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| type = Role playing | | type = Role playing | ||
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| author = Exult Team | | author = Exult Team | ||
| website = | | website = |
Revision as of 10:22, 20 October 2021
Ultima VII - ExultX | |
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[[1]] | |
General | |
Author | Exult Team |
Type | Role playing |
Version | v1.0 |
License | Mixed |
Links | |
Download | |
Source | |
Exult instructions for Xbox - based on 1.1.3cvs
To play
First you need to get Ultima 7. Either you own it already, or you buy it somewhere. Then you must install it on a DOS/Windows machine to get the data files. Alternatively, the 'Ultima Collection' already contains a pre-installed version of U7. (in the directory /ultima7)
The folders are already set up for you. All you need to do is copy all the files from the 'static' directories of blackgate and serpent isle, to the respective 'static' directories in this archive.
To get any real music, you will also need to download the ogg music files from here:
http://prdownloads.sourceforge.net/exult/U7MusicOGG_1of2.zip
http://prdownloads.sourceforge.net/exult/U7MusicOGG_2of2.zip
Extract the contents of both zip files into the /data/music folder. Regular MIDI support will be added later.
Also please download these 2 sound packs:
http://prdownloads.sourceforge.net/exult/sqsfxbg.zip
http://prdownloads.sourceforge.net/exult/sqsfxbg.zip
Extract the contents of both zip files into the /data folder.
Included with the archive is an exult.cfg which has the paths setup in a nice way for the xbox. It is not advised to change the paths, unless you know what you are doing.
For any questions / info about exult, please visit http://exult.sf.net
Have fun!
Controls:
If you have a mouse or keyboard or both for your xbox, they should work exactly as in the pc version of exult. Please see the other readme's / faq etc, for more info on that. The xbox version does have support for the xbox controller however. It only will respond to the first controller.
Currently the controller is set up to allow you to execute the most common commands directly from the controller, rather than clicking through the menus or inventory screens. A future version will most likely support re-mapping of the buttons, but for now this is the current configuration (feedback on a better default configuration is most welcome):
- Back: Close pop-up windows
- Start: Bring up menu
- L-Thumb: Move mouse
- R-Thumb(click): Resize screen
- D-Pad: Walk
- A: Click / Drag
- X: Walk
- Y: Toggle Combat
- B: Show Inventory
- White: Feed
- Black: Spellbook
To enter text for the character name and save games:
- D-Pad Right: Add a letter
- D-Pad Left: Remove the last letter
- D-Pad Up / Down: Change the current letter
- R-Trig: Speed up letter rotation
Thanks
Lantus for his excellent SDL port.
Exult team for their excellent game engine.