Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Soko DS: Difference between revisions

From GameBrew
(Created page with "{{Infobox homebrew | title = Soko DS | image = File:Sokods.PNG | type = Puzzle | version = 0.4 | licence = Mixed | author = Cobain | websit...")
 
No edit summary
Line 11: Line 11:
}}   
}}   


SoKo DS is a version of the Sokoban game, which tries to push boxes to the right place. It is made with PA_lib libfat. Currently the game consists of 14 levels.
Soko DS is a remake of the puzzle game Sokoban for the NDS. It is made with PA_lib libfat. Currently the game consists of 14 levels.
 
==User guide==
The objective of this game is to push the crates to the designated locations.
 
==Controls==
==Controls==
D-pad or XBYA - move the doll
D-Pad or X/B/Y/A - Move
 
Touch screen - Select one of the four arrows to move


Touch screen - select one of the four arrows to handle the doll
Select - Restart level


==Changelog==
==Changelog==
'''V0.4 12/01/08'''
'''V0.4 12/01/08'''
*addition of 10-levels
* Added 10 levels.
*adding a multi-language support
* Added multi-language support.
*add funds during the game
* Added funds during the game.
*adding a sound
* Added a sound.
*adding a lib "MY_lib => MY_ini"
* Added a lib "MY_lib => MY_ini".
*bug fix sound when you move the box
* Fixed a sound bug when you move the cash register.
*Menu-remake
* Re-made Menu.


'''V0.3 the 20/09/07'''
'''V0.3 the 20/09/07'''
*addition of 4-levels of more
* Added 4 more levels.
*add a little sound when moving a box
* Added a small sound when moving a cash register.
*Added a function to count the number of levels in the file (to allow for future reading files that come from the database with a number of levels inconus)
* Added a function which makes it possible to count the number of levels in the file (to allow the future reading of the files which will come from the DB with an unknown number of levels).


'''V0.2 03/09/07'''
'''V0.2 03/09/07'''
*Adding key-A, B, X, Y to control the player
* Added A, B, X, Y to control players.
*Added text to indicate the current level
* Added text to indicate current level.
*Adding support multilevel
* Added V0.1 multi-level.


'''V0.1 02/09/07'''
'''V0.1 02/09/07'''
*creation of the first version of the game that supported a single level
* Created the first version of the game which only supported one level.
*release non-public
* Non-public version.


[[Category:Homebrew applications]]
<br>
[[Category:DS homebrew games]]
[[Category:Homebrew puzzle games on DS]]

Revision as of 07:36, 21 Haziran 2021

Soko DS
File:Sokods.PNG
General
Author(s)Cobain
TypePuzzle
Version0.4
LicenceMixed
Links
[Media:Sokods.rar Download]
Website
Advertisements

<htmlet>adsense</htmlet>


Soko DS is a remake of the puzzle game Sokoban for the NDS. It is made with PA_lib libfat. Currently the game consists of 14 levels.

User guide

The objective of this game is to push the crates to the designated locations.

Controls

D-Pad or X/B/Y/A - Move

Touch screen - Select one of the four arrows to move

Select - Restart level

Changelog

V0.4 12/01/08

  • Added 10 levels.
  • Added multi-language support.
  • Added funds during the game.
  • Added a sound.
  • Added a lib "MY_lib => MY_ini".
  • Fixed a sound bug when you move the cash register.
  • Re-made Menu.

V0.3 the 20/09/07

  • Added 4 more levels.
  • Added a small sound when moving a cash register.
  • Added a function which makes it possible to count the number of levels in the file (to allow the future reading of the files which will come from the DB with an unknown number of levels).

V0.2 03/09/07

  • Added A, B, X, Y to control players.
  • Added text to indicate current level.
  • Added V0.1 multi-level.

V0.1 02/09/07

  • Created the first version of the game which only supported one level.
  • Non-public version.


Advertising: