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Quake2X-LE Xbox: Difference between revisions

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{{Infobox XBOX Homebrews
{{Infobox XBOX Homebrews
| title      = Quake2X-LE  
| title      = Quake2X-LE  
| image      = https://www.gamebrew.org/images/xboxhomebrew/Quake%202%20(LE%20Add-Ons%20and%20Music).png|250px
| image      = quake2xle2.png/quake2xle5.png/quake2xle4.png/quake2xle.7z(src)
| type        = Action
| type        = Shooter
| version    = v1.0
| version    = 1.00
| license    = Mixed
| license    = Mixed
| author      = lantus
| description = Quake2 for Xbox consoles ported from Quake2Forge sources.
| website    =  
| lastupdated = 2004/05/08
| format      = XBE
| author      = Lantus
| website    = http://www.lantus-x.com/ClassicX/
| download    = https://www.gamebrew.org/images/xboxhomebrew/Quake%202%20(LE%20Add-Ons%20and%20Music).rar
| download    = https://www.gamebrew.org/images/xboxhomebrew/Quake%202%20(LE%20Add-Ons%20and%20Music).rar
| source      = https://www.gamebrew.org/images/xboxhomebrew/Quake%202%20(LE%20Add-Ons%20and%20Music).rar
| source      = https://www.gamebrew.org/images/xboxhomebrew/Quake%202%20(LE%20Add-Ons%20and%20Music).rar
}}
}}
<youtube>fExTxueBVZQ</youtube>
Quake2 for Xbox - Lantus Edition is Quake2 for the Xbox consoles ported from Quake2Forge sources.


=== Quake2XLE  Quake2 for Xbox Lantus Edition V1.00 ===
Quake2xLE uses SDL based software renderer. It is not a fork of Repi's Quake2 port, which contains hardware rendered graphics.


This is Quake2 for Xbox consoles ported from Quake2Forge sources.
==Installation==
The distribution comes with the shareware PAK file to get you started.
The distribution comes with the shareware PAK file to get you started.


Disclaimer: Repi already ported Quake2 over 2 years ago. However I
==Features==
felt there were some things missing in his port so I decided to make my own.
* Full single player.
Repi's port contains hardware rendered graphics, which look far superior
* Full multiplayer support.
to Quake2xLE which uses SDL based software renderer. The choice is yours.
* Mod Menu for expansion paks/TC's etc.
 
=== Features ===
 
* Full singleplayer
* Full multiplayer support
* Mod Menu for expansion paks/TC's etc
* Gamepad/Mouse/Keyboard support.
* Gamepad/Mouse/Keyboard support.
* Customizable inputs
* Customizable inputs.
* PAL60 support
* PAL60 support.
* CDDA audio.
* CDDA audio.
* Uses SDLx
* Uses SDLx.
* Source code released
* Source code released.
 
* These are not implemented:
=== Currently not implemented ===
** Hardware rendering.
 
** Rumble support.
* Hardware rendering
* Rumble support
 
=== Controls ===
 
* Fire Right trigger
* Jump Left trigger
* CrouchLeft thumb
* Next weapon  DPad up
* Prev weapon  DPad down
* Walk Left stick Y
* Strafe  Left stick X
* Look up/down  Right stick Y
* Look left/right  Right stick X
* Inventory left  Dpad Left
* Inventory right  Dpad Right
* Inventory use  Right thumb
 
Controls can be customized via the 'Options' menu, and
by editing your config.cfg files.
 
 
=== Advanced Control Editing ===


==User guide==
Controls can be customized via the Options menu, and by editing your config.cfg files.


The following settings are to adjust analog sticks:
===Advanced control editing===
The following settings are to adjust Analog sticks:


* set j_strafe "<axis number>"
* set j_strafe "<axis number>"
Line 70: Line 47:
where axis number can be:
where axis number can be:


* 0 = left stick left/right
* 0 - left stick left/right
* 1 = left stick up/down
* 1 - left stick up/down
* 2 = right stick left/right
* 2 - right stick left/right
* 3 = right stick up/down
* 3 - right stick up/down


To alter look sensitivity use:
To alter look sensitivity use:
Line 80: Line 57:
* set m_yaw "<new value>"
* set m_yaw "<new value>"


=== Misc ===
===Misc===
 
Screen position and size can be modified by opening up the Quake2 console and modifying the following values:
Screen position and size can be modified by opening up
the Quake2 console and modifying the following values:


* set vid_xbox_ystretch "0"
* set vid_xbox_ystretch "0"
Line 90: Line 65:
* set vid_xbox_xpos "0"
* set vid_xbox_xpos "0"


=== Netplay ===
===Netplay===
 
Quake2xLE supports full online play. If you don't have a keyboard to enter IP addresses in the game. Open up your config.cfg file and add IP addresses of your favourite quake2 servers in the following:
Quake2xLE supports full online play. If you dont have a keyboard
to enter IP addresses in the game. Open up your config.cfg file
and add IP addresses of your favorite quake2 servers in the following:


* set adr8 "<ip goes here>"
* set adr8 "<ip goes here>"
Line 106: Line 78:
* set adr0 "<ip goes here>"
* set adr0 "<ip goes here>"


when you restart Quake2xLE you will be able to connect to your servers.
when you restart Quake2xLE you will be able to connect to your servers. Quake2 server list can be found at http://www.gameaholic.com/servers/quake2/
 
Support over XLink/KAI should work fine. However this is untested at this time.
 
===Notes on CDDA===
CDDA audio works fine, however expect a slight drop in framerates since there is a performance hit associated with streaming audio as it requires CPU time.
 
==Controls==
R - Fire


Quake2 server list can be found at http://www.gameaholic.com/servers/quake2/
L - Jump


Support over XLink/KAI should work fine. However this is untested at this time.
L-Stick Thumb - Crouch


=== Notes on CDDA ===
D-Pad Up/Down - Next/Previous weapon


CDDA audio works fine, however expect a slight drop
Left-Stick - Walk forward/backward, Strafe
in framerates since there is a performance hit associated
with streaming audio as it requires CPU time.


=== Contact Info ===
Right-Stick - Look


http://www.lantusx.com/ClassicX
D-Pad Left/Right - Inventory left/right
http://www.lantusx.com/SDLx


Right-Stick Thumb - Use inventory


=== Credits & Thanks ===
==Credits==
Thanks to ID Software, Sam Lantinga, Iriez & Xbins.


ID Software, Sam Lantinga, Iriez & Xbins
==External links==
*Author's website - [https://web.archive.org/web/20040804132947/http://www.lantus-x.com/ClassicX/ http://www.lantus-x.com/ClassicX/] (archived)

Revision as of 11:11, 20 November 2022

Quake2X-LE
File:Quake2xle2.png/quake2xle5.png/quake2xle4.png/quake2xle.7z(src)
General
AuthorLantus
TypeShooter
Version1.00
LicenseMixed
Last Updated2004/05/08
Links
Download
Website
Source

Quake2 for Xbox - Lantus Edition is Quake2 for the Xbox consoles ported from Quake2Forge sources.

Quake2xLE uses SDL based software renderer. It is not a fork of Repi's Quake2 port, which contains hardware rendered graphics.

Installation

The distribution comes with the shareware PAK file to get you started.

Features

  • Full single player.
  • Full multiplayer support.
  • Mod Menu for expansion paks/TC's etc.
  • Gamepad/Mouse/Keyboard support.
  • Customizable inputs.
  • PAL60 support.
  • CDDA audio.
  • Uses SDLx.
  • Source code released.
  • These are not implemented:
    • Hardware rendering.
    • Rumble support.

User guide

Controls can be customized via the Options menu, and by editing your config.cfg files.

Advanced control editing

The following settings are to adjust Analog sticks:

  • set j_strafe "<axis number>"
  • set j_throttle "<axis number>"
  • set j_ud_axis "<axis number>"
  • set j_lr_axis "<axis number>"

where axis number can be:

  • 0 - left stick left/right
  • 1 - left stick up/down
  • 2 - right stick left/right
  • 3 - right stick up/down

To alter look sensitivity use:

  • set m_pitch "<new value>"
  • set m_yaw "<new value>"

Misc

Screen position and size can be modified by opening up the Quake2 console and modifying the following values:

  • set vid_xbox_ystretch "0"
  • set vid_xbox_xstretch "0"
  • set vid_xbox_ypos "0"
  • set vid_xbox_xpos "0"

Netplay

Quake2xLE supports full online play. If you don't have a keyboard to enter IP addresses in the game. Open up your config.cfg file and add IP addresses of your favourite quake2 servers in the following:

  • set adr8 "<ip goes here>"
  • set adr7 "<ip goes here>"
  • set adr6 "<ip goes here>"
  • set adr5 "<ip goes here>"
  • set adr4 "<ip goes here>"
  • set adr3 "<ip goes here>"
  • set adr2 "<ip goes here>"
  • set adr1 "<ip goes here>"
  • set adr0 "<ip goes here>"

when you restart Quake2xLE you will be able to connect to your servers. Quake2 server list can be found at http://www.gameaholic.com/servers/quake2/

Support over XLink/KAI should work fine. However this is untested at this time.

Notes on CDDA

CDDA audio works fine, however expect a slight drop in framerates since there is a performance hit associated with streaming audio as it requires CPU time.

Controls

R - Fire

L - Jump

L-Stick Thumb - Crouch

D-Pad Up/Down - Next/Previous weapon

Left-Stick - Walk forward/backward, Strafe

Right-Stick - Look

D-Pad Left/Right - Inventory left/right

Right-Stick Thumb - Use inventory

Credits

Thanks to ID Software, Sam Lantinga, Iriez & Xbins.

External links

Advertising: