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XRick Xbox: Difference between revisions

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{{Infobox XBOX Homebrews
{{Infobox XBOX Homebrews
| title      = xRick  
| title      = xRick  
| image      = https://www.gamebrew.org/images/xboxhomebrew/XRick_V3.png|250px
| image      = xricklan2.png/xricklan3.png/xricklan.7z(src)
| type        = Platform
| type        = Platform
| version    = v5.0a
| version    = 3
| license    = Mixed
| license    = Mixed
| author      = Lantus
| author      = Lantus
| website    =  
| description = Port of Rick Dangerous.
| lastupdated = 2004/06/13
| format      = XBE
| website    = http://www.lantus-x.com/SDLx/
| download    = https://www.gamebrew.org/images/xboxhomebrew/XRick_V3.rar
| download    = https://www.gamebrew.org/images/xboxhomebrew/XRick_V3.rar
| source      = https://www.gamebrew.org/images/xboxhomebrew/XRick_V3.rar
| source      = https://www.gamebrew.org/images/xboxhomebrew/XRick_V3.rar
}}
}}
<youtube>VDmJNcYLbuQ</youtube>
This is a port of [http://www.bigorno.net/xrick/ xrick] #021212 for the Xbox. It is an open source clone of Rick Dangerous from the 80s.


xrick - #021212 - Version 3
Way before Lara Croft, Rick Dangerous was the Indiana Jones of computer games, running away from rolling rocks, avoiding traps, from South America to a futuristic missile base via Egypt and the Schwarzendumpf castle.
Xbox Port by Lantus - http://www.lantus-x.com/SDLx
=== Whats New? ===


* Now runs at fullspeed (Thanks Questor)
==Controls==
* Recompiled with libSDLx V0.10
D-Pad - Move, Duck


=== HOWTO ===
B - Jump


Build: ./config; make
A+D-Pad - Fire a bullet, Poke something with your stick, Place dynamite


Usage: 'xrick -help' will tell you all about command-line options.
==Changelog==
'''v3'''
* Now runs at fullspeed (Thanks Questor).
* Recompiled with libSDLx V0.10.


Controls:
'''v2'''
* Added DPAD movement.
* 'B' on gamepad will now make Rick jump.
* Small hack in dat_maps.c to bypass bug in submap 19. Thanks A600!.


- left, right, up (jump) or down (crawl): arrow keys or Z, X, O and K.
==External links==
- fire: SPACE, end: E, pause: P, exit: ESC.
*Author's website - [https://web.archive.org/web/20041106094720/http://www.lantus-x.com/SDLx/ http://www.lantus-x.com/SDLx/] (archived)
- use left, right, up, down + fire to poke something with your stick,
  lay a stick of dynamite, or fire a bullet.
- toggle fullscreen: F1 ; zoom in/out: F2, F3.
- mute: F4 ; volume up/down: F5, F6.
- cheat modes, "trainer": F7 ; "never die": F8 ; "expose": F9.
 
More details at http://www.bigorno.net/xrick/.
 
Report problems, or ask questions, to [email protected].
 
====  LICENSE AGREEMENT & LEGAL BABLE ====
 
I have written the xrick code. However, graphics and maps and sounds
are by the authors of the original Rick Dangerous game, and "Rick
Dangerous" remains a trademark of its owner(s) -- maybe Core Design
(who wrote the game) or FireBird (who published it). As of today, I
have not been successful at contacting Core Design.
 
This makes it a bit difficult to formally release the whole code,
including data for graphics and maps and sounds, under the terms of
licences such as the GNU General Public Licence. So the code is
released "in the spirit" of the GNU GPL. Whatever that means.
 
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
or FITNESS FOR A PARTICULAR PURPOSE. 
 
Enjoy!

Revision as of 23:49, 21 November 2022

xRick
File:Xricklan2.png/xricklan3.png/xricklan.7z(src)
General
AuthorLantus
TypePlatform
Version3
LicenseMixed
Last Updated2004/06/13
Links
Download
Website
Source

This is a port of xrick #021212 for the Xbox. It is an open source clone of Rick Dangerous from the 80s.

Way before Lara Croft, Rick Dangerous was the Indiana Jones of computer games, running away from rolling rocks, avoiding traps, from South America to a futuristic missile base via Egypt and the Schwarzendumpf castle.

Controls

D-Pad - Move, Duck

B - Jump

A+D-Pad - Fire a bullet, Poke something with your stick, Place dynamite

Changelog

v3

  • Now runs at fullspeed (Thanks Questor).
  • Recompiled with libSDLx V0.10.

v2

  • Added DPAD movement.
  • 'B' on gamepad will now make Rick jump.
  • Small hack in dat_maps.c to bypass bug in submap 19. Thanks A600!.

External links

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