More actions
m (Text replacement - "| licence" to "| license") |
No edit summary |
||
Line 1: | Line 1: | ||
{{Infobox XBOX Homebrews | {{Infobox XBOX Homebrews | ||
| title = Open Transport Tycoon | | title = Xbox Open Transport Tycoon | ||
| image = | | image = xboxopenttd2.png/xboxopenttd.7z | ||
| type = Simulation | | type = Simulation | ||
| version = | | version = 1.1-HCl | ||
| description = Port of Open Transport Tycoon (OpenTTD). | |||
| lastupdated = 2004/11/01 | |||
| format = XBE | |||
| license = Mixed | | license = Mixed | ||
| author = HCl | | author = HCl | ||
| website = | | website = https://forums.xboxscene.org/index.php/topic,99641.0.html | ||
| download = https://www.gamebrew.org/images/xboxhomebrew/Open%20Transport%20Tycoon.rar | | download = https://www.gamebrew.org/images/xboxhomebrew/Open%20Transport%20Tycoon.rar | ||
| source = https://www.gamebrew.org/images/xboxhomebrew/Open%20Transport%20Tycoon.rar | | source = https://www.gamebrew.org/images/xboxhomebrew/Open%20Transport%20Tycoon.rar | ||
}} | }} | ||
Xbox Open Transport Tycoon is a port of OpenTTD. It is a clone of Transport Tycoon Deluxe, a popular game originally written by Chris Sawyer. It attempts to mimic the original game as closely as possible while extending it with new features. | |||
== | ==Installation== | ||
You need to have the original transport tycoon deluxe datafiles and copy them to data/. List of the required files: | |||
*sample.cat | |||
*trg1r.grf | |||
*trgcr.grf | |||
*trghr.grf | |||
*trgir.grf | |||
*trgtr.grf | |||
Also, when you add music, you need to rename all the *.gm files in the gm/ directory to *.mid. | Also, when you add music, you need to rename all the *.gm files in the gm/ directory to *.mid. | ||
Supplied with this release is a compiled win32 version of the network branch of openttd, | Supplied with this release is a compiled win32 version of the network branch of openttd, Which has working multiplayer support, so you can play against other win32 and xbox players. | ||
Which has working multiplayer support, so you can play against other win32 and xbox players. | |||
=== | ==Controls== | ||
A/L - Left mouse click | |||
B/R - Right mouse click | |||
Y - Info click | |||
Left-Stick - Mouse | |||
Right-Stick - View port Scrol | |||
==Known issues== | |||
* Joystick -> mouse is slightly dodgy. | |||
* Loading midis/songs for the first time takes a long time, causing pauses in the game when loading a new song (ranges roughly from 3-15 seconds). | |||
* The program attempts load them all on startup, but then it takes too long to start, and staring at a black screen for 3-5 minutes isn't everything. | |||
* Screen is completely filled and not moved/scaled down, this due to the stretch and move screen completely having no effect whatsoever, gonna have to alter its graphic routines to get it right (trouble seeing some buttons, amount of cash, year). | |||
==Changelog== | |||
'''v1.1-HCl''' | |||
* Fixed/added screen stretch and position, configurable by editing the values in xottd.cfg (first two numbers are top left x, y, second two numbers are the bottom right adjustments which actually should be in the minus (works oddly.)) | |||
'''v1-HCl''' | |||
* Working internet/netplay (if you know the address of a server) (hosting on the xbox should be possible too, as long as you know your xbox' ip). | |||
* Added joystick support. | |||
* Added music caching. | |||
==External links== | |||
*Xbox-Scene - https://forums.xboxscene.org/index.php/topic,99641.0.html | |||
Revision as of 04:58, 20 November 2022
Xbox Open Transport Tycoon | |
---|---|
File:Xboxopenttd2.png/xboxopenttd.7z | |
General | |
Author | HCl |
Type | Simulation |
Version | 1.1-HCl |
License | Mixed |
Last Updated | 2004/11/01 |
Links | |
Download | |
Website | |
Source | |
Xbox Open Transport Tycoon is a port of OpenTTD. It is a clone of Transport Tycoon Deluxe, a popular game originally written by Chris Sawyer. It attempts to mimic the original game as closely as possible while extending it with new features.
Installation
You need to have the original transport tycoon deluxe datafiles and copy them to data/. List of the required files:
- sample.cat
- trg1r.grf
- trgcr.grf
- trghr.grf
- trgir.grf
- trgtr.grf
Also, when you add music, you need to rename all the *.gm files in the gm/ directory to *.mid.
Supplied with this release is a compiled win32 version of the network branch of openttd, Which has working multiplayer support, so you can play against other win32 and xbox players.
Controls
A/L - Left mouse click
B/R - Right mouse click
Y - Info click
Left-Stick - Mouse
Right-Stick - View port Scrol
Known issues
- Joystick -> mouse is slightly dodgy.
- Loading midis/songs for the first time takes a long time, causing pauses in the game when loading a new song (ranges roughly from 3-15 seconds).
- The program attempts load them all on startup, but then it takes too long to start, and staring at a black screen for 3-5 minutes isn't everything.
- Screen is completely filled and not moved/scaled down, this due to the stretch and move screen completely having no effect whatsoever, gonna have to alter its graphic routines to get it right (trouble seeing some buttons, amount of cash, year).
Changelog
v1.1-HCl
- Fixed/added screen stretch and position, configurable by editing the values in xottd.cfg (first two numbers are top left x, y, second two numbers are the bottom right adjustments which actually should be in the minus (works oddly.))
v1-HCl
- Working internet/netplay (if you know the address of a server) (hosting on the xbox should be possible too, as long as you know your xbox' ip).
- Added joystick support.
- Added music caching.