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| | | license = Mixed | ||
| author = Haze3ds | | author = Haze3ds | ||
| website = https://gbatemp.net/threads/wip-twos-woods-lovepotion.430975/ | | website = https://gbatemp.net/threads/wip-twos-woods-lovepotion.430975/ |
Revision as of 10:22, 20 October 2021
Twos Woods | |
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File:TwosWoods.jpg | |
General | |
Author | Haze3ds |
Type | Puzzle |
Version | v0.2 |
License | Mixed |
Last Updated | 2016/06/20 |
Links | |
Download | |
Website | |
Source | |
Twos! Woods
2048 mixed with Wario Woods for 3DS Can be tested and worked on with LovePotion on 3DS/Citra Emulator, and also on regular PC with Love2D v9 Sorry for the mess!
After a bit of messing around I ended up adding some a little 3D and my take on Warios Woods in the background simultaneously with the puzzle and thought it was a pretty good premise with them connected.
Im still having trouble with collision, but id figure i release this as you can play the puzzle side of things even thought the Wario Woods side has major problems. And I may never figure out how to solve them anytime soon)
To Do
- Add Value of puzzle cards onscreen to a separate score and add both scores together at end
- Collision of enemies to enemies
- When Enemies cleared increase enemies/difficulty
- Audio
Im cleaning up the code so I can share that if anyone interested in helping, im not using bump.lua collision yet which I think will improve things. Its extremely hard to modify the Inny's side the way its written, and my side of things is VERY messy, so im not sure anyone would be interested. If you take a look at Innys code and can find a way to add up the value of cards onscreen would be much apperciated