Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Zelda OLB 3DS: Difference between revisions

From GameBrew
No edit summary
No edit summary
Line 7: Line 7:
| licence = Mixed
| licence = Mixed
| author = nop90
| author = nop90
| website = https://github.com/nop90/ZeldaOLB
| website = https://gbatemp.net/threads/release-zelda-roth-for-3ds.425503
| download = https://dlhb.gamebrew.org/3dshomebrew/Zelda-OLB-3DS-3DS.rar
| download = https://dlhb.gamebrew.org/3dshomebrew/Zelda-OLB-3DS-3DS.rar
| source =  https://github.com/nop90/ZeldaOLB
| source =  https://github.com/nop90/ZeldaOLB
Line 13: Line 13:
<youtube>qYMKSUHa1QQ</youtube>
<youtube>qYMKSUHa1QQ</youtube>


=Zelda Oni Link Begins 3DS=
==Zelda Oni Link Begins 3DS==
Exactly one month after the preview release of Zelda ROTH for 3DS, I release the first preview of the port on 3DS of the second chapter of this Zelda fan game saga: Zelda Oni Link Begins.


Exactly one month after the preview release of Zelda ROTH for 3DS, I release the first preview of the port on 3DS of the second chapter of this Zelda fan game saga: Zelda Oni Link Begins.<br />
From v0.2 the game should be playable, from v0.3 there are sound and other two languages (Spanish and French).
<br />
 
From v0.2 the game should be playable, from v0.3 there are sound and other two languages (Spanish and French).<br />
All you need to know about this game is in the official site of the game: [http://www.zeldaroth.fr/ http://www.zeldaroth.fr]
<br />
 
All you need to know about this game is in the official site of the game: [http://www.zeldaroth.fr/ http://www.zeldaroth.fr]<br />
* Compiled game (3dsx and CIA versions): [https://github.com/nop90/ZeldaOLB/releases http://github.com/nop90/ZeldaOLB/releases]
<br />
* Source: [https://github.com/nop90/ZeldaOLB/ http://github.com/nop90/ZeldaOLB/]
Compiled game (3dsx and CIA versions): [https://github.com/nop90/ZeldaOLB/releases http://github.com/nop90/ZeldaOLB/releases]<br />
 
Source: [https://github.com/nop90/ZeldaOLB/ http://github.com/nop90/ZeldaOLB/]<br />
==Credits:==
<br />
The original game is made by Vincent Jouillat ([http://www.zeldaroth.fr/ http://www.zeldaroth.fr])
The first chapter (stable release) is here: [https://gbatemp.net/threads/release-zelda-roth-for-3ds.425503/ http://gbatemp.net/threads/release-zelda-roth-for-3ds.425503/]<br />
This game uses the sf2d sftd and sfil libraries created by [https://gbatemp.net/members/292975/ @xerpi]
<br />
 
'''Credits:'''<br />
==Changelog==
The original game is made by Vincent Jouillat ([http://www.zeldaroth.fr/ http://www.zeldaroth.fr])<br />
 
This game uses the sf2d sftd and sfil libraries created by [https://gbatemp.net/members/292975/ @xerpi]<br />
'''Ver. 1.1 (07 June 2017)'''
<br />
*Improved Italian translation
<span style="text-decoration: underline"><span style="font-size: 22px">Changelog</span></span><br />
*Added a dirty workaround to avoid a memory leak
<br />
*Renamed villageest.raw music file adding a startig capital letter to avoid the music module crash entering in Ruto Village
'''Ver. 1.1 (07 June 2017)'''<br />
'''
- Improved Italian translation<br />
Ver. 1.0 (02 June 2017)'''
- Added a dirty workaround to avoid a memory leak<br />
*Completed Italian translation (thanks to [https://gbatemp.net/members/356821/ @Rinnegatamante] )
- Renamed villageest.raw music file adding a startig capital letter to avoid the music module crash entering in Ruto Village<br />
 
'''<br />
'''Ver. 0.4 (11 March 2017)'''
Ver. 1.0 (02 June 2017)'''<br />
*Changed some music that was from ROTH and not from OLB
- Completed Italian translation (thanks to [https://gbatemp.net/members/356821/ @Rinnegatamante] )<br />
 
<br />
'''Ver. 0.3 alpha (12 June 2016)'''
'''Ver. 0.4 (11 March 2017)'''<br />
*Activated sounds
- Changed some music that was from ROTH and not from OLB<br />
*Added Spanish and French languages (some menu not completed yet)
<br />
*Mapped missing keys
'''Ver. 0.3 alpha (12 June 2016)'''<br />
 
- Activated sounds<br />
'''Ver. 0.2 alpha (11 June 2016)'''
- Added Spanish and French languages (some menu not completed yet)<br />
*Fixed memory leaks
- Mapped missing keys<br />
*Added a CIA version
<br />
'''
'''Ver. 0.2 alpha (11 June 2016)'''<br />
Ver. 0.1 alpha (07 June 2016)'''
- Fixed memory leaks<br />
*First alpha release. It's a preview that is barely playable
- Added a CIA version<br />
 
'''<br />
==Installation==
Ver. 0.1 alpha (07 June 2016)'''<br />
 
- First alpha release. It's a preview that is barely playable<br />
In the zip there is a folder with the 3dsx and the smdh files inside, to be used with a homebrew launcher. All the resources are included in the executable using romfs.
<br />
 
<span style="text-decoration: underline"><span style="font-size: 22px">Installation<br />
There is also a zip with the CIA version.
</span></span><br />
 
In the zip there is a folder with the 3dsx and the smdh files inside, to be used with a homebrew launcher. All the resources are included in the executable using romfs.<br />
The game creates a ZeldaOLB subfolder inside the 3ds folder if doesn't exist. Here will be saved your game progresses.
<br />
 
There is also a zip with the CIA version.<br />
==Commands==
<br />
 
The game creates a ZeldaOLB subfolder inside the 3ds folder if doesn't exist. Here will be saved your game progresses.<br />
*Read / Open / Speak: A
<br />
*Confirm / Pass text: A
<span style="text-decoration: underline"><span style="font-size: 22px">Commands</span></span><br />
*Move Link: Arrows
<br />
*Run : R hold
- Read / Open / Speak: A<br />
*Use sword: B
- Confirm / Pass text: A<br />
*Spin attack: B hold then dropped
- Move Link: Arrows<br />
*Item selection: L + START
- Run : R hold<br />
*Use selected object: Y
- Use sword: B<br />
*Pick up items: X
- Spin attack: B hold then dropped<br />
*Put mask: L + X
- Item selection: L + START<br />
*Teleport ONI at the temple entrance: L + R
- Use selected object: Y<br />
*Open the map: START (outside of dungeons)
- Pick up items: X<br />
*Open the map: START (in dungeons)
- Put mask: L + X<br />
*View defeated monsters: L and B
- Teleport ONI at the temple entrance: L + R<br />
*Look around: L and direction
- Open the map: START (outside of dungeons)<br />
*Enlarge / Shrink screen size: L and A
- Open the map: START (in dungeons)<br />
*Show help: L and Y
- View defeated monsters: L and B<br />
*Save / Quit: SELECT
- Look around: L and direction<br />
*Close the game: SELECT from the title screen
- Enlarge / Shrink screen size: L and A<br />
 
- Show help: L and Y<br />
==Known Bugs==
- Save / Quit: SELECT<br />
 
- Close the game: SELECT from the title screen<br />
*none
<br />
 
<span style="text-decoration: underline"><span style="font-size: 22px">Known Bugs</span></span><br />
==Screenshots==
<br />
https://dlhb.gamebrew.org/3dshomebrew/ROTH1.png
- none<br />
https://dlhb.gamebrew.org/3dshomebrew/ROTH2.png
<br />
https://dlhb.gamebrew.org/3dshomebrew/ROTH3.png
<span style="text-decoration: underline"><span style="font-size: 22px">To Do List</span></span><br />
https://dlhb.gamebrew.org/3dshomebrew/ROTH4.png
<br />
-<br />
<br />
<span style="text-decoration: underline"><span style="font-size: 22px">Screenshots</span></span><br />
<div style="text-align: center">

Revision as of 04:47, 14 September 2021

Template:Infobox-3DS-Homebrews

Zelda Oni Link Begins 3DS

Exactly one month after the preview release of Zelda ROTH for 3DS, I release the first preview of the port on 3DS of the second chapter of this Zelda fan game saga: Zelda Oni Link Begins.

From v0.2 the game should be playable, from v0.3 there are sound and other two languages (Spanish and French).

All you need to know about this game is in the official site of the game: http://www.zeldaroth.fr

Credits:

The original game is made by Vincent Jouillat (http://www.zeldaroth.fr) This game uses the sf2d sftd and sfil libraries created by @xerpi

Changelog

Ver. 1.1 (07 June 2017)

  • Improved Italian translation
  • Added a dirty workaround to avoid a memory leak
  • Renamed villageest.raw music file adding a startig capital letter to avoid the music module crash entering in Ruto Village

Ver. 1.0 (02 June 2017)

Ver. 0.4 (11 March 2017)

  • Changed some music that was from ROTH and not from OLB

Ver. 0.3 alpha (12 June 2016)

  • Activated sounds
  • Added Spanish and French languages (some menu not completed yet)
  • Mapped missing keys

Ver. 0.2 alpha (11 June 2016)

  • Fixed memory leaks
  • Added a CIA version

Ver. 0.1 alpha (07 June 2016)

  • First alpha release. It's a preview that is barely playable

Installation

In the zip there is a folder with the 3dsx and the smdh files inside, to be used with a homebrew launcher. All the resources are included in the executable using romfs.

There is also a zip with the CIA version.

The game creates a ZeldaOLB subfolder inside the 3ds folder if doesn't exist. Here will be saved your game progresses.

Commands

  • Read / Open / Speak: A
  • Confirm / Pass text: A
  • Move Link: Arrows
  • Run : R hold
  • Use sword: B
  • Spin attack: B hold then dropped
  • Item selection: L + START
  • Use selected object: Y
  • Pick up items: X
  • Put mask: L + X
  • Teleport ONI at the temple entrance: L + R
  • Open the map: START (outside of dungeons)
  • Open the map: START (in dungeons)
  • View defeated monsters: L and B
  • Look around: L and direction
  • Enlarge / Shrink screen size: L and A
  • Show help: L and Y
  • Save / Quit: SELECT
  • Close the game: SELECT from the title screen

Known Bugs

  • none

Screenshots

ROTH1.png ROTH2.png ROTH3.png ROTH4.png

Advertising: