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Pokemon Double XY 3DS: Difference between revisions

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<youtube>Dwsmrrez-EI</youtube>
<youtube>Dwsmrrez-EI</youtube>


<div style="text-align: center">
https://dlhb.gamebrew.org/3dshomebrew/e8Bpqre.png


[[File:proxy.php?image=https%3A%2F%2Fi.imgur.com%2Fe8Bpqre.png&hash=204dbf7f08ee8e99650c311c151b6cf2|class=bbCodeImage LbImage|[?IMG]]]
==Pokémon Double X and Pokémon Double Y==


<span style="font-size: 26px">Pokémon Double X
and
Pokémon Double Y</span>
?
</div>
All battles in XY, converted to double battles, with a steeper, challenging level curve. From the maker of [https://www.pokecommunity.com/showthread.php?t=403158 Pokémon Emerald: Double Edition]
All battles in XY, converted to double battles, with a steeper, challenging level curve. From the maker of [https://www.pokecommunity.com/showthread.php?t=403158 Pokémon Emerald: Double Edition]


https://dlhb.gamebrew.org/3dshomebrew/1QgEVvC.png


<div style="text-align: center">
==Current features:==
 
* Doubled up all the way to Grant, the second gym leader, is complete!
[[File:proxy.php?image=https%3A%2F%2Fi.imgur.com%2F1QgEVvC.png&hash=29a877ab441e4306cc716f57dba08be4|class=bbCodeImage LbImage|[?IMG]]]?
* Extra Pokémon added into the encounter tables. Never more than 8 per zone, and primarily replacing Pokémon that have already been seen in another area.
 
</div>
 
'''Current features:'''
- Doubled up all the way to Grant, the second gym leader, is complete!
- Extra Pokémon added into the encounter tables. Never more than 8 per zone, and primarily replacing Pokémon that have already been seen in another area.
 
 
<div style="text-align: center">
 
[[File:proxy.php?image=https%3A%2F%2Fi.imgur.com%2FHssfgWs.png&hash=1c53e9e7d1f57f922d6ecf836f5671d4|class=bbCodeImage LbImage|[?IMG]]]
?


</div>
https://dlhb.gamebrew.org/3dshomebrew/HssfgWs.png


'''Upcoming features:'''
==Upcoming features:==
- The rest of the trainers in the game, doubled up.
* The rest of the trainers in the game, doubled up.
- Encounter every single Pokémon eventually, in one place or another.
* Encounter every single Pokémon eventually, in one place or another.
- Pokémarts stock more useful, doubles-centric items.
* Pokémarts stock more useful, doubles-centric items.


'''IMPORTANT''': As SOON as you get Pokéballs, catch at least one Pokémon. The game will crash immediately if you enter a trainer battle with only one Pokémon present.
==IMPORTANT==
As SOON as you get Pokéballs, catch at least one Pokémon. The game will crash immediately if you enter a trainer battle with only one Pokémon present.


I also recommend leaving the EXP Share ON, the game balance assumes you definitely have it on.
I also recommend leaving the EXP Share ON, the game balance assumes you definitely have it on.


'''SCREENSHOTS ALBUM''':
==SCREENSHOTS ALBUM==
 
https://dlhb.gamebrew.org/3dshomebrew/e8Bpqre.png
<div class="ToggleTriggerAnchor bbCodeSpoilerContainer">
https://dlhb.gamebrew.org/3dshomebrew/1QgEVvC.png
 
https://dlhb.gamebrew.org/3dshomebrew/Gv6Utr3.png
<span>Spoiler</span>
https://dlhb.gamebrew.org/3dshomebrew/MdxAsvQ.png
<div class="SpoilerTarget bbCodeSpoilerText">
https://dlhb.gamebrew.org/3dshomebrew/HssfgWs.png
 
[[File:proxy.php?image=https%3A%2F%2Fi.imgur.com%2Fe8Bpqre.png&hash=204dbf7f08ee8e99650c311c151b6cf2|class=bbCodeImage LbImage|[?IMG]]] [[File:proxy.php?image=https%3A%2F%2Fi.imgur.com%2F1QgEVvC.png&hash=29a877ab441e4306cc716f57dba08be4|class=bbCodeImage LbImage|[?IMG]]] [[File:proxy.php?image=https%3A%2F%2Fi.imgur.com%2FGv6Utr3.png&hash=a33c9711184003adb31ecd93568e24b4|class=bbCodeImage LbImage|[?IMG]]] [[File:proxy.php?image=https%3A%2F%2Fi.imgur.com%2FMdxAsvQ.png&hash=a1195dc1451b6fe40dc21960986c3863|class=bbCodeImage LbImage|[?IMG]]] [[File:proxy.php?image=https%3A%2F%2Fi.imgur.com%2FHssfgWs.png&hash=1c53e9e7d1f57f922d6ecf836f5671d4|class=bbCodeImage LbImage|[?IMG]]]
 
</div>
 
</div>


<span style="font-size: 26px">DOWNLOAD:</span>
==DOWNLOAD:==
[https://www.mediafire.com/file/ta9zgxwrov6zsdn/PokemonDoubleX_PublicAlpha1.zip/file Double X]
[https://www.mediafire.com/file/ta9zgxwrov6zsdn/PokemonDoubleX_PublicAlpha1.zip/file Double X]
[https://www.mediafire.com/file/6r2cuiob8qaidz9/PokemonDoubleY_PublicAlpha1.zip/file Double Y]
[https://www.mediafire.com/file/6r2cuiob8qaidz9/PokemonDoubleY_PublicAlpha1.zip/file Double Y]


Put the contents of the folder that tells you to onto the root of your 3DS' SD card, and with LayeredFS patching enabled, this can be used with a retail copy of X/Y!
Put the contents of the folder that tells you to onto the root of your 3DS' SD card, and with LayeredFS patching enabled, this can be used with a retail copy of X/Y!
If using an emulator, dump your cartridge, extract its contents (I recommend [https://gbatemp.net/threads/release-net-3ds-toolkit-extract-and-repack-3ds-roms-and-cias.444427/ .Net 3DS Toolkit]), replace the files in the RomFS folder with the ones in my download, then recompile the game and run with Citra.
If using an emulator, dump your cartridge, extract its contents (I recommend [https://gbatemp.net/threads/release-net-3ds-toolkit-extract-and-repack-3ds-roms-and-cias.444427/ .Net 3DS Toolkit]), replace the files in the RomFS folder with the ones in my download, then recompile the game and run with Citra.
If you don't want the wild encounters changed, simply remove the file in /romfs/a/0/1/ called &quot;2&quot;.
If you don't want the wild encounters changed, simply remove the file in /romfs/a/0/1/ called &quot;2&quot;.


[[File:styles/default/xenforo/clear.png|class=mceSmilieSprite mceSmilie7|:!:]]Save files from older versions should always work with newer versions, and even with vanilla XY! There should not be any conflicts when using the same save file with different versions.
Save files from older versions should always work with newer versions, and even with vanilla XY! There should not be any conflicts when using the same save file with different versions.
 
 
<div style="text-align: center">
 
[[File:proxy.php?image=https%3A%2F%2Fi.imgur.com%2FMdxAsvQ.png&hash=a1195dc1451b6fe40dc21960986c3863|class=bbCodeImage LbImage|[?IMG]]]?
 
</div>
 
'''FEEDBACK WANTED ON:'''
- The difficulty curve! Please test this and give me your thoughts. I missed the mark a bit by the sounds of it with Double Emerald, I'd like to get lots more feedback this time round.
- The Pokémon placements in the overworld
 
'''Known bugs:'''
 
<div class="ToggleTriggerAnchor bbCodeSpoilerContainer">
 
<span>Spoiler</span>
<div class="SpoilerTarget bbCodeSpoilerText">


- Talking to a trainer instead of letting them approach you causes a temporary freeze followed by the text box being empty, but the battle continues as normal.
https://dlhb.gamebrew.org/3dshomebrew/MdxAsvQ.png
- Game crashes if you enter a trainer battle with only one Pokémon. Get a second one ASAP.
- If you only have one Pokémon that isn't knocked out, you enter the battle fine, and send out the corpse(?) of one of the KO'd ones. It can't do anything and isn't targetted, and from a small bit of testing it seems aesthetic only, didn't cause any crashes or softlocks.


</div>
==FEEDBACK WANTED ON:==
* The difficulty curve! Please test this and give me your thoughts. I missed the mark a bit by the sounds of it with Double Emerald, I'd like to get lots more feedback this time round.
* The Pokémon placements in the overworld


</div>
==Known bugs:==
* Talking to a trainer instead of letting them approach you causes a temporary freeze followed by the text box being empty, but the battle continues as normal.
* Game crashes if you enter a trainer battle with only one Pokémon. Get a second one ASAP.
* If you only have one Pokémon that isn't knocked out, you enter the battle fine, and send out the corpse(?) of one of the KO'd ones. It can't do anything and isn't targetted, and from a small bit of testing it seems aesthetic only, didn't cause any crashes or softlocks.


Thanks to Kaphotics for pk3DS, which is the lifeblood of this hack. Couldn't have done it without the tool whatsoever.
Thanks to Kaphotics for pk3DS, which is the lifeblood of this hack. Couldn't have done it without the tool whatsoever.
Line 107: Line 72:


If you want to support my romhacks, you can buy me a coffee here! https://ko-fi.com/saiklex
If you want to support my romhacks, you can buy me a coffee here! https://ko-fi.com/saiklex
<div class="messageTextEndMarker">
</div>

Revision as of 07:31, 22 September 2021

Template:Infobox-3DS-Homebrews

e8Bpqre.png

Pokémon Double X and Pokémon Double Y

All battles in XY, converted to double battles, with a steeper, challenging level curve. From the maker of Pokémon Emerald: Double Edition

1QgEVvC.png

Current features:

  • Doubled up all the way to Grant, the second gym leader, is complete!
  • Extra Pokémon added into the encounter tables. Never more than 8 per zone, and primarily replacing Pokémon that have already been seen in another area.

HssfgWs.png

Upcoming features:

  • The rest of the trainers in the game, doubled up.
  • Encounter every single Pokémon eventually, in one place or another.
  • Pokémarts stock more useful, doubles-centric items.

IMPORTANT

As SOON as you get Pokéballs, catch at least one Pokémon. The game will crash immediately if you enter a trainer battle with only one Pokémon present.

I also recommend leaving the EXP Share ON, the game balance assumes you definitely have it on.

SCREENSHOTS ALBUM

e8Bpqre.png 1QgEVvC.png Gv6Utr3.png MdxAsvQ.png HssfgWs.png

DOWNLOAD:

Double X Double Y

Put the contents of the folder that tells you to onto the root of your 3DS' SD card, and with LayeredFS patching enabled, this can be used with a retail copy of X/Y!

If using an emulator, dump your cartridge, extract its contents (I recommend .Net 3DS Toolkit), replace the files in the RomFS folder with the ones in my download, then recompile the game and run with Citra.

If you don't want the wild encounters changed, simply remove the file in /romfs/a/0/1/ called "2".

Save files from older versions should always work with newer versions, and even with vanilla XY! There should not be any conflicts when using the same save file with different versions.

MdxAsvQ.png

FEEDBACK WANTED ON:

  • The difficulty curve! Please test this and give me your thoughts. I missed the mark a bit by the sounds of it with Double Emerald, I'd like to get lots more feedback this time round.
  • The Pokémon placements in the overworld

Known bugs:

  • Talking to a trainer instead of letting them approach you causes a temporary freeze followed by the text box being empty, but the battle continues as normal.
  • Game crashes if you enter a trainer battle with only one Pokémon. Get a second one ASAP.
  • If you only have one Pokémon that isn't knocked out, you enter the battle fine, and send out the corpse(?) of one of the KO'd ones. It can't do anything and isn't targetted, and from a small bit of testing it seems aesthetic only, didn't cause any crashes or softlocks.

Thanks to Kaphotics for pk3DS, which is the lifeblood of this hack. Couldn't have done it without the tool whatsoever.

Join the Pokémon Double Versions discord here! https://discord.gg/MpgVPe8

If you want to support my romhacks, you can buy me a coffee here! https://ko-fi.com/saiklex

Advertising: