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| version = 1.5 | | version = 1.5 | ||
| | | license = Mixed | ||
| author = Fooshi | | author = Fooshi | ||
| website = http://www.playeradvance.org/forum/showthread.php?t=33404 | | website = http://www.playeradvance.org/forum/showthread.php?t=33404 |
Revision as of 10:24, 20 October 2021
Xplosive Combat | |
---|---|
General | |
Author | Fooshi |
Type | Shooter |
Version | 1.5 |
License | Mixed |
Links | |
Download | |
Website | |
Xplosive Combat is a typical Shoot Em Up homebrew for the NDS. The enemy will try to avoid your shoot.
This homebrew was submitted in the NEO Summer Coding Compo 2009, ranked 7th under Game section.
Features
- Several levels with increasing difficulty.
- Level boss.
- Small AI.
Controls
D-Pad - Move your ship
Start - Pause the game
A/R - Shoot
B - The enemy shoot
Screenshots
Changelog
v1.5
- Added EFS_lib to free memory in the game.
- Code optimization.
- Addition of enemies.
- Adding a bonus, collect rings and you win in life.
- Change font.
- Steer your ship with the stylus.
v1.0
- Added a menu with various functions:
- New game.
- Load game.
- Orders.
- Credits.
- Highscores.
- Added 3 lives for the player.
- Management Game over who do return to menu.
- Possibility to leave the game paused.
- Added 5 enemies.
- Optimization.
v0.6
- Change animation level 01.
- Best Management Game Over.
- Management of the collision between the ship and the enemy.
- Changing pause the game.
- Optimized source code.
v0.5
- Added enemy fire collisions ++ aircraft damage and animation of the explosion.
- Changing the interface of the score.
- Added a life bar.
- Explosion of the aircraft when the life bar is empty.
- Pause the game when pressing Start.
- Code optimization.
v0.4
- Gameplay vessel.
- Display score.
- Design Level 1.
- Integration of an enemy.
- AI of the enemy.
External links
- PlayerAdvance.org - http://www.playeradvance.org/forum/showthread.php?t=33404
- NeoFlash - https://www.neoflash.com/forum/index.php?topic=5677.0