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Sqrxz 2 3DS: Difference between revisions

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| title = Sqrxz2
| image = https://dlhb.gamebrew.org/3dshomebrew/Sqrxz2.jpeg|250px
| image = https://dlhb.gamebrew.org/3dshomebrew/Sqrxz2.jpeg|250px

Revision as of 01:41, 20 October 2021

Sqrxz2
[[1]]
General
Authornop90
TypePlatform
Versionv1.10
Last Updated2016/10/30
Links
Download
Website

Another day another journey… As living on planet earth and its surrounding solar system seemed boring Sqrxz decided to check out another location in the universe. Just in case and to be extra careful he took a pocketful of emeralds with him to keep him in ready cash, but after starting his exciting journey he realised all his emeralds are suddenly missing! Retracing his steps Sqrxz notices mysterious creatures popping up all over the place to hinder him in his search… Oh what troublesome days… Help poor Sqrxz get back all his emeralds!

About Sqrxz 2

Sqrxz 2 is a Jump’n’Run which requires a sharp mind and fast reflexes, high frustration is guaranteed. Original Sqrxz made by Marcus Vesterlund (Maze) and John Holmvall (Hojo).

Sqrxz 2 is a sequel to this game created by Rodolphe Boixel (Thor), Shahzad Sahaib (Kojote), Alexander Wiklund, Simon Butler and Jane Mumford (Jayne).

Sqrxz 2 uses code of the following Open-Source projects in an unmodified form: SDL, SDL_Mixer, libmodplug and zlib – you can get the source code of the mentioned libraries by visiting the respective homepage, as we do use the official standard versions. The use of those libraries is also promoted with a screen “ingame”. If anyone wants to have the object files, feel free to ask.

Features:

  • Tough challenging gameplay – Extremely difficult; not for weaklings!
  • Retro graphics!
  • Hidden passages to discover!
  • 10 tricky n’ hard levels!
  • 11 marvellous chiptunes!
  • Top 10 highscore!
  • Infinite continue mode, which you will need badly in order to practise! :)

The Team:

  • Rodolphe Boixel (Thor) – Code
  • Shahzad Sahaib (Kojote) – Producer, Beta-Test
  • Simon Butler – Pixel graphics
  • Alexander Wiklund – Music
  • Jane Mumford – Hand drawn graphics
  • Denny Müller (Mulle) – WordPress Template

The game is released in 3dsx and Cia formats. The code is closed source and copyright of Retroguru (www.retroguru.com)

Release link (final) : http://www.retroguru.com/sqrxz2/sqrxz2-v.latest-nintendo3ds.zip
Check the Sqrz2 page http://www.sqrxz.de/sqrxz-2 for other platforms ports of this game.

Releases

  • Small bug fixes (30 october 2016)
  • First release - 3dsx and CIA (21 october 2016)

Installation

In the zip there are the Cia file and a folder with the 3dsx and the smdh files inside, to be used with a homebrew launcher. All the resources are included in the executable using romfs.

The game creates a sqrxz2 subfolder inside the 3ds folder if doesn't exist.

Screenshots

Sqrxz2.png

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