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| image = [[File:Areatends.gif]] | | image = [[File:Areatends.gif]] | ||
| type = Puzzle | | type = Puzzle | ||
| version = | | version = March 2008 | ||
| licence = Mixed | | licence = Mixed | ||
| author = Kukulcan | | author = Kukulcan | ||
| website = | | website = https://www.neoflash.com/forum/index.php/topic,4908.0.html | ||
| download = Media:Areatends.zip | | download = Media:Areatends.zip | ||
| source = | | source = | ||
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Area Ten is based on a popular Flash game, which tests motor skills as trying to isolate two differently colored balls between the two halves of your DS's screens. It supports DS Motion. | Area Ten is based on a popular Flash game, which tests motor skills as trying to isolate two differently colored balls between the two halves of your DS's screens. It supports DS Motion. | ||
It | It was submitted to the NEO Spring Coding Compo 2008 and ranked 7th. | ||
==Features== | ==Features== | ||
*Five levels of speed | * Five levels of speed. | ||
*Different sizes for balls (8x8, 10x10, 12x12, 14x14 and 16x16) | * Different sizes for balls (8x8, 10x10, 12x12, 14x14 and 16x16). | ||
==User guide== | ==User guide== | ||
The objective of the game is to make each balls (asteroids) stays in its respective area, either in Red or Blue. | |||
Manipulate and lead the blue balls (asteroids) in the bottom screen and the red ball (asteriods) in the top screen. | |||
The transition zone between the 2 areas is the black area. | |||
The game area and the number of asteroids increase along with levels. | |||
==Controls== | ==Controls== | ||
Left/Right or DS Motion - | Left/Right or DS Motion - Movement | ||
Start - | Start - Quit | ||
R - Music On/Off | |||
==Screenshots== | |||
[[File:Areatends2.gif]] | |||
==Credits== | |||
Code: Kukulcan. | |||
Palib and Idea: Mollusk. | |||
Gfx: Lobo. | |||
<br> | |||
[[Category:Homebrew | [[Category:DS homebrew games]] | ||
[[Category:Homebrew puzzle games on DS]] |
Revision as of 08:51, 13 Haziran 2021
Area Ten | |
File:Areatends.gif | |
General | |
---|---|
Author(s) | Kukulcan |
Type | Puzzle |
Version | March 2008 |
Licence | Mixed |
Links | |
[Media:Areatends.zip Download] | |
Website |
<htmlet>adsense</htmlet>
Area Ten is based on a popular Flash game, which tests motor skills as trying to isolate two differently colored balls between the two halves of your DS's screens. It supports DS Motion.
It was submitted to the NEO Spring Coding Compo 2008 and ranked 7th.
Features
- Five levels of speed.
- Different sizes for balls (8x8, 10x10, 12x12, 14x14 and 16x16).
User guide
The objective of the game is to make each balls (asteroids) stays in its respective area, either in Red or Blue.
Manipulate and lead the blue balls (asteroids) in the bottom screen and the red ball (asteriods) in the top screen.
The transition zone between the 2 areas is the black area.
The game area and the number of asteroids increase along with levels.
Controls
Left/Right or DS Motion - Movement
Start - Quit
R - Music On/Off
Screenshots
Credits
Code: Kukulcan. Palib and Idea: Mollusk. Gfx: Lobo.