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{{Infobox XBOX Homebrews | {{Infobox XBOX Homebrews | ||
| title = Quake2X-LE | | title = Quake2X-LE | ||
| image = | | image = quake2xle2.png/quake2xle5.png/quake2xle4.png/quake2xle.7z(src) | ||
| type = | | type = Shooter | ||
| version = | | version = 1.00 | ||
| license = Mixed | | license = Mixed | ||
| author = | | description = Quake2 for Xbox consoles ported from Quake2Forge sources. | ||
| website = | | lastupdated = 2004/05/08 | ||
| format = XBE | |||
| author = Lantus | |||
| website = http://www.lantus-x.com/ClassicX/ | |||
| download = https://www.gamebrew.org/images/xboxhomebrew/Quake%202%20(LE%20Add-Ons%20and%20Music).rar | | download = https://www.gamebrew.org/images/xboxhomebrew/Quake%202%20(LE%20Add-Ons%20and%20Music).rar | ||
| source = https://www.gamebrew.org/images/xboxhomebrew/Quake%202%20(LE%20Add-Ons%20and%20Music).rar | | source = https://www.gamebrew.org/images/xboxhomebrew/Quake%202%20(LE%20Add-Ons%20and%20Music).rar | ||
}} | }} | ||
Quake2 for Xbox - Lantus Edition is Quake2 for the Xbox consoles ported from Quake2Forge sources. | |||
Quake2xLE uses SDL based software renderer. It is not a fork of Repi's Quake2 port, which contains hardware rendered graphics. | |||
==Installation== | |||
The distribution comes with the shareware PAK file to get you started. | The distribution comes with the shareware PAK file to get you started. | ||
==Features== | |||
* Full single player. | |||
* Full multiplayer support. | |||
* Mod Menu for expansion paks/TC's etc. | |||
* Full | |||
* Full multiplayer support | |||
* Mod Menu for expansion paks/TC's etc | |||
* Gamepad/Mouse/Keyboard support. | * Gamepad/Mouse/Keyboard support. | ||
* Customizable inputs | * Customizable inputs. | ||
* PAL60 support | * PAL60 support. | ||
* CDDA audio. | * CDDA audio. | ||
* Uses SDLx | * Uses SDLx. | ||
* Source code released | * Source code released. | ||
* These are not implemented: | |||
** Hardware rendering. | |||
** Rumble support. | |||
* Hardware rendering | |||
* Rumble support | |||
==User guide== | |||
Controls can be customized via the Options menu, and by editing your config.cfg files. | |||
The following settings are to adjust | ===Advanced control editing=== | ||
The following settings are to adjust Analog sticks: | |||
* set j_strafe "<axis number>" | * set j_strafe "<axis number>" | ||
Line 70: | Line 47: | ||
where axis number can be: | where axis number can be: | ||
* 0 | * 0 - left stick left/right | ||
* 1 | * 1 - left stick up/down | ||
* 2 | * 2 - right stick left/right | ||
* 3 | * 3 - right stick up/down | ||
To alter look sensitivity use: | To alter look sensitivity use: | ||
Line 80: | Line 57: | ||
* set m_yaw "<new value>" | * set m_yaw "<new value>" | ||
=== Misc === | ===Misc=== | ||
Screen position and size can be modified by opening up the Quake2 console and modifying the following values: | |||
Screen position and size can be modified by opening up | |||
the Quake2 console and modifying the following values: | |||
* set vid_xbox_ystretch "0" | * set vid_xbox_ystretch "0" | ||
Line 90: | Line 65: | ||
* set vid_xbox_xpos "0" | * set vid_xbox_xpos "0" | ||
=== Netplay === | ===Netplay=== | ||
Quake2xLE supports full online play. If you don't have a keyboard to enter IP addresses in the game. Open up your config.cfg file and add IP addresses of your favourite quake2 servers in the following: | |||
Quake2xLE supports full online play. If you | |||
to enter IP addresses in the game. Open up your config.cfg file | |||
and add IP addresses of your | |||
* set adr8 "<ip goes here>" | * set adr8 "<ip goes here>" | ||
Line 106: | Line 78: | ||
* set adr0 "<ip goes here>" | * set adr0 "<ip goes here>" | ||
when you restart Quake2xLE you will be able to connect to your servers. | when you restart Quake2xLE you will be able to connect to your servers. Quake2 server list can be found at http://www.gameaholic.com/servers/quake2/ | ||
Support over XLink/KAI should work fine. However this is untested at this time. | |||
===Notes on CDDA=== | |||
CDDA audio works fine, however expect a slight drop in framerates since there is a performance hit associated with streaming audio as it requires CPU time. | |||
==Controls== | |||
R - Fire | |||
L - Jump | |||
L-Stick Thumb - Crouch | |||
D-Pad Up/Down - Next/Previous weapon | |||
Left-Stick - Walk forward/backward, Strafe | |||
Right-Stick - Look | |||
D-Pad Left/Right - Inventory left/right | |||
Right-Stick Thumb - Use inventory | |||
==Credits== | |||
Thanks to ID Software, Sam Lantinga, Iriez & Xbins. | |||
==External links== | |||
*Author's website - [https://web.archive.org/web/20040804132947/http://www.lantus-x.com/ClassicX/ http://www.lantus-x.com/ClassicX/] (archived) |
Revision as of 11:11, 20 November 2022
Quake2X-LE | |
---|---|
File:Quake2xle2.png/quake2xle5.png/quake2xle4.png/quake2xle.7z(src) | |
General | |
Author | Lantus |
Type | Shooter |
Version | 1.00 |
License | Mixed |
Last Updated | 2004/05/08 |
Links | |
Download | |
Website | |
Source | |
Quake2 for Xbox - Lantus Edition is Quake2 for the Xbox consoles ported from Quake2Forge sources.
Quake2xLE uses SDL based software renderer. It is not a fork of Repi's Quake2 port, which contains hardware rendered graphics.
Installation
The distribution comes with the shareware PAK file to get you started.
Features
- Full single player.
- Full multiplayer support.
- Mod Menu for expansion paks/TC's etc.
- Gamepad/Mouse/Keyboard support.
- Customizable inputs.
- PAL60 support.
- CDDA audio.
- Uses SDLx.
- Source code released.
- These are not implemented:
- Hardware rendering.
- Rumble support.
User guide
Controls can be customized via the Options menu, and by editing your config.cfg files.
Advanced control editing
The following settings are to adjust Analog sticks:
- set j_strafe "<axis number>"
- set j_throttle "<axis number>"
- set j_ud_axis "<axis number>"
- set j_lr_axis "<axis number>"
where axis number can be:
- 0 - left stick left/right
- 1 - left stick up/down
- 2 - right stick left/right
- 3 - right stick up/down
To alter look sensitivity use:
- set m_pitch "<new value>"
- set m_yaw "<new value>"
Misc
Screen position and size can be modified by opening up the Quake2 console and modifying the following values:
- set vid_xbox_ystretch "0"
- set vid_xbox_xstretch "0"
- set vid_xbox_ypos "0"
- set vid_xbox_xpos "0"
Netplay
Quake2xLE supports full online play. If you don't have a keyboard to enter IP addresses in the game. Open up your config.cfg file and add IP addresses of your favourite quake2 servers in the following:
- set adr8 "<ip goes here>"
- set adr7 "<ip goes here>"
- set adr6 "<ip goes here>"
- set adr5 "<ip goes here>"
- set adr4 "<ip goes here>"
- set adr3 "<ip goes here>"
- set adr2 "<ip goes here>"
- set adr1 "<ip goes here>"
- set adr0 "<ip goes here>"
when you restart Quake2xLE you will be able to connect to your servers. Quake2 server list can be found at http://www.gameaholic.com/servers/quake2/
Support over XLink/KAI should work fine. However this is untested at this time.
Notes on CDDA
CDDA audio works fine, however expect a slight drop in framerates since there is a performance hit associated with streaming audio as it requires CPU time.
Controls
R - Fire
L - Jump
L-Stick Thumb - Crouch
D-Pad Up/Down - Next/Previous weapon
Left-Stick - Walk forward/backward, Strafe
Right-Stick - Look
D-Pad Left/Right - Inventory left/right
Right-Stick Thumb - Use inventory
Credits
Thanks to ID Software, Sam Lantinga, Iriez & Xbins.
External links
- Author's website - http://www.lantus-x.com/ClassicX/ (archived)