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| image = timecube.jpg|250px | | image = timecube.jpg|250px | ||
| type = Puzzle | | type = Puzzle | ||
| lastupdated = 2011/05/30 | |||
| version = 2.0 (30 May 2011) | | version = 2.0 (30 May 2011) | ||
| license = Mixed | | license = Mixed |
Revision as of 12:52, 22 October 2021
TimeCube | |
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General | |
Author | Razzlegames (Kyle Luce) |
Type | Puzzle |
Version | 2.0 (30 May 2011) |
License | Mixed |
Last Updated | 2011/05/30 |
Links | |
Download | |
Website | |
Source | |
TimeCube is a fast-paced match 4 puzzle game with 3D cubes created by Razzlegames. This homebrew is developed using a game engine that was built from ground up by the creator. It has a sinlge player and multiplayer mode, the latter of which is inspired by Bust-a-Move.
It was participated in the PSP Genesis Competition 2011.
Installation
Extract the content at the root of the Memory Stick.
User guide
Old Man Rant...
You are all educated stupid! Your ignorance of 4 day TimeCube the Game is Evil! You worship a Tetris God with shapes other than Cubes. Man evolves from teenager, teenager evolves from child...old man blows a gasket...
How to play
In reminiscence of Tetris, this game features 3D blocks in which you must rotate the blocks to match 4 or more colors in order to eliminate them.
Multiplayer rules
- Get 4 or more matches as fast as possible (with chaining falling blocks if you can).
- Get matches faster than the other player, and blocks will fly on their screen, filling it up and securing your dominance.
- The last survivor is the winner.
Controls
Menu:
D-Pad - Move between options
Circle - Select
In game:
D-Pad - Move Cube
Square - Rotate colors of the cube
Start - Pause
Screenshots
Media
TimeCube 2.0 Beta Release! (Kyle Luce)
Compatibility
Tested on 6.20 PRO-B5.
Known issues
The Server will not exit to menu when you push home when connected in multiplayer mode. Seems like the Callback won't exit and is blocked on I/O. Probably just need to check the exit flag from the exit callback.
In Server mode, it's possible to wait for a connected PSP and not be able to exit (if the other PSP's power is turned off or decides to exit). Option to quit waiting will be added.
Changelog
version 2.0
- Adhoc Multi-player.
- Particle Engine (yes blocks spark and create fun effects).
- A new Font engine.
- Old man effects.
- Ominous Voice samples.
- New menu Graphics.
- New paused Graphics.
- New Backgrounds.
- New Goofy Gene Ray quotes.
Credits
All graphics, music (LMMS) and image parsing are made by Razzlegames.
External links
- Official website - https://code.google.com/archive/p/time-cube-the-puzzle-game
- Wololo - https://wololo.net/talk/viewtopic.php?f=26&t=6641