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TIC-80 3DS: Difference between revisions

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| lastupdated = 2020/06/20
| lastupdated = 2020/06/20
| licence = Mixed
| licence = Mixed
| author = Deleted User
| author = asiekierka
| website = https://gbatemp.net/threads/tic-80-fantasy-computer-port-to-the-new-3ds.568154/
| website = https://gbatemp.net/threads/tic-80-fantasy-computer-port-to-the-new-3ds.568154/
| download = https://dlhb.gamebrew.org/3dshomebrew/TIC-80.rar
| download = https://dlhb.gamebrew.org/3dshomebrew/TIC-80.rar
| source =  
| source = https://github.com/asiekierka/TIC-80/
}}
}}
<youtube>yHlDjQ2Cx9k</youtube>
<youtube>yHlDjQ2Cx9k</youtube>


<div style="text-align: center">
TIC-80 is a fantasy computer for making, playing and sharing tiny games.
 
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There are built-in tools for development: code, sprites, maps, sound editors and the command line, which is enough to create a mini retro game.


</div>
<div class="player-unavailable">
= An error occurred. =
<div class="submessage">
[https://www.youtube.com/watch?v=EjsfueIBaGk Try watching this video on www.youtube.com], or enable JavaScript if it is disabled in your browser.
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</div>
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asiekierka ported the TIC-80 fantasy computer to the (New) 3DS.
Due to performance requirements of running interpreted Lua/JavaScript/... code, a New 3DS/2DS model is highly recommended - but not, strictly speaking, mandatory.
More info about the TIC-80 on [https://tic.computer/ the homepage.]
You can find the latest build [https://github.com/asiekierka/TIC-80/releases here.]?
</div>
<div class="bbCodeBlock bbCodeQuote">
<div class="quote">
<div style="text-align: center">
TIC-80 is a <span style="text-decoration: underline">fantasy computer</span> for making, playing and sharing tiny games.
There are built-in tools for development: code, sprites, maps, sound editors and the command line, which is enough to create a mini retro game.
At the exit you will get a cartridge file, which can be stored and played on the website.
At the exit you will get a cartridge file, which can be stored and played on the website.
Also, the game can be packed into a player that works on all popular platforms and distribute as you wish.
Also, the game can be packed into a player that works on all popular platforms and distribute as you wish.
To make a retro styled game the whole process of creation takes place under some technical limitations: 240x136 pixels display, 16 color palette, 256 8x8 color sprites, 4 channel sound and etc.?


</div>
To make a retro styled game the whole process of creation takes place under some technical limitations: 240x136 pixels display, 16 color palette, 256 8x8 color sprites, 4 channel sound and etc.​


</div>
Asiekierka ported the TIC-80 fantasy computer to the (New) 3DS.
<div class="quoteExpand">


Click to expand...
Due to performance requirements of running interpreted Lua/JavaScript/... code, a New 3DS/2DS model is highly recommended - but not, strictly speaking, mandatory.
 
</div>
 
</div>
[[File:styles/default/xenforo/clear.png|class=mceSmilieSprite mceSmilie62|:arrow:]][https://github.com/asiekierka/TIC-80/releases Source:]
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==External Links==
* https://tic.computer/

Revision as of 07:16, 14 September 2021

Template:Infobox-3DS-Homebrews

TIC-80 is a fantasy computer for making, playing and sharing tiny games.

There are built-in tools for development: code, sprites, maps, sound editors and the command line, which is enough to create a mini retro game.

At the exit you will get a cartridge file, which can be stored and played on the website. Also, the game can be packed into a player that works on all popular platforms and distribute as you wish.

To make a retro styled game the whole process of creation takes place under some technical limitations: 240x136 pixels display, 16 color palette, 256 8x8 color sprites, 4 channel sound and etc.​

Asiekierka ported the TIC-80 fantasy computer to the (New) 3DS.

Due to performance requirements of running interpreted Lua/JavaScript/... code, a New 3DS/2DS model is highly recommended - but not, strictly speaking, mandatory.

External Links

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