Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Xump DS: Difference between revisions

From GameBrew
No edit summary
No edit summary
Line 5: Line 5:
| version    = August2008
| version    = August2008
| licence    = Mixed
| licence    = Mixed
| author      = Reppa
| author      = Kukulcan
| website    = http://xreppa.free.fr/
| website    = http://xreppa.free.fr/
| download    = Media:Xumpds.rar
| download    = Media:Xumpds.rar
Line 11: Line 11:
}}
}}


Xump DS is the port for homebrew DS game that originally made by Kukulcan on NintendoDS and Kojote for PC. The author rewrote some part of source code, corrected somes bugs and removed DsMotion support.
Xump DS is the port for homebrew DS game that originally made by Kukulcan on NintendoDS and Kojote for PC.  


The game is to move a ball through all the blue blocks of a scenario to make them disappear, being always in a solid block. There are five main types of block, each of which behave differently.
The game is to move a ball through all the blue blocks of a scenario to make them disappear, being always in a solid block. There are five main types of block, each of which behave differently.


It was submitted by Reppa to the NEO Summer Coding Compo 2008 and ranked 10th.
It was submitted by Reppa to the NEO Summer Coding Compo 2008 and ranked 10th. The author rewrote some part of source code, corrected somes bugs and removed DsMotion support.


==Features==
==Features==

Revision as of 11:36, 20 Haziran 2012

Xump DS
File:Xumpds2.jpg
General
Author(s)Kukulcan
TypePuzzle
VersionAugust2008
LicenceMixed
Links
[Media:Xumpds.rar Download]
Website
Advertisements

<htmlet>adsense</htmlet>


Xump DS is the port for homebrew DS game that originally made by Kukulcan on NintendoDS and Kojote for PC.

The game is to move a ball through all the blue blocks of a scenario to make them disappear, being always in a solid block. There are five main types of block, each of which behave differently.

It was submitted by Reppa to the NEO Summer Coding Compo 2008 and ranked 10th. The author rewrote some part of source code, corrected somes bugs and removed DsMotion support.

Features

  • New sound effects
  • Five main types of block

Objectices

Clear all the destructible blocks while keeping your ball from falling over the edge.

File:Xumpds3.PNG

User guide

It consists of a 20×12 playfield which is filled with various types of blocks. Control a ball which can traverse over a series blocks, which disappears after stepping over them once.

Controls

D-Pad - Move the ball

L / R - Move up the screen left or right to display the map better.

YXBA - Change direction of scrolling of background on the top screen.

Start - On or off the music.

Advertising: