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{{Infobox 3DS | {{Infobox-3DS-Homebrews | ||
| title = Kame Editor | | title = Kame Editor | ||
| image = https://dlhb.gamebrew.org/3dshomebrew/KameEditor.jpg|250px | | image = https://dlhb.gamebrew.org/3dshomebrew/KameEditor.jpg|250px |
Revision as of 10:29, 6 September 2021
Template:Infobox-3DS-Homebrews
So finally, Kame Editor has reached v1.0.0 and can be used to create full featured 3DS themes. You can find the Mac builds here: https://bitbucket.org/beelzy/kame-editor/downloads/ I have a PKGBUILD in the AUR for Archlinux users here: https://aur.archlinux.org/packages/kame-editor-git And you can find the source code here: https://gitlab.com/beelzy/kame-editor
If you are or know a distro maintainer who would be interested in packaging this app, there are packaging notes in the source repo, but it shouldn't be too complicated.
There will be more to come; currently, Kame Editor doesn't display the 3D folder in the top screen. I'm still trying to decide how best to do that.
Theoretically, Kame Editor should work on Windows; I've just never tried it and wasn't sure if there was interest for it.
Features:
- Interactive preview
- Preview can display different icon zoom levels
- Preview supports various top and bottom screen texture scrolling modes
- Animations can be paused to reduce CPU usage
- Editor is organized into flexible dock widgets with collapsible items
- Preview is displayed in a 3DS skin
- Multiple 3DS console skins available
- Helpful tooltips indicate what each property does, or if they are unused/unknown
- Integrates with kame-tools in the backend to create theme files
- Generates a preview image when themes are deployed
- Supports previewing and managing audio
- Provides a converter for converting wav files to the appropriate format required for theme audio
- Displays a 3D folder in the preview when a folder is selected
- Color Palette Management
- Import theme archives and extract their image and sound resources (v1.2.4)
- In English and German