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Digger DS is a quick port of the classic Digger game (originally by Windmill Software) to DS | Digger DS is a quick port of the classic Digger game (originally by Windmill Software) to DS, where you have to dig around the map and eat all the emeralds or kill all the hobbins/nobbins to pass a level. | ||
It was part of the NEO Spring Coding Competition 2006 and entered into the 2009 best DS homebrew contest. | It was part of the NEO Spring Coding Competition 2006 and entered into the 2009 best DS homebrew contest. | ||
==Inatallation== | ==Inatallation== | ||
Download and extract file. | |||
Place it to the root directory of the card. | |||
If you have a DLDI supported FAT device, scores will be saved to digger.sco on the root of your card. | '''Note:''' If you have a [[DLDI|DLDI]] supported CF/SD (FAT) device, scores will be saved to digger.sco on the root of your card. | ||
==Objectives== | ==Objectives== | ||
In DiggerDS, your job is to either eat all of the emeralds in a level or defeat all of the baddies to pass the level. | In DiggerDS, your job is to either eat all of the emeralds in a level or defeat all of the baddies to pass the level. | ||
Custom level packs can be downloaded [http://www.digger.org here] and use them with DiggerDS by naming the file digger.dlf. When digger.dlf exists, it will be loaded automatically at startup and scores will be saved in that file. | |||
Custom level packs can be downloaded [http://www.digger.org here] and use them with DiggerDS by naming the file | |||
Replays recorded with the PC version can be viewed on the DS by copying the replay file to | Replays recorded with the PC version can be viewed on the DS by copying the replay file to digger.drf. | ||
==Controls== | ==Controls== | ||
D- | D-Pad - Move | ||
A - | A - Shoot | ||
Select - | Select - Pause | ||
You can connect a DS Motion Card at anytime and use tilt to move instead of | You can connect a DS Motion Card at anytime and use tilt to move instead of D-Pad. | ||
==Known issues== | ==Known issues== | ||
There is no sound or music in Digger DS. | |||
There is a memory leak that will cause the DS to freeze after a while, it's probably in Digger's SDL video code. | There is a memory leak that will cause the DS to freeze after a while, it's probably in Digger's SDL video code. | ||
==Changelog== | ==Changelog== | ||
'''26/06/2007 | '''v0.2 26/06/2007''' | ||
*Fixed a memory leak in sdl_vid.c, vgawrite function. | * Fixed a memory leak in sdl_vid.c, vgawrite function. The game was leaking memory everytime it displays the score and this caused it to crash after a short time. | ||
'''23/06/2007 | '''v0.11 23/06/2007''' | ||
*Recompiled with newer motion code/libnds. | * Recompiled with newer motion code/libnds. It should support MK-6 and DS Motion Pak now but I don't own those, so it has not been tested. | ||
'''20/04/2007 | '''v0.1 20/04/2007''' | ||
*First release of DiggerDS with DS Motion Card support | * First release of DiggerDS with DS Motion Card support. | ||
[[Category:Homebrew | <br> | ||
[[Category:DS homebrew games]] | |||
[[Category:Homebrew arcade games on DS]] |
Revision as of 11:27, 5 Haziran 2021
Digger DS | |
File:Diggerds2.pngFile:Diggerdsv02.png | |
General | |
---|---|
Author(s) | Sektor |
Type | Arcade |
Version | 0.2 |
Licence | Mixed |
Links | |
[Media:Diggerds02.rar Download] | |
Website | |
Source |
<htmlet>adsense</htmlet>
Digger DS is a quick port of the classic Digger game (originally by Windmill Software) to DS, where you have to dig around the map and eat all the emeralds or kill all the hobbins/nobbins to pass a level.
It was part of the NEO Spring Coding Competition 2006 and entered into the 2009 best DS homebrew contest.
Inatallation
Download and extract file.
Place it to the root directory of the card.
Note: If you have a DLDI supported CF/SD (FAT) device, scores will be saved to digger.sco on the root of your card.
Objectives
In DiggerDS, your job is to either eat all of the emeralds in a level or defeat all of the baddies to pass the level.
Custom level packs can be downloaded here and use them with DiggerDS by naming the file digger.dlf. When digger.dlf exists, it will be loaded automatically at startup and scores will be saved in that file.
Replays recorded with the PC version can be viewed on the DS by copying the replay file to digger.drf.
Controls
D-Pad - Move
A - Shoot
Select - Pause
You can connect a DS Motion Card at anytime and use tilt to move instead of D-Pad.
Known issues
There is no sound or music in Digger DS.
There is a memory leak that will cause the DS to freeze after a while, it's probably in Digger's SDL video code.
Changelog
v0.2 26/06/2007
- Fixed a memory leak in sdl_vid.c, vgawrite function. The game was leaking memory everytime it displays the score and this caused it to crash after a short time.
v0.11 23/06/2007
- Recompiled with newer motion code/libnds. It should support MK-6 and DS Motion Pak now but I don't own those, so it has not been tested.
v0.1 20/04/2007
- First release of DiggerDS with DS Motion Card support.