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| author = Rinnegatamante | | author = Rinnegatamante | ||
| website = https://gbatemp.net/threads/release-organiz3d-filebrowser-for-3ds.377783/ | | website = https://gbatemp.net/threads/release-organiz3d-filebrowser-for-3ds.377783/ |
Revision as of 10:09, 20 October 2021
ORGANIZ3D | |
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File:ORGANIZ3D.jpeg | |
General | |
Author | Rinnegatamante |
Type | System Tools |
Version | v1.1 |
License | Mixed |
Last Updated | 2015/01/11 |
Links | |
Download | |
Website | |
ORGANIZ3D is a filebrowser/multimedia reader/extdata manager for 3DS wrote with Lua Player Plus.
Sourcecode can be found in index.lua file.
Screenshots
NOTE:' ORGANIZ3D minor releases are downloadable only with auto-update system!
Starting from v.0.5, ORGANIZ3D supports both SDMC and EXTDATA listing. EXTDATA files and folders can be opened with an HEX Viewer, dumped on SDMC and restored from SDMC).
Functions:
- Open different types of file
- Move files and directories
- Copy files and directories
- Delete files and directories
- Rename files and directories
- Create new directories
Integrated readers:
- Image Viewer (It supports JPG, BMP and PNG images)
- LUA Interpreter (It supports LUA Player Plus scripts)
- Video Player (It supports BMPV and JPGV videos)
- Music Player (It supports OGG, WAV and AIFF musics)
- Text Reader
- HEX Viewer
- 3DSX Launcher (Only for ninjhax users)
- SMDH Decoder (It can also extract SMDH icon)
- CIA Installer
- ZIP Extractor
Currently native supported file formats:
- BMPV/JPGV videos
- JPG/BMP/PNG images
- LUA scripts
- OGG/WAV/AIFF musics (Only CIA/ninjhax users)
- 3DSX homebrews (Only ninjhax users)
- SMDH homebrew datas
- CIA packages (Only CIA users)
- ZIP archives
- TXT texts
- TTF fonts
Controls (SDMC):
- A = Open file for viewing/listening/executing with default reader
- B = Rename file/directory
- Y = Move/Copy file/directory
- X = Delete file/directory | Undo Move/Copy
- L = Select reader to use for opening a file
- R = Create new directory
- SELECT = Switch between EXTDATA, CIA and SDMC
- START = Exit homebrew
- Left/Right = Scroll opened TXT file | Pause/resume current opened file (if it is a multimedia file) | Extract icon from SMDH opened file
- Touchscreen or Up/Down = Move through files
- Circle Pad = Move viewed zone for big images
Controls (EXTDATA):
- A = Open file with HEX Viewer/Open folder
- B = Dump file/folder to SDMC
- X = Restore file/folder from SDMC
- SELECT = Switch between EXTDATA and SDMC
- START = Exit Homebrew
- Touchscreen or Up/Down = Move through files
NOTE: Is also possible to launch other Lua homebrews by executing their index.lua files. (According to same or similar LPP revision).
Please report me any kind of bug you find.
GW Users: ORG_Themes folder and ORG_CONFIG.txt must be in the root of your SD card.
Create your own ORGANIZ3D themes:
- Create a folder in ORG_Themes folder and name it as your theme name.
- Inside this folder, put your background image (it must be 320x240 and in PNG or BMP format)
- Create a theme.lua file and, inside it, put these strings (obviously, first set parameters):
-- INFOS --
theme_name = "MY THEME NAME"
author = "MY NAME"
-- COLORS --
menu_color = Color.new(R,G,B,A) -- Color of text for not selected filebrowser item
selected_color = Color.new(R,G,B,A) -- Color of text for selected filebrowser item
selected_item = Color.new(R,G,B,A) -- Color of background for selected filebrowser item
-- BACKGROUND IMAGE --
bg = Graphics.loadImage(System.currentDirectory().."/MY_BACKGROUND_FILE") -- Background image path
Colors must be RGB (or RGBA). [ http://www.rapidtables.com/web/color/RGB_Color.htm ]
Theme to be loaded at ORGANIZ3D startup can be changed by editing ORG_CONFIG.txt file.