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SokoKnight: Difference between revisions

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m (Text replacement - "image = https://dlhb.gamebrew.org/dshomebrew/" to "image = ")
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| type        = Puzzle
| type        = Puzzle
| version    = 0.1 Alpha
| version    = 0.1 Alpha
| licence     = Freeware
| license     = Freeware
| author      = Necronlord (Michael Sachner, Peter Mensching)
| author      = Necronlord (Michael Sachner, Peter Mensching)
| website    = http://www.sachner.de/products/sokoknight
| website    = http://www.sachner.de/products/sokoknight

Revision as of 10:20, 20 October 2021

SokoKnight
Sokoknight.png
General
AuthorNecronlord (Michael Sachner, Peter Mensching)
TypePuzzle
Version0.1 Alpha
LicenseFreeware
Links
Download
Website


Sokoknight (Gernam) is a Sokoban clone, which is a transport puzzle game. The original Sokoknight was written in 1995 by author for MS-DOS and this is a port version for the Nintendo DS programmed with PALib.

User guide

You must push boxes around a maze and tries to put them on floor tiles marked with crosses. Only one box mcan be pushed at a time and it cannot be pulled, so if you push it into a corner, you're lost. When all boxes are on the crosses the level is completed.

Controls

D-Pad - Move, Bump into a box to push it

Start - Back to menu

Screenshots

sokoknight2.png sokoknight3.png

Known issues

Missing features: Save/load game, undo move, some sound effects do not work correctly.

Credits

Code, gfx, sfx: Michael Sachner.

Level design: Michael Sachner, Peter Mensching.

External links

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