragging to align the mirror at a particular angle.
  • There are also rotating blocks in which:
    • Some only allow the beam to pass at a certain angle.
    • Teleport beam of light which work in pairs.
    • Randomize the beam direction (random).

In addition, in some levels there are gremlins which roam about the board and mess with your stuff. You can get rid of them by tapping on them repeatedly.

Controls

Stylus - Rotate and move mirror or block


Advertising: