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CSPSP: Difference between revisions

From GameBrew
m (HydeWing moved page CSpsp PSP to CSPSP PSP)
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{{Obsolete}}
{{Infobox PSP homebrew
{{Infobox PSP homebrew
| title = CSpsp
| title = CSPSP
| image = https://dlhb.gamebrew.org/psphomebrew/CSpsp.jpg|250px
| image = https://dlhb.gamebrew.org/psphomebrew/cspspplus.png|250px
| type = Shooter
| type = Shooter
| version = v1.91
| version = 1.91 (13 Sept 2011)
| licence = Mixed
| licence = Mixed
| author = nakatu92
| author = nakatu92
| website = http://cspsp.appspot.com/download.html
| website = https://cspsp.appspot.com/
| download = https://dlhb.gamebrew.org/psphomebrew/CSpsp.rar
| download = https://dlhb.gamebrew.org/psphomebrew/cspsp.7z
| source =
| source =
}}
}}
<youtube>3DRDd2ZoA1E
Y-2fpow8Qcw</youtube>


CSPSP is a homebrew game for the Sony PSP, originally based on Valve's popular Counter-Strike. It's a 2d overhead (top-down) shooter that features team and free-for-all gameplay with a variety of weapons, all within a fully functional multiplayer component.
CSPSP is a homebrew game for the Sony PSP, originally based on Valve's popular Counter-Strike. It's a 2d overhead (top-down) shooter that features team and free-for-all gameplay with a variety of weapons, all within a fully functional multiplayer component.
Line 17: Line 17:
It was participated in the Neo Summer Coding Compo 2006 (PSP Games) and Neo Spring Coding Compo 2007 (PSP Games, 3rd place).
It was participated in the Neo Summer Coding Compo 2006 (PSP Games) and Neo Spring Coding Compo 2007 (PSP Games, 3rd place).


Features
'''Note:''' The homebrew was later updated by UnLuck3R as with 3DS-PSP-PSVita Crossplay and the project is continued by MasterMan (see also [[CSPSP Plus PSP|CSPSP+]]).
- Completely free of charge.
 
- A total of 28 different weapons to take down enemies with, including knives, pistols, submachine guns, rifles, machine guns, and grenades.
==Features==
- A quickly growing multiplayer community (there's almost always someone to play online).
* Completely free of charge.
- A user account system with simple stats and friend lists.
* A total of 28 different weapons to take down enemies with, including knives, pistols, submachine guns, rifles, machine guns, and grenades.
- Hundreds of different maps.
* A quickly growing multiplayer community (there's almost always someone to play online).
- Fully-featured map editor (by coolguy5678) for the PC.
* A user account system with simple stats and friend lists.
- Readily moddable (graphics, sound effects, gun configurations).
* Hundreds of different maps.
* Fully-featured map editor (by coolguy5678) for the PC.
* Readily moddable (graphics, sound effects, gun configurations).


Installation
==Installation==
CSPSP should run on any of the recent Custom Firmwares. For most cases, simply copy the CSPSP folder into /PSP/GAME/ on your PSP's Memory Stick (or /PSP/GAMEXXX/, where XXX is your Firmware version).
CSPSP should run on any of the recent Custom Firmwares. For most cases, simply copy the CSPSP folder into /PSP/GAME/ on your PSP's Memory Stick (or /PSP/GAMEXXX/, where XXX is your Firmware version).


User guide
==User guide==
In order to play CSPSP (v1.91) you will also need to connect to the CSPSP server (v1.51).
In order to play CSPSP (v1.91) you will also need to connect to the CSPSP server (v1.51).


Controls
==Controls==
Analog/D-pad - Move the character
Analog/D-pad - Move the character
L-Trigger/R-Trigger - Turn the character
 
L/R - Turn the character
 
Cross - Shoot
Cross - Shoot
Start - Mini menu (Restart, Back to the main menu, Exit)
Start - Mini menu (Restart, Back to the main menu, Exit)


Changelog
==Media==
v1.91
'''Counter Strike on PSP - CSPSP''' ([https://www.youtube.com/watch?v=AkStnfmNy90 hUNGARYANO]) <br>
- Potentially fixed the freezing bug during map downloading.
<youtube>AkStnfmNy90</youtube>
- Tweaked networking code to be more robust (and caught a few bugs); also fixed major exploits (speedhacking, infinite ammo, etc.).
 
- Added check for tempAR (not allowed in multiplayer).
==Changelog==
- Added a menu for server admins to kick/ban players more easily.
'''v1.91'''
- Added graphical gun delay indicator.
* Potentially fixed the freezing bug during map downloading.
- Added a time slowdown effect at the end of a round.
* Tweaked networking code to be more robust (and caught a few bugs); also fixed major exploits (speedhacking, infinite ammo, etc.).
- Fixed the bug in ffa where spectators' scores weren't being reset on new round.
* Added check for tempAR (not allowed in multiplayer).
- Added a limit on the rate of chat messages (to prevent spamming).
* Added a menu for server admins to kick/ban players more easily.
- Bots will now buy their weapons when they have enough money.
* Added graphical gun delay indicator.
- Added exception handler (debugging info should now be printed during a crash).
* Added a time slowdown effect at the end of a round.
- Fixed a memory leak with the player icons.
* Fixed the bug in ffa where spectators' scores weren't being reset on new round.
- Fixed a potential divide-by-zero bug.
* Added a limit on the rate of chat messages (to prevent spamming).
- Removed idstorage requirement (so CSPSP should run with HBL now - untested).
* Bots will now buy their weapons when they have enough money.
- Fixed a bug where half downloaded maps weren't being correctly deleted.
* Added exception handler (debugging info should now be printed during a crash).
- Tweaked the server list pinging.
* Fixed a memory leak with the player icons.
- v1.91 fixes a small bug with updating profile info.
* Fixed a potential divide-by-zero bug.
* Removed idstorage requirement (so CSPSP should run with HBL now - untested).
* Fixed a bug where half downloaded maps weren't being correctly deleted.
* Tweaked the server list pinging.
* v1.91 fixes a small bug with updating profile info.
 
==Credits==
* Developed by Kevin Chen.
* ps2dev.org for information about anything related to programming on the PSP.
* James Hui for his JGE++ engine.
* Google for its awesome App Engine (which powers the entire online system + this website).
* Mark James for his beautiful Silk icon set.
* coolguy5678 for his map editor.
* The many mappers for maps that are actually fun to play on.
* Friends for testing new versions.
* And of course, the players, for actually playing the game.


Credits
==External links==
Developed by Kevin Chen.
* Official website - http://cspsp.appspot.com
ps2dev.org for information about anything related to programming on the PSP.
* NeoFlash - https://www.neoflash.com/forum/index.php?topic=2956.0
James Hui for his JGE++ engine.
* NeoFlash - https://www.neoflash.com/forum/index.php?topic=3966.0
Google for its awesome App Engine (which powers the entire online system + this website).
Mark James for his beautiful Silk icon set.
coolguy5678 for his map editor.
The many mappers for maps that are actually fun to play on.
Friends for testing new versions.
And of course, the players, for actually playing the game.


References
[[Category:PSP homebrew games]]
Official website, http://cspsp.appspot.com
[[Category:Homebrew shooter games on PSP]]
NeoFlash, https://www.neoflash.com/forum/index.php?topic=2956.0
NeoFlash, https://www.neoflash.com/forum/index.php?topic=3966.0

Revision as of 03:49, 27 August 2021

CSPSP
cspspplus.png
General
Author(s)nakatu92
TypeShooter
Version1.91 (13 Sept 2011)
LicenceMixed
Links
Download
Website
Advertisements

<htmlet>adsense</htmlet>


CSPSP is a homebrew game for the Sony PSP, originally based on Valve's popular Counter-Strike. It's a 2d overhead (top-down) shooter that features team and free-for-all gameplay with a variety of weapons, all within a fully functional multiplayer component.

It was participated in the Neo Summer Coding Compo 2006 (PSP Games) and Neo Spring Coding Compo 2007 (PSP Games, 3rd place).

Note: The homebrew was later updated by UnLuck3R as with 3DS-PSP-PSVita Crossplay and the project is continued by MasterMan (see also CSPSP+).

Features

  • Completely free of charge.
  • A total of 28 different weapons to take down enemies with, including knives, pistols, submachine guns, rifles, machine guns, and grenades.
  • A quickly growing multiplayer community (there's almost always someone to play online).
  • A user account system with simple stats and friend lists.
  • Hundreds of different maps.
  • Fully-featured map editor (by coolguy5678) for the PC.
  • Readily moddable (graphics, sound effects, gun configurations).

Installation

CSPSP should run on any of the recent Custom Firmwares. For most cases, simply copy the CSPSP folder into /PSP/GAME/ on your PSP's Memory Stick (or /PSP/GAMEXXX/, where XXX is your Firmware version).

User guide

In order to play CSPSP (v1.91) you will also need to connect to the CSPSP server (v1.51).

Controls

Analog/D-pad - Move the character

L/R - Turn the character

Cross - Shoot

Start - Mini menu (Restart, Back to the main menu, Exit)

Media

Counter Strike on PSP - CSPSP (hUNGARYANO)

Changelog

v1.91

  • Potentially fixed the freezing bug during map downloading.
  • Tweaked networking code to be more robust (and caught a few bugs); also fixed major exploits (speedhacking, infinite ammo, etc.).
  • Added check for tempAR (not allowed in multiplayer).
  • Added a menu for server admins to kick/ban players more easily.
  • Added graphical gun delay indicator.
  • Added a time slowdown effect at the end of a round.
  • Fixed the bug in ffa where spectators' scores weren't being reset on new round.
  • Added a limit on the rate of chat messages (to prevent spamming).
  • Bots will now buy their weapons when they have enough money.
  • Added exception handler (debugging info should now be printed during a crash).
  • Fixed a memory leak with the player icons.
  • Fixed a potential divide-by-zero bug.
  • Removed idstorage requirement (so CSPSP should run with HBL now - untested).
  • Fixed a bug where half downloaded maps weren't being correctly deleted.
  • Tweaked the server list pinging.
  • v1.91 fixes a small bug with updating profile info.

Credits

  • Developed by Kevin Chen.
  • ps2dev.org for information about anything related to programming on the PSP.
  • James Hui for his JGE++ engine.
  • Google for its awesome App Engine (which powers the entire online system + this website).
  • Mark James for his beautiful Silk icon set.
  • coolguy5678 for his map editor.
  • The many mappers for maps that are actually fun to play on.
  • Friends for testing new versions.
  • And of course, the players, for actually playing the game.

External links

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