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| website = https://gbatemp.net/threads/release-3ds-snes-save-converter.574927/ | | website = https://gbatemp.net/threads/release-3ds-snes-save-converter.574927/ | ||
| download = https://dlhb.gamebrew.org/3dshomebrew/3DSSNESSaveConverter.rar | | download = https://dlhb.gamebrew.org/3dshomebrew/3DSSNESSaveConverter.rar | ||
| source = | | source = https://github.com/manuGMG/3ds-snes-sc | ||
}} | }} | ||
<youtube>G6zkMl9UTJM</youtube> | <youtube>G6zkMl9UTJM</youtube> | ||
https://dlhb.gamebrew.org/3dshomebrew/3DSSNESSaveConverter-01.png | |||
Hi, I wrote a small python app that allows you to convert your SNES Virtual Console saves to .SRM format, and vice versa. | |||
I wrote a small python app that allows you to convert your SNES Virtual Console saves to .SRM format, and vice versa. | |||
==Convert your 3DS Save to .SRM:== | |||
# Extract your save files using JKSM. | |||
# You will get many files in your save folder, but you'll only need the .VES file. | |||
# Open 3DS SNES Save Converter. | |||
# Select your .VES file. | |||
# Click on 'VES to SRM' button. | |||
# You'll get a .SRM file in the 3ds-snes-sc directory. | |||
==Convert your .SRM Save to .VES (3DS):== | |||
# Open 3DS SNES Save Converter. | |||
# Select your .SRM file. | |||
# You will now need to write the Game Preset ID. You can get it from [https://www.reddit.com/r/miniSNES/comments/77pod9/snes_hacking_preset_ids_what_we_know_now/ here]. | |||
# Remember not to add 0x to the Game Preset ID. | |||
# For example, if you are converting a Super Mario World save, you should only write: 1011 (instead of 0x1011) | |||
# Click on 'SRM to VES' button. | |||
# You'll get a .VES file in the 3ds-snes-sc directory, rename it to the product code of the game. | |||
# For example, if you are converting an Earthbound save, you should name the file: KTR-UAEE.ves | |||
# Import your save (a folder with only the .VES file) using JKSM and you should see your progress when booting the game. | |||
Remember not to add 0x to the Game Preset ID. | |||
For example, if you are converting a Super Mario World save, you should only write: 1011 (instead of 0x1011) | |||
For example, if you are converting an Earthbound save, you should name the file: | |||
3ds-snes-sc was inspired and based on the following posts: | |||
* [https://gbatemp.net/threads/research-snes-virtual-console-save-files.498334/ Research: SNES virtual console save files] by k1r92 | |||
* [https://gbatemp.net/threads/how-to-extract-snes-virtual-console-saves-from-3ds-to-pc.433063/ How to Extract SNES Virtual Console Saves from 3DS to PC] by Webbmaster1990 | |||
Revision as of 12:55, 24 September 2021
Template:Infobox-3DS-Homebrews
Hi, I wrote a small python app that allows you to convert your SNES Virtual Console saves to .SRM format, and vice versa.
Convert your 3DS Save to .SRM:
- Extract your save files using JKSM.
- You will get many files in your save folder, but you'll only need the .VES file.
- Open 3DS SNES Save Converter.
- Select your .VES file.
- Click on 'VES to SRM' button.
- You'll get a .SRM file in the 3ds-snes-sc directory.
Convert your .SRM Save to .VES (3DS):
- Open 3DS SNES Save Converter.
- Select your .SRM file.
- You will now need to write the Game Preset ID. You can get it from here.
- Remember not to add 0x to the Game Preset ID.
- For example, if you are converting a Super Mario World save, you should only write: 1011 (instead of 0x1011)
- Click on 'SRM to VES' button.
- You'll get a .VES file in the 3ds-snes-sc directory, rename it to the product code of the game.
- For example, if you are converting an Earthbound save, you should name the file: KTR-UAEE.ves
- Import your save (a folder with only the .VES file) using JKSM and you should see your progress when booting the game.
3ds-snes-sc was inspired and based on the following posts:
- Research: SNES virtual console save files by k1r92
- How to Extract SNES Virtual Console Saves from 3DS to PC by Webbmaster1990