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<youtube>3urlCg2k_v4</youtube>
<youtube>3urlCg2k_v4</youtube>


=Brick Breaker 3D=
==Brick Breaker 3D==


Time for another homebrew: Brick Breaker 3D. This is the &quot;official&quot; release.<br />
Time for another homebrew: Brick Breaker 3D. This is the &quot;official&quot; release.<br />
Every version from RC1 on is developed by Kero.<br />
Every version from RC1 on is developed by Kero.<br />
<br />
<br />
'''How to install'''<br />
==How to install==
*.hax 2.0: Simply copy the &quot;3ds&quot; folder into the root of your big SD card.<br />
*.hax 2.0: Simply copy the &quot;3ds&quot; folder into the root of your big SD card.<br />
.3ds and .cia: Put the content of &quot;3DS_CIA_PUTONSD&quot; on your 3DS' SD card.<br />
.3ds and .cia: Put the content of &quot;3DS_CIA_PUTONSD&quot; on your 3DS' SD card.<br />
Line 24: Line 24:
.cia: Install with your favourite CIA installer.<br />
.cia: Install with your favourite CIA installer.<br />
other: We supply an *.elf file for advanced users.<br />
other: We supply an *.elf file for advanced users.<br />
<br />
 
'''Download'''<br />
==Download==
-[https://www.dropbox.com/s/ufpkk3pt58x03wx/BrickBreaker%20V1.rar?dl=0 Brick Breaker V1 (*.3dsx, *.cia, *.3ds, *.elf)] ([https://filetrip.net/3ds-downloads/homebrew/download-brick-breaker-3d-1-0-f33574.html MIRROR])<br />
-[https://www.dropbox.com/s/ufpkk3pt58x03wx/BrickBreaker%20V1.rar?dl=0 Brick Breaker V1 (*.3dsx, *.cia, *.3ds, *.elf)] ([https://filetrip.net/3ds-downloads/homebrew/download-brick-breaker-3d-1-0-f33574.html MIRROR])<br />
-[https://www.dropbox.com/s/rq3krczr32lqkze/BrickBreaker%20V1%20Source.rar?dl=0 Brick Breaker V1 (source code)] ([https://filetrip.net/dl?39WSHUsLLQ MIRROR])<br />
-[https://www.dropbox.com/s/rq3krczr32lqkze/BrickBreaker%20V1%20Source.rar?dl=0 Brick Breaker V1 (source code)] ([https://filetrip.net/dl?39WSHUsLLQ MIRROR])<br />
Line 34: Line 34:
-[https://dl.dropboxusercontent.com/u/92258965/FUK%20Team/BrickBreaker/BrickBreaker%20B2.rar Brick Breaker BETA 2 (*.3dsx, *.elf)]<br />
-[https://dl.dropboxusercontent.com/u/92258965/FUK%20Team/BrickBreaker/BrickBreaker%20B2.rar Brick Breaker BETA 2 (*.3dsx, *.elf)]<br />
-[https://dl.dropboxusercontent.com/u/92258965/FUK%20Team/BrickBreaker/BrickBreaker%20B1.rar Brick Breaker BETA 1 (*.3dsx,*.elf)] ([https://filetrip.net/3ds-downloads/homebrew/download-brick-breaker-3d-beta-1-f33414.html MIRROR])<br />
-[https://dl.dropboxusercontent.com/u/92258965/FUK%20Team/BrickBreaker/BrickBreaker%20B1.rar Brick Breaker BETA 1 (*.3dsx,*.elf)] ([https://filetrip.net/3ds-downloads/homebrew/download-brick-breaker-3d-beta-1-f33414.html MIRROR])<br />
<br />
 
'''Controls (editor):'''<br />
 
D-Pad: move the marker<br />
==Controls (editor):==
A: change block to destructable one (3 hits)<br />
* D-Pad: move the marker
B: change block to solid one<br />
* A: change block to destructable one (3 hits)
Y: change block to destructable one (1 hit)<br />
* B: change block to solid one
START: Save changes and return to menu<br />
* Y: change block to destructable one (1 hit)
<br />
* START: Save changes and return to menu
'''Changelog'''<br />
 
<div class="ToggleTriggerAnchor bbCodeSpoilerContainer">
==Changelog==
<span>Spoiler</span>
 
<div class="SpoilerTarget bbCodeSpoilerText">
'''BETA 2:'''
'''BETA 2:'''<br />
-Added support for Directional Pad, Circlepad, C-Stick and A/Y<br />
-Added support for Directional Pad, Circlepad, C-Stick and A/Y<br />
-Added bricks (a block with 3 lifes, undestructable brick)<br />
-Added bricks (a block with 3 lifes, undestructable brick)<br />
-Random map generator<br />
-Random map generator<br />
-Better textures<br />
-Better textures<br />
<br />
 
'''BETA 3:'''<br />
'''BETA 3:'''<br />
-Advanced block collision (still not perfect but I think that it's good enough)<br />
*Advanced block collision (still not perfect but I think that it's good enough)<br />
-Fixed a bug where you could see too much of a sprite for one frame<br />
*Fixed a bug where you could see too much of a sprite for one frame<br />
-Added the main menu and &quot;you lost&quot;-screen (and both are ugly [[File:styles/default/xenforo/clear.png|class=mceSmilieSprite mceSmilie48|:)]] )<br />
*Added the main menu and &quot;you lost&quot;*screen (and both are ugly [[File:styles/default/xenforo/clear.png|class=mceSmilieSprite mceSmilie48|:)]] )<br />
-Added 3D (and I destroyed my eyes doing that)<br />
*Added 3D (and I destroyed my eyes doing that)<br />
-Reorganized some parts of the code<br />
*Reorganized some parts of the code<br />
-Added a score on the bottom screen (currently every block counts as 1k)<br />
*Added a score on the bottom screen (currently every block counts as 1k)<br />
-Improved block reflection at the bumper (changed from int to float)<br />
*Improved block reflection at the bumper (changed from int to float)<br />
-Last but not least: a (saved) highscore was added<br />
*Last but not least: a (saved) highscore was added<br />
(the current save might be deleted with a future update)<br />
(the current save might be deleted with a future update)<br />
<br />
<br />
'''BETA 4:'''<br />
'''BETA 4:'''<br />
-Added audio playback (not the right way to do it and not very good but better than nothing)<br />
*Added audio playback (not the right way to do it and not very good but better than nothing)<br />
-Added credits<br />
*Added credits<br />
-Advanced score system: first hit gives 500, second 1000 and third 1500<br />
*Advanced score system: first hit gives 500, second 1000 and third 1500<br />
-Added instructions<br />
*Added instructions<br />
-Added a rainbow effect for the borders at the topscreen<br />
*Added a rainbow effect for the borders at the topscreen<br />
-Prettier main menu<br />
*Prettier main menu<br />
-Fixed some minor stuff<br />
*Fixed some minor stuff<br />
<br />
<br />
'''BETA 5:'''<br />
'''BETA 5:'''<br />
-Added map loading from text file<br />
*Added map loading from text file<br />
-Added map creator<br />
*Added map creator<br />
-Fixed some minor stuff<br />
*Fixed some minor stuff<br />
<br />
<br />
'''RC 1:'''<br />
'''RC 1:'''<br />
-Tcm0 stopped working on this project and gave everything to Kero<br />
*Tcm0 stopped working on this project and gave everything to Kero<br />
-Better intro music<br />
*Better intro music<br />
-Reduced unnecessary RAM usage<br />
*Reduced unnecessary RAM usage<br />
-Moved the map editor to the middle of the top screen (looks a bit better)<br />
*Moved the map editor to the middle of the top screen (looks a bit better)<br />
-Added touchscreen support to the level editor<br />
*Added touchscreen support to the level editor<br />
-Fixed serious framerate drops in the credits (it's still unstable but much higher)<br />
*Fixed serious framerate drops in the credits (it's still unstable but much higher)<br />
-Fixed a bug where the game didn't recognize that you won (might have led to instant-win before)<br />
*Fixed a bug where the game didn't recognize that you won (might have led to instant*win before)<br />
-Fixed some collision bugs (but they will stay in the credits 'game')<br />
*Fixed some collision bugs (but they will stay in the credits 'game')<br />
There seem to be more but the remaining ones aren't that game breaking<br />
There seem to be more but the remaining ones aren't that game breaking<br />
<br />
<br />
'''Version 1:'''<br />
'''Version 1:'''<br />
-Complete support for the touchscreen<br />
*Complete support for the touchscreen<br />
-Fixed some collision bugs (like always)<br />
*Fixed some collision bugs (like always)<br />
-Fixed a bug that calculated a wrong highscore<br />
*Fixed a bug that calculated a wrong highscore<br />
-Fixed a bug where the game didn't finish after destroying all blocks
*Fixed a bug where the game didn't finish after destroying all blocks

Revision as of 13:02, 12 September 2021

Template:Infobox-3DS-Homebrews

Brick Breaker 3D

Time for another homebrew: Brick Breaker 3D. This is the "official" release.
Every version from RC1 on is developed by Kero.

How to install

  • .hax 2.0: Simply copy the "3ds" folder into the root of your big SD card.

.3ds and .cia: Put the content of "3DS_CIA_PUTONSD" on your 3DS' SD card.
.3ds: Put the ".3DS" file into the root of your MicroSD.
.cia: Install with your favourite CIA installer.
other: We supply an *.elf file for advanced users.

Download

-Brick Breaker V1 (*.3dsx, *.cia, *.3ds, *.elf) (MIRROR)
-Brick Breaker V1 (source code) (MIRROR)
-Brick Breaker RC1 (*.3dsx, *.elf) (MIRROR)
-Brick Breaker BETA 5 (*.3dsx, *.elf) (MIRROR)
-Brick Breaker BETA 4 (*.3dsx, *.elf) (MIRROR)
-Brick Breaker BETA 3 (*.3dsx, *.elf) (MIRROR)
-Brick Breaker BETA 2 (*.3dsx, *.elf)
-Brick Breaker BETA 1 (*.3dsx,*.elf) (MIRROR)


Controls (editor):

  • D-Pad: move the marker
  • A: change block to destructable one (3 hits)
  • B: change block to solid one
  • Y: change block to destructable one (1 hit)
  • START: Save changes and return to menu

Changelog

BETA 2: -Added support for Directional Pad, Circlepad, C-Stick and A/Y
-Added bricks (a block with 3 lifes, undestructable brick)
-Random map generator
-Better textures

BETA 3:

  • Advanced block collision (still not perfect but I think that it's good enough)
  • Fixed a bug where you could see too much of a sprite for one frame
  • Added the main menu and "you lost"*screen (and both are ugly :) )
  • Added 3D (and I destroyed my eyes doing that)
  • Reorganized some parts of the code
  • Added a score on the bottom screen (currently every block counts as 1k)
  • Improved block reflection at the bumper (changed from int to float)
  • Last but not least: a (saved) highscore was added

(the current save might be deleted with a future update)

BETA 4:

  • Added audio playback (not the right way to do it and not very good but better than nothing)
  • Added credits
  • Advanced score system: first hit gives 500, second 1000 and third 1500
  • Added instructions
  • Added a rainbow effect for the borders at the topscreen
  • Prettier main menu
  • Fixed some minor stuff


BETA 5:

  • Added map loading from text file
  • Added map creator
  • Fixed some minor stuff


RC 1:

  • Tcm0 stopped working on this project and gave everything to Kero
  • Better intro music
  • Reduced unnecessary RAM usage
  • Moved the map editor to the middle of the top screen (looks a bit better)
  • Added touchscreen support to the level editor
  • Fixed serious framerate drops in the credits (it's still unstable but much higher)
  • Fixed a bug where the game didn't recognize that you won (might have led to instant*win before)
  • Fixed some collision bugs (but they will stay in the credits 'game')

There seem to be more but the remaining ones aren't that game breaking

Version 1:

  • Complete support for the touchscreen
  • Fixed some collision bugs (like always)
  • Fixed a bug that calculated a wrong highscore
  • Fixed a bug where the game didn't finish after destroying all blocks

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