More actions
(Created page with "{{Infobox homebrew | title = Oh Mummy Evolution | image = File:Ohmummyds.jpg | type = Maze | version = 1.5 | licence = Mixed | author = Wizlon...") |
No edit summary |
||
Line 13: | Line 13: | ||
Oh Mummy Evolution is a remake of a classic Amstrad game originally by Amsoft called Oh Mummy. It follows a maze style game play. Oh Mummy Evolution features extra features such as new gameplay features and new graphics. | Oh Mummy Evolution is a remake of a classic Amstrad game originally by Amsoft called Oh Mummy. It follows a maze style game play. Oh Mummy Evolution features extra features such as new gameplay features and new graphics. | ||
It was created in conjunction with the dev-fr.org coding competition 2007 in which coders were to create a game following the theme of evolution. OME follows the evolution of videogames in graphical form as well as adding an evolved gameplay system over the original game. OME was then updated for the Neo Flash Summer Competition 2007, improvments included saving support, online high score tables and improved graphics, all held together with numerous bug fixes. | It was created in conjunction with the dev-fr.org coding competition 2007 in which coders were to create a game following the theme of evolution, it was ranked 10th in the Game section. OME follows the evolution of videogames in graphical form as well as adding an evolved gameplay system over the original game. | ||
OME was then updated for the Neo Flash Summer Competition 2007, improvments included saving support, online high score tables and improved graphics, all held together with numerous bug fixes. | |||
==Features== | ==Features== |
Revision as of 05:17, 4 October 2012
Oh Mummy Evolution | |
File:Ohmummyds.jpg | |
General | |
---|---|
Author(s) | Wizlon |
Type | Maze |
Version | 1.5 |
Licence | Mixed |
Links | |
[Media:Ohmummyds.zip Download] | |
Website |
<htmlet>adsense</htmlet>
Oh Mummy Evolution is a remake of a classic Amstrad game originally by Amsoft called Oh Mummy. It follows a maze style game play. Oh Mummy Evolution features extra features such as new gameplay features and new graphics.
It was created in conjunction with the dev-fr.org coding competition 2007 in which coders were to create a game following the theme of evolution, it was ranked 10th in the Game section. OME follows the evolution of videogames in graphical form as well as adding an evolved gameplay system over the original game.
OME was then updated for the Neo Flash Summer Competition 2007, improvments included saving support, online high score tables and improved graphics, all held together with numerous bug fixes.
Features
- touch screen controls
- DLDI support (option saving,game suspend feature)
- internet highscores
- improved graphics
- new game play
Installation
- Download and extract file
- DLDI patch it and copy it to the root directory of the card
Objectives
Uncover artifacts while avoiding the enemy mummy.
Instructions
Collect the sarchofagus and the key and move onto the next room. Collect treasure for points.
Scrolls can be used to destroy mummys for points. Once a scroll has been collected, contact with a mummy will start touch control.
Draw the characters on the bottom screen fast enough to expel the dangerous bad guys. One mummy is hiding in a block every level, try not to reveal it.
Collect hourglasses to increase your time meter. Every 5th level the tides are turned and you can user your collected time to attack the mummies, once you run out of time you are vunerable again.
Controls
L+R at the same time - special ability to stop them in their tracks (takes time to charge)
Changelog
v1.5
- DLDI support! So pre patch.
- Internet Leaderboards, now it's global
- New graphics
- Options menu
- Ability to save progress!
- Mummy Freeze added (L+R together to freeze mummies)
- Better high score table
- Graphical bug fixes
- Slightly improved sound
- Other bug fixes
v1.0
- OMG! OME is final!
- Added sound
- Added high score
- No DLDI :_( still
public beta 1 Second Release
- none Public
First realease
- none public.
v0.1 0.x
- In house, not documented.
Credits
Crass, Retrohead, Neo Flash, Mollusk, Nintendo
Special thanks to: Steven Orr, Everyone @ www.alltheusualsuspects.co.uk