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| title = Lakeside | | title = Lakeside | ||
| image = | | image = | ||
| type = | | type = 20 Aug 2009 | ||
| version = | | version = demo | ||
| licence = Mixed | | licence = Mixed | ||
| author = Kasumi | | author = Kasumi | ||
| website = | | website = https://web.archive.org/web/20090826141453/http://www.neoflash.com/forum/index.php/topic,5717.0.html | ||
| download = | | download = https://web.archive.org/web/20090826141453/http://www.neoflash.com/forum/index.php/topic,5717.0.html | ||
| source = | | source = | ||
}} | }} | ||
Lakeside is a project made by Kasumi and it has a map editor (unfinished at the time of release). | Lakeside is a project made by Kasumi and it has a map editor (unfinished at the time of release). | ||
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==User guide== | ==User guide== | ||
You can explore around the map and interact with a few npcs though no actual gameplay or story are implemented. | |||
===Map editor=== | |||
There are two included maps, Mapset 0, map 1 is a way to see the tiles in each set. Mapset 0, map 2 is author's script test room. | |||
After you load it, you have to disable the map editor to talk to the sprites in it. | |||
You can't talk to sprites with the map editor active as it would make it much easier to lose unsaved work. | |||
== | ==External links== | ||
NeoFlash, | * NeoFlash - [https://web.archive.org/web/20090826141453/http://www.neoflash.com/forum/index.php/topic,5717.0.html http://www.neoflash.com/forum/index.php/topic,5717.0.html] (archived) | ||
[[Category:PSP homebrew games]] | |||
[[Category:PSP homebrew demos]] |
Revision as of 08:48, 19 August 2021
Lakeside | |
General | |
---|---|
Author(s) | Kasumi |
Type | 20 Aug 2009 |
Version | demo |
Licence | Mixed |
Links | |
Download | |
Website |
<htmlet>adsense</htmlet>
Lakeside is a project made by Kasumi and it has a map editor (unfinished at the time of release).
This is an entry from the Neo Summer Coding Compo 2009 (PSP Games, 7th place).
User guide
You can explore around the map and interact with a few npcs though no actual gameplay or story are implemented.
Map editor
There are two included maps, Mapset 0, map 1 is a way to see the tiles in each set. Mapset 0, map 2 is author's script test room.
After you load it, you have to disable the map editor to talk to the sprites in it.
You can't talk to sprites with the map editor active as it would make it much easier to lose unsaved work.
External links
- NeoFlash - http://www.neoflash.com/forum/index.php/topic,5717.0.html (archived)