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<youtube>Kek19_RVLpo</youtube> | <youtube>Kek19_RVLpo</youtube> | ||
Hello everyone. Today I'm releasing a Windows tool that will make the TurboGrafx-16/PC Engine injection process much easier and customizable. I'm introducing '''Ultimate T16-PCE VC Injector for 3DS'''. | Hello everyone. Today I'm releasing a Windows tool that will make the TurboGrafx-16/PC Engine injection process much easier and customizable. I'm introducing '''Ultimate T16-PCE VC Injector for 3DS'''. | ||
==What does it do?:== | |||
It takes a TurboGrafx-16/PC Engine backup file and converts it to an installable CIA for your 3DS with CFW. It does all in a one single program. | It takes a TurboGrafx-16/PC Engine backup file and converts it to an installable CIA for your 3DS with CFW. It does all in a one single program. | ||
==Features:== | |||
* VC T16-PCE injection into a CIA | * VC T16-PCE injection into a CIA | ||
* Easy made custom 3D banner | * Easy made custom 3D banner | ||
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* Easy made whole process! | * Easy made whole process! | ||
'''Requirements:''' Microsoft .NET framework 4.5 | |||
==Tutorial:== | |||
You'll just follow the steps in program. But just in case: | You'll just follow the steps in program. But just in case: | ||
===Step 1: Rom file selection=== | |||
Step 1: | |||
Open the program. You'll see this screen: | Open the program. You'll see this screen: | ||
https://dlhb.gamebrew.org/3dshomebrew/cjVSlZU.png | |||
Press '''Open PCE File''' button. It'll prompt you to pick a .pce file. | Press '''Open PCE File''' button. It'll prompt you to pick a .pce file. | ||
https://dlhb.gamebrew.org/3dshomebrew/bFO8nM2.png | |||
For this tutorial I'll pick the game [https://en.wikipedia.org/wiki/List_of_PC_Engine_games#List_of_games Dragon EGG!]. | For this tutorial I'll pick the game [https://en.wikipedia.org/wiki/List_of_PC_Engine_games#List_of_games Dragon EGG!]. | ||
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When you pick a rom you'll be able to go to '''Step 2 (icon and name)'''. | When you pick a rom you'll be able to go to '''Step 2 (icon and name)'''. | ||
===Step 2: VC game icon and name=== | |||
This is the '''Step 2''' main screen: | |||
https://dlhb.gamebrew.org/3dshomebrew/OGTzo2X.png | |||
All the fields are explained in the info boxes, but let me know if something doesn't understand. | All the fields are explained in the info boxes, but let me know if something doesn't understand. | ||
Complete the fields making the most legit as possible (if you want to). ''For example'': | Complete the fields making the most legit as possible (if you want to). ''For example'': | ||
https://dlhb.gamebrew.org/3dshomebrew/qaCcjog.png | |||
I used a title screen screenshot in it's original size as icon (the program will automatically stretch it). | I used a title screen screenshot in it's original size as icon (the program will automatically stretch it). | ||
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When you complete all the fields you'll able to go to '''Step 3 (3d banner)'''. | When you complete all the fields you'll able to go to '''Step 3 (3d banner)'''. | ||
===Step 3: VC T16-PCE 3D banners=== | |||
This is the '''Step 3''' main screen: | |||
'''Step 3 | |||
https://dlhb.gamebrew.org/3dshomebrew/F7ozeLW.png | |||
''Note:'' The program will load some default values (based on those in '''Step 2'''), but you can anyway replace these default values with ohter ones. | ''Note:'' The program will load some default values (based on those in '''Step 2'''), but you can anyway replace these default values with ohter ones. | ||
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For this example, I'll let the same image as the icon, but <span style="color: rgb(0, 0, 0)">I'll edit the bottom banner, importing a custom one I made with GIMP (using the '''import and use custom footer image''' option): | For this example, I'll let the same image as the icon, but <span style="color: rgb(0, 0, 0)">I'll edit the bottom banner, importing a custom one I made with GIMP (using the '''import and use custom footer image''' option): | ||
https://dlhb.gamebrew.org/3dshomebrew/uMHB08I.png | |||
You can also make your own text banner without leaving the application, as a quick and easy solution. You can change the font type, size, and brightness. Also there's a preview of that text banner (ignore the red borders, they won't be there in the console). | You can also make your own text banner without leaving the application, as a quick and easy solution. You can change the font type, size, and brightness. Also there's a preview of that text banner (ignore the red borders, they won't be there in the console). | ||
Doing my changes for this example: | Doing my changes for this example: | ||
https://dlhb.gamebrew.org/3dshomebrew/9Ddoo7Y.png | |||
When you complete or modify all the fields you'll able to go to '''Step 4 (VC parameters)'''. | When you complete or modify all the fields you'll able to go to '''Step 4 (VC parameters)'''. | ||
===Step 4: VC parameters=== | |||
This is the '''Step 4''' main screen: | This is the '''Step 4''' main screen: | ||
https://dlhb.gamebrew.org/3dshomebrew/jabthWD.png | |||
You can't do much in this screen. There's no customization optiones like my other injectors (GBC, GB, GG, NES & GBA), because the ingame menu is quite complete and have a lot of options for customizing. | You can't do much in this screen. There's no customization optiones like my other injectors (GBC, GB, GG, NES & GBA), because the ingame menu is quite complete and have a lot of options for customizing. | ||
So, here you can just change the Product Code and Title ID of the CIA. | So, here you can just change the Product Code and Title ID of the CIA. | ||
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I'll change the product code to match '''PCE-P-''DEGG. | I'll change the product code to match '''PCE-P-''DEGG. | ||
https://dlhb.gamebrew.org/3dshomebrew/CTo2ECX.png | |||
Once we have everything ready, press '''Finish''' button. | Once we have everything ready, press '''Finish''' button. | ||
That's it! The application will ask you where do you want to save the CIA file and It took some seconds to create it. | That's it! The application will ask you where do you want to save the CIA file and It took some seconds to create it. | ||
When the CIA is ready, the application will let you know it. | When the CIA is ready, the application will let you know it. | ||
https://dlhb.gamebrew.org/3dshomebrew/aEgj4IK.png | |||
Then you can install the CIA in sdcard using any CIA manager (actually I use the new FBI). | Then you can install the CIA in sdcard using any CIA manager (actually I use the new FBI). | ||
(The tutorial's screenshot are from v1.0) | (The tutorial's screenshot are from v1.0) | ||
==Console screenshots:== | |||
https://dlhb.gamebrew.org/3dshomebrew/Rux7kBE.png | |||
https://dlhb.gamebrew.org/3dshomebrew/UxEL3UN.png | |||
'''TODO, petitions, etc:''' For now I'll just read this thread and make changes acording to the best for all. The code will be released much later; I'm planing to do a series of VC injectors... If a new version comes, I'll post here and I'll edit the OP. | '''TODO, petitions, etc:''' For now I'll just read this thread and make changes acording to the best for all. The code will be released much later; I'm planing to do a series of VC injectors... If a new version comes, I'll post here and I'll edit the OP. | ||
==Changelog:== | |||
'''v1.1:''' | |||
* Added: Option to force PC Engine 3D Banner (Thanks to [https://gbatemp.net/members/249290/ @ongo_gablogian]!). | |||
* Added: more rom compatibility. | |||
* Added: Now the random Title ID's won't match an eShop app Title ID. | |||
* Changed: Now it generates a new Title ID every time you pick a pce rom. | * Changed: Now it generates a new Title ID every time you pick a pce rom. | ||
* Fixed Issues with 32 bits OS. | * Fixed Issues with 32 bits OS. | ||
'''v1.0:''' | |||
*Initial release | |||
Thanks to [https://gbatemp.net/members/302281/ @hippy dave] for the english menues! | |||
Thanks to [https://gbatemp.net/members/302281/ @ongo_gablogian] for the region free PC Engine 3D banner! | Thanks to [https://gbatemp.net/members/302281/ @ongo_gablogian] for the region free PC Engine 3D banner! | ||
Enjoy! | Enjoy! | ||
Revision as of 14:29, 19 September 2021
Template:Infobox-3DS-Homebrews
Hello everyone. Today I'm releasing a Windows tool that will make the TurboGrafx-16/PC Engine injection process much easier and customizable. I'm introducing Ultimate T16-PCE VC Injector for 3DS.
What does it do?:
It takes a TurboGrafx-16/PC Engine backup file and converts it to an installable CIA for your 3DS with CFW. It does all in a one single program.
Features:
- VC T16-PCE injection into a CIA
- Easy made custom 3D banner
- Easy made custom text/footer banner
- Easy made whole process!
Requirements: Microsoft .NET framework 4.5
Tutorial:
You'll just follow the steps in program. But just in case:
Step 1: Rom file selection
Open the program. You'll see this screen:
Press Open PCE File button. It'll prompt you to pick a .pce file.
For this tutorial I'll pick the game Dragon EGG!.
When you pick a rom you'll be able to go to Step 2 (icon and name).
Step 2: VC game icon and name
This is the Step 2 main screen:
All the fields are explained in the info boxes, but let me know if something doesn't understand.
Complete the fields making the most legit as possible (if you want to). For example:
I used a title screen screenshot in it's original size as icon (the program will automatically stretch it).
When you complete all the fields you'll able to go to Step 3 (3d banner).
Step 3: VC T16-PCE 3D banners
This is the Step 3 main screen:
Note: The program will load some default values (based on those in Step 2), but you can anyway replace these default values with ohter ones. Example: if you want the icon and 3D banner to have different images, then first complete Step 2 with the icon image that you want and then complete Step 3 with the banner image that you want. Otherwise if you are too lazy or you want the same standard as legit VC CIA, leave it as is.
For this example, I'll let the same image as the icon, but I'll edit the bottom banner, importing a custom one I made with GIMP (using the import and use custom footer image option):
You can also make your own text banner without leaving the application, as a quick and easy solution. You can change the font type, size, and brightness. Also there's a preview of that text banner (ignore the red borders, they won't be there in the console).
Doing my changes for this example:
When you complete or modify all the fields you'll able to go to Step 4 (VC parameters).
Step 4: VC parameters
This is the Step 4 main screen:
You can't do much in this screen. There's no customization optiones like my other injectors (GBC, GB, GG, NES & GBA), because the ingame menu is quite complete and have a lot of options for customizing. So, here you can just change the Product Code and Title ID of the CIA.
I'll change the product code to match 'PCE-P-DEGG.
Once we have everything ready, press Finish button.
That's it! The application will ask you where do you want to save the CIA file and It took some seconds to create it.
When the CIA is ready, the application will let you know it.
Then you can install the CIA in sdcard using any CIA manager (actually I use the new FBI).
(The tutorial's screenshot are from v1.0)
Console screenshots:
TODO, petitions, etc: For now I'll just read this thread and make changes acording to the best for all. The code will be released much later; I'm planing to do a series of VC injectors... If a new version comes, I'll post here and I'll edit the OP.
Changelog:
v1.1:
- Added: Option to force PC Engine 3D Banner (Thanks to @ongo_gablogian!).
- Added: more rom compatibility.
- Added: Now the random Title ID's won't match an eShop app Title ID.
- Changed: Now it generates a new Title ID every time you pick a pce rom.
- Fixed Issues with 32 bits OS.
v1.0:
- Initial release
Thanks to @hippy dave for the english menues!
Thanks to @ongo_gablogian for the region free PC Engine 3D banner!
Enjoy!