More actions
No edit summary |
No edit summary |
||
Line 7: | Line 7: | ||
|type=Strategy | |type=Strategy | ||
|version=1.0.1 | |version=1.0.1 | ||
|license= | |license=GPL-2.0 | ||
|download=https://dlhb.gamebrew.org/ | |download=https://dlhb.gamebrew.org/3dshomebrews/openttd3ds.7z | ||
|website=https://gbatemp.net/threads/release-wip-port-of-openttd-v0-7-0-for-the-3ds.562868 | |website=https://gbatemp.net/threads/release-wip-port-of-openttd-v0-7-0-for-the-3ds.562868 | ||
|source=https://github.com/EnergeticBark/OpenTTD-3DS | |source=https://github.com/EnergeticBark/OpenTTD-3DS | ||
}} | }} | ||
OpenTTD is a port of OpenTTD v0.7.0 to the Nintendo 3DS. | |||
==Installation== | |||
OpenGFX is included in the release's zip file. | OpenGFX is included in the release's zip file. | ||
'''Note:''' The game can take quite awhile to load initially, around a full minute. | To install, extract its contents to /3ds/ on your SD card. | ||
Some of the larger maps can also take a long time to generate | '''Note:''' The game can take quite awhile to load initially, around a full minute. | ||
It hasn't crashed until you see an exception screen or get booted to the | |||
==User guide== | |||
Upon testing it is possible to create maps up to 1024x1024 in size on the O3DS, and maps in 2048x2048 on N3DS. | |||
It is however recommended to play with a smaller map due to the loading time. | |||
==Screenshots== | |||
https://dlhb.gamebrew.org/3dshomebrews/openttd3ds3.png | |||
https://dlhb.gamebrew.org/3dshomebrews/openttd3ds4.png | |||
https://dlhb.gamebrew.org/3dshomebrews/openttd3ds5.png | |||
https://dlhb.gamebrew.org/3dshomebrews/openttd3ds6.png | |||
==Known issues== | |||
Some of the larger maps can also take a long time to generate. It hasn't crashed until you see an exception screen or get booted to the Homebrew Launcher. | |||
If you do end up crashing, it's likely you ran out of memory. | If you do end up crashing, it's likely you ran out of memory. | ||
==Changelog== | |||
'''v1.0.1''' | |||
* Resized various GUI elements. Most should fit vertically on the 3DS's bottom screen. | |||
* Animations are fixed and have been enabled in openttd.cfg. | |||
* Enabled -O2 optimizations. | |||
== | '''v1.0.0''' | ||
https:// | * Initial release. | ||
https:// | |||
==External links== | |||
* GitHub - https://github.com/EnergeticBark/OpenTTD-3DS | |||
* GBAtemp - https://gbatemp.net/threads/release-wip-port-of-openttd-v0-7-0-for-the-3ds.562868/ | |||
[[Category:3DS homebrew games]] | |||
[[Category:Homebrew shooter games on 3DS]] |
Revision as of 09:09, 28 December 2021
OpenTTD | |
---|---|
File:OpenTTD.jpg | |
General | |
Author | EnergeticBark |
Type | Strategy |
Version | 1.0.1 |
License | GPL-2.0 |
Last Updated | 2020/06/28 |
Links | |
Download | |
Website | |
Source | |
OpenTTD is a port of OpenTTD v0.7.0 to the Nintendo 3DS.
Installation
OpenGFX is included in the release's zip file.
To install, extract its contents to /3ds/ on your SD card.
Note: The game can take quite awhile to load initially, around a full minute.
User guide
Upon testing it is possible to create maps up to 1024x1024 in size on the O3DS, and maps in 2048x2048 on N3DS.
It is however recommended to play with a smaller map due to the loading time.
Screenshots
Known issues
Some of the larger maps can also take a long time to generate. It hasn't crashed until you see an exception screen or get booted to the Homebrew Launcher.
If you do end up crashing, it's likely you ran out of memory.
Changelog
v1.0.1
- Resized various GUI elements. Most should fit vertically on the 3DS's bottom screen.
- Animations are fixed and have been enabled in openttd.cfg.
- Enabled -O2 optimizations.
v1.0.0
- Initial release.