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NTRRemoteDebugger 3DS: Difference between revisions

From GameBrew
(Created page with "{{Infobox-3DS-Homebrews | title = NTRRemoteDebugger | image = https://dlhb.gamebrew.org/3dshomebrew/NTRRemoteDebugger-3DS.jpg|250px | type = Custom Firmwares | version = v0.8....")
 
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{{Infobox-3DS-Homebrews
{{Infobox-3DS-Homebrews
| title = NTRRemoteDebugger
| title = NTRRemoteDebugger
| image = https://dlhb.gamebrew.org/3dshomebrew/NTRRemoteDebugger-3DS.jpg|250px
| image = https://dlhb.gamebrew.org/3dshomebrew/NTRRemoteDebugger-3DS.png|250px
| type = Custom Firmwares
| type = Custom Firmwares
| version = v0.8.6.3-beta
| version = v0.8.6.3-beta
| lastupdated = 2016/05/23
| lastupdated = 2016/05/23
| licence = Mixed
| licence = Mixed
| author = Nanquitas
| author = valarnin
| website = https://github.com/Nanquitas/NTRRemoteDebugger
| website = https://github.com/Nanquitas/NTRRemoteDebugger
| download = https://dlhb.gamebrew.org/3dshomebrew/NTRRemoteDebugger-3DS.rar
| download = https://dlhb.gamebrew.org/3dshomebrew/NTRRemoteDebuggerv8.6.3.7z
| source = https://github.com/Nanquitas/NTRRemoteDebugger
| source = https://github.com/Nanquitas/NTRRemoteDebugger
}}
}}
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== NTRRemoteDebugger ==
Tool to interface with NTR CFW's remote debugging.


# NTRRemoteDebugger
== Features ==
Tool to interface with NTR CFW's remote debugging.
# Features
* Nice GUI for searching for memory addresses and modifying them.
* Nice GUI for searching for memory addresses and modifying them.
* No messing about with files or other external resources.
* No messing about with files or other external resources.
Line 23: Line 22:
* Can convert AR3DS codes to work with the tool.
* Can convert AR3DS codes to work with the tool.
* Works on mono and via wine. Thanks to u/Melon__Bread for verifying mono support (and MonoDevelop compile support) and u/MattKimura for verifying wine support.
* Works on mono and via wine. Thanks to u/Melon__Bread for verifying mono support (and MonoDevelop compile support) and u/MattKimura for verifying wine support.
# Untested
 
== Untested ==
* Search for float, double, and raw bytes.
* Search for float, double, and raw bytes.


# Notes
== Notes ==
* Editing items in the bottom-right grid (the 'Values' grid) requires double clicking. This is strange behavior for the checkbox and dropdown cells.
* Editing items in the bottom-right grid (the 'Values' grid) requires double clicking. This is strange behavior for the checkbox and dropdown cells.
* The first half of the progress bar at the bottom is for receiving memory values from the 3DS. The second half is for searching for the value.
* The first half of the progress bar at the bottom is for receiving memory values from the 3DS. The second half is for searching for the value.

Revision as of 07:18, 29 September 2021

Template:Infobox-3DS-Homebrews

NTRRemoteDebugger

Tool to interface with NTR CFW's remote debugging.

Features

  • Nice GUI for searching for memory addresses and modifying them.
  • No messing about with files or other external resources.
  • Allows searching for byte, short, int, long, float, double, list of bytes, and text strings.
  • Subsequent searches will narrow search results by only requesting the memory addresses needed, speeding up things significantly.
  • Ability to "lock" memory addresses to a given value. This means that they are set automatically based on a configured value.
  • Can convert AR3DS codes to work with the tool.
  • Works on mono and via wine. Thanks to u/Melon__Bread for verifying mono support (and MonoDevelop compile support) and u/MattKimura for verifying wine support.

Untested

  • Search for float, double, and raw bytes.

Notes

  • Editing items in the bottom-right grid (the 'Values' grid) requires double clicking. This is strange behavior for the checkbox and dropdown cells.
  • The first half of the progress bar at the bottom is for receiving memory values from the 3DS. The second half is for searching for the value.
  • The progress bar does not work for narrowing search results, just be patient. It's about 1/3rd of a second per result check for me.
  • NTR's performance seems to degrade over time if the connection gets interrupted at all. I find that after about 10 interrupted connections, I have to reboot my 3DS to get NTR's Debugger to start responding properly again. Apparently running [NTR 3.3 fork](https://github.com/Shadowtrance/BootNTR) from Shadowtrance with the 3.2 ntr.bin (same repo) is better for stability and also works on 10.6.

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