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(Created page with "{{Infobox-3DS-Homebrews | title = LeafEdit-Pattern-Editor | image = https://dlhb.gamebrew.org/3dshomebrew/LeafEdit-Pattern-Editor-3DS.jpg|250px | type = Hack Utilities | versi...") |
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{{Infobox-3DS-Homebrews | {{Infobox-3DS-Homebrews | ||
| title = LeafEdit-Pattern-Editor | | title = LeafEdit-Pattern-Editor | ||
| image = https://dlhb.gamebrew.org/3dshomebrew/LeafEdit-Pattern-Editor- | | image = https://dlhb.gamebrew.org/3dshomebrew/LeafEdit-Pattern-Editor-3DSmain.png|250px | ||
| type = Hack Utilities | | type = Hack Utilities | ||
| version = v0.4.0 | | version = v0.4.0 | ||
Line 8: | Line 8: | ||
| author = SuperSaiyajinStackZ | | author = SuperSaiyajinStackZ | ||
| website = https://github.com/SuperSaiyajinStackZ/LeafEdit-Pattern-Editor | | website = https://github.com/SuperSaiyajinStackZ/LeafEdit-Pattern-Editor | ||
| download = https://dlhb.gamebrew.org/3dshomebrew/LeafEdit-Pattern- | | download = https://dlhb.gamebrew.org/3dshomebrew/LeafEdit-Pattern-Editorv0.4.7z | ||
| source = https://github.com/SuperSaiyajinStackZ/LeafEdit-Pattern-Editor | | source = https://github.com/SuperSaiyajinStackZ/LeafEdit-Pattern-Editor | ||
}} | }} | ||
<youtube></youtube> | <youtube></youtube> | ||
==LeafEdit-Pattern-Editor== | |||
This is LeafEdit's Pattern Editor as a separate app as well! | This is LeafEdit's Pattern Editor as a separate app as well! | ||
NOTE: This tool can | |||
NOTE: This tool can ''only'' edit and store pattern. For a more featured Save Editor please use [https://github.com/Universal-Team/LeafEdit LeafEdit] instead. | |||
== Current Features == | |||
* Open <code>.acnl</code> and <code>.acww</code> files. | |||
* Automatically detection of Pattern format. | |||
* Have pre-included pattern for AC:NL & AC:WW. | |||
* Creation of empty pattern. | |||
* Edit Palettes through the Palette Menu. | |||
* Edit Pattern. | |||
* Export pattern to <code>.acnl</code> or <code>.acww</code> format, depending on the Pattern format. | |||
* Include a font, which should be able to display all characters. | |||
* A Pattern Tool Overlay. | |||
* Ability, to load a default pattern on each startup from the SD Card through the <code>Settings.json</code> file. | |||
* Ability to load Pattern "default" information, such as Pattern Name, Creator Name, Town Name, Creator ID, Town ID & Creator Gender. | |||
* Added a proper banner & icon. | |||
* German & English support. | |||
* Export Pattern Informations. // For the defaults. | |||
* Edit Pattern from AC:WW, AC:NL, AC:WA & AC:HHD's savefile directly. | |||
* A Storage System for your favorite AC:WW, AC:NL, AC:WA & AC:HHD's Pattern. | |||
* A Storage Menu for changing, resizing, creating, saving and managing the storage. | |||
* Music Playback support. (It supports .WAV and it MUST be MONO and smaller than 13 MB and it must be called <code>Music.wav</code> and inside <code>sdmc:/3ds/LeafEdit/Pattern-Editor/</code>). | |||
== Planned | TODOs == | |||
* 16-bit BMP images to Pattern conversion. | |||
* Add "Draw Modes".. for example: Line Mode, Normal Mode etc. | |||
== Screenshots of LeafEdit-Pattern-Editor == | |||
https://dlhb.gamebrew.org/3dshomebrew/LeafEdit-Pattern-Editor-3DSexport.png | |||
https://dlhb.gamebrew.org/3dshomebrew/LeafEdit-Pattern-Editor-3DStoolMenu.png | |||
https://dlhb.gamebrew.org/3dshomebrew/LeafEdit-Pattern-Editor-3DSshareOvl.png | |||
https://dlhb.gamebrew.org/3dshomebrew/LeafEdit-Pattern-Editor-3DSstorageMenu.png | |||
== Compilation: == | |||
You need devkitARM along with Libctru, Citro2D & Citro3D for this to compile. You will also need Universal-Core, which should be included, when you git clone this repository properly. You also need bannertool and Makerom inside this folder and then run make. Then you should have a <code>LeafEdit-Pattern-Editor.3dsx</code> and a <code>LeafEdit-Pattern-Editor.cia</code> executable. | |||
== Credits == | |||
You need devkitARM along with Libctru, Citro2D & Citro3D for this to compile. You will also need Universal-Core, which should be included, when you git clone this repository properly. You also need bannertool and Makerom inside this folder and then run make. Then you should have a | |||
=== Main Developer === | |||
* [https://github.com/SuperSaiyajinStackZ SuperSaiyajinStackZ]: For creating this app. | |||
=== Translators === | |||
* [https://github.com/SuperSaiyajinStackZ SuperSaiyajinStackZ]: German & English. | |||
=== Other === | |||
* [https://github.com/devkitPro devkitPro], [https://github.com/fincs Fincs], [https://github.com/smealum Smealum], [https://github.com/WinterMute Wintermute]: For devkitARM, Citro2D, Citro3D and Libctru. | |||
* [https://github.com/Universal-Team/LeafEdit LeafEdit-Core-Contributors]: For helping on LeafEdit-Core. | |||
* [https://github.com/FlagBrew/PKSM PKSM]: For the base of the storage / Bank system, which i used, but now reworked for the Pattern system. | |||
* [https://github.com/Slattz Slattz]: For the region flags & game icons from [https://github.com/Slattz/NLTK NLTK]. | |||
* [https://github.com/Universal-Team Universal-Team]: For [https://github.com/Universal-Team/LeafEdit LeafEdit's] core and [https://github.com/Universal-Team/Universal-Core Universal-Core]. | |||
* [https://github.com/TotallyNotGuy TotallyNotGuy]: For the amazing Graphics from LeafEdit. | |||
[[Category:3DS homebrew rom hacks]] | [[Category:3DS homebrew rom hacks]] | ||
[[Category:Homebrew 3DS game hacks]] | [[Category:Homebrew 3DS game hacks]] |
Revision as of 04:20, 28 September 2021
Template:Infobox-3DS-Homebrews '"`UNIQ--youtube-00000000-QINU`"'
LeafEdit-Pattern-Editor
This is LeafEdit's Pattern Editor as a separate app as well!
NOTE: This tool can only edit and store pattern. For a more featured Save Editor please use LeafEdit instead.
Current Features
- Open
.acnl
and.acww
files. - Automatically detection of Pattern format.
- Have pre-included pattern for AC:NL & AC:WW.
- Creation of empty pattern.
- Edit Palettes through the Palette Menu.
- Edit Pattern.
- Export pattern to
.acnl
or.acww
format, depending on the Pattern format. - Include a font, which should be able to display all characters.
- A Pattern Tool Overlay.
- Ability, to load a default pattern on each startup from the SD Card through the
Settings.json
file. - Ability to load Pattern "default" information, such as Pattern Name, Creator Name, Town Name, Creator ID, Town ID & Creator Gender.
- Added a proper banner & icon.
- German & English support.
- Export Pattern Informations. // For the defaults.
- Edit Pattern from AC:WW, AC:NL, AC:WA & AC:HHD's savefile directly.
- A Storage System for your favorite AC:WW, AC:NL, AC:WA & AC:HHD's Pattern.
- A Storage Menu for changing, resizing, creating, saving and managing the storage.
- Music Playback support. (It supports .WAV and it MUST be MONO and smaller than 13 MB and it must be called
Music.wav
and insidesdmc:/3ds/LeafEdit/Pattern-Editor/
).
Planned | TODOs
- 16-bit BMP images to Pattern conversion.
- Add "Draw Modes".. for example: Line Mode, Normal Mode etc.
Screenshots of LeafEdit-Pattern-Editor
Compilation:
You need devkitARM along with Libctru, Citro2D & Citro3D for this to compile. You will also need Universal-Core, which should be included, when you git clone this repository properly. You also need bannertool and Makerom inside this folder and then run make. Then you should have a LeafEdit-Pattern-Editor.3dsx
and a LeafEdit-Pattern-Editor.cia
executable.
Credits
Main Developer
- SuperSaiyajinStackZ: For creating this app.
Translators
- SuperSaiyajinStackZ: German & English.
Other
- devkitPro, Fincs, Smealum, Wintermute: For devkitARM, Citro2D, Citro3D and Libctru.
- LeafEdit-Core-Contributors: For helping on LeafEdit-Core.
- PKSM: For the base of the storage / Bank system, which i used, but now reworked for the Pattern system.
- Slattz: For the region flags & game icons from NLTK.
- Universal-Team: For LeafEdit's core and Universal-Core.
- TotallyNotGuy: For the amazing Graphics from LeafEdit.