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<youtube>XCn0EnL4Eqk</youtube> | <youtube>XCn0EnL4Eqk</youtube> | ||
Today I release a port on 3ds of Open Syobon Action (Cat Mario). | Today I release a port on 3ds of Open Syobon Action (Cat Mario). | ||
To adapt the game to the 3ds I had to scale the grapics to half size. | To adapt the game to the 3ds I had to scale the grapics to half size. | ||
To use the bottom screen I added a level selection menu (the original version uses the 0-8 keys). I also added a lock on levels like on the android version, but it's possible to unlock all the levels with L+R+Y. | To use the bottom screen I added a level selection menu (the original version uses the 0-8 keys). I also added a lock on levels like on the android version, but it's possible to unlock all the levels with L+R+Y. | ||
I tested only the first 5 levels, so there could be bugs here and there. I'll try to fix every bug reported. | I tested only the first 5 levels, so there could be bugs here and there. I'll try to fix every bug reported. | ||
I think there isn't much more to say, try the game and let me know if you have some hints to make it better. | I think there isn't much more to say, try the game and let me know if you have some hints to make it better. | ||
3dsx and cia files: [https://github.com/nop90/OpenSyobon3DS/releases http://github.com/nop90/OpenSyobon3DS/releases] | * 3dsx and cia files: [https://github.com/nop90/OpenSyobon3DS/releases http://github.com/nop90/OpenSyobon3DS/releases] | ||
Sources: [https://github.com/nop90/OpenSyobon3DS http://github.com/nop90/OpenSyobon3DS] | * Sources: [https://github.com/nop90/OpenSyobon3DS http://github.com/nop90/OpenSyobon3DS] | ||
This game uses the sf2d sftd and sfil libraries created by [https://gbatemp.net/members/292975/ @xerpi] | This game uses the sf2d sftd and sfil libraries created by [https://gbatemp.net/members/292975/ @xerpi] | ||
==Changelog== | |||
'''Ver. 1.2 (27 July 2016)''' | '''Ver. 1.2 (27 July 2016)''' | ||
*Fixed blurred text caused by SFTDLib (used workaround found on Xerpi github) | |||
*Added sprites for ceiling spikes, previously drawn as white lines | |||
*Changed two level icons with better images | |||
*Added touch controls for level selection in menu and to retry level/quit level in game | |||
'''Ver. 1.1 (01 May 2016)''' | |||
'''Ver. 1.1 (01 May 2016)''' | |||
*Returned to original screen widht/2 (the gameplay was badly affected by a wider screen) | |||
*Changed key mappings | |||
'''Ver. 1.0.1 (25 April 2016)''' | *Fixed most of the sprites | ||
'''Ver. 1.0.1 (25 April 2016)''' | |||
*Added CIA version | |||
'''Ver. 1.0 (23 April 2016)''' | *Changed meu sound | ||
*Fixed a bug in level 4 | |||
'''Ver. 1.0 (23 April 2016)''' | |||
* First release | * First release | ||
==Installation== | |||
In the zip there is a cia version and a 3ds folder with the game subfolder and the 3dsx and amdh files inside, to be used with a homebrew launcher. All the resources are included in the executabile using romfs. | |||
In the zip there is a cia version and a 3ds folder with the game subfolder and the 3dsx and amdh files inside, to be used with a homebrew launcher. All the resources are included in the executabile using romfs. | |||
The game creates a OpenSyobon3DS subfolder inside the 3ds folder if doesn't exist. Here will be saved your game progresses. | |||
The game creates a OpenSyobon3DS subfolder inside the 3ds folder if doesn't exist. Here will be saved your game progresses. | |||
If you're upgrading from v1.0.1, the savefile is the sdmc:/syobon follder. move it in the sdmc:/3ds/OpenSyobon3DS folder, than you can remove the syobon folder. | |||
If you're upgrading from v1.0.1, the savefile is the sdmc:/syobon follder. move it in the sdmc:/3ds/OpenSyobon3DS folder, than you can remove the syobon folder. | |||
==Controls== | |||
In menu: | |||
===In menu:=== | |||
*move with DPAD | |||
*start a level with A | |||
*Unlock levels with L+R+START (new finished levels wil not be saved) | |||
*Exit game with SELECT+START | |||
In Game: | |||
===In Game:=== | |||
*move with Left / Right | |||
*Jump with A or Up | |||
*Speed Up with B | |||
*Suicide with SELECT | |||
*Go back to game menu with START | |||
*Exit game with SELECT+START | |||
==Known Bugs== | |||
* in Cia version, opening the Home menu, the music continue to play. (Forgot to fix it) | |||
==To Do List== | |||
* Nothing |
Revision as of 13:25, 13 September 2021
Template:Infobox-3DS-Homebrews
Today I release a port on 3ds of Open Syobon Action (Cat Mario).
To adapt the game to the 3ds I had to scale the grapics to half size.
To use the bottom screen I added a level selection menu (the original version uses the 0-8 keys). I also added a lock on levels like on the android version, but it's possible to unlock all the levels with L+R+Y.
I tested only the first 5 levels, so there could be bugs here and there. I'll try to fix every bug reported.
I think there isn't much more to say, try the game and let me know if you have some hints to make it better.
- 3dsx and cia files: http://github.com/nop90/OpenSyobon3DS/releases
- Sources: http://github.com/nop90/OpenSyobon3DS
This game uses the sf2d sftd and sfil libraries created by @xerpi
Changelog
Ver. 1.2 (27 July 2016)
- Fixed blurred text caused by SFTDLib (used workaround found on Xerpi github)
- Added sprites for ceiling spikes, previously drawn as white lines
- Changed two level icons with better images
- Added touch controls for level selection in menu and to retry level/quit level in game
Ver. 1.1 (01 May 2016)
- Returned to original screen widht/2 (the gameplay was badly affected by a wider screen)
- Changed key mappings
- Fixed most of the sprites
Ver. 1.0.1 (25 April 2016)
- Added CIA version
- Changed meu sound
- Fixed a bug in level 4
Ver. 1.0 (23 April 2016)
- First release
Installation
In the zip there is a cia version and a 3ds folder with the game subfolder and the 3dsx and amdh files inside, to be used with a homebrew launcher. All the resources are included in the executabile using romfs.
The game creates a OpenSyobon3DS subfolder inside the 3ds folder if doesn't exist. Here will be saved your game progresses.
If you're upgrading from v1.0.1, the savefile is the sdmc:/syobon follder. move it in the sdmc:/3ds/OpenSyobon3DS folder, than you can remove the syobon folder.
Controls
- move with DPAD
- start a level with A
- Unlock levels with L+R+START (new finished levels wil not be saved)
- Exit game with SELECT+START
In Game:
- move with Left / Right
- Jump with A or Up
- Speed Up with B
- Suicide with SELECT
- Go back to game menu with START
- Exit game with SELECT+START
Known Bugs
- in Cia version, opening the Home menu, the music continue to play. (Forgot to fix it)
To Do List
- Nothing