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CheatMaster Fusion PSP: Difference between revisions

From GameBrew
(Created page with "{{Infobox PSP homebrew | title = CheatMaster Fusion | image = https://dlhb.gamebrew.org/psphomebrew/CheatMasterFusion.jpg|250px | type = Plugins | version = R21d | licence = M...")
 
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{{Infobox PSP homebrew
{{Infobox PSP homebrew
| title = CheatMaster Fusion
| title = CheatMaster Fusion
| image = https://dlhb.gamebrew.org/psphomebrew/CheatMasterFusion.jpg|250px
| image = https://dlhb.gamebrew.org/psphomebrew/cheatmasterfusion.jpg|250px
| type = Plugins
| type = Plugins
| version = R21d
| version = R21d (24 Jun 2013)
| licence = Mixed
| licence = Mixed
| author = koro
| author = koro (venus)
| website =
| website =
| download = https://dlhb.gamebrew.org/psphomebrew/CheatMasterFusion.rar
| download = https://dlhb.gamebrew.org/psphomebrew/cheatmasterfusion.rar
| source =
| source =
}}
}}
<youtube>pg6l9scMIuc</youtube>


CheatMaster Fusion is a cheat device for PSP. This plugin is developed by koro (aka venus), and it uses the same cheat code format as CWCheat.
CheatMaster Fusion is a cheat device for PSP. This plugin is developed by koro (aka venus), and it uses the same cheat code format as CWCheat.


Installation
==Installation==
Place the CheatMaster folder to the root directory of your Memory Stick.
Place the CheatMaster folder to the root directory of your Memory Stick.


Go to the seplugins folder on your Memory Stick. Open pops.txt, game.txt, vsh.txt and write this line to the text files (create the folder and text files if they do not exist)
Go to the seplugins folder on your Memory Stick. Open pops.txt, game.txt, vsh.txt and write this line to the text files (create the folder and text files if they do not exist)
ms0:/CheatMaster/CheatMaster.prx 1
ms0:/CheatMaster/CheatMaster.prx 1
 
For PSP Go, add the following line to the text files instead
For PSP Go, add the following line to the text files instead
ef0:/CheatMaster/CheatMaster.prx 1
ef0:/CheatMaster/CheatMaster.prx 1
==User guide==
===Menu options===
{| class="wikitable"
|-
! scope="row"| Search Value
| Search codes.
|-
! scope="row"| Address Table
| Store, view, activate and edit codes (up to 500 lines).
|-
! scope="row"| Save Table
| Save edited codes from Address Table to .cmf file.
|-
! scope="row"| Load Table
| Load codes to Address Table (.cmf, .tab, .db).
|-
! scope="row"| Memory Manager
| Dump savadata.
|-
! scope="row"| View Memory
| View and modify memory (hex, 8bit-dec, 16bit-dec, 32bit-dec, ascii, float).
|-
! scope="row"| Read Text
| View text files in /CheatMaster/TXT/ folder.
|-
! scope="row"| CUP/BUS Clock
| Modify CPU speed.
|-
! scope="row"| Settings
| General configurations.
|-
! scope="row"| Dictionary
| English to Chinese.
|-
! scope="row"| Key Manager
| Remap buttons settings (e.g. autofire), will be save to /CheatMaster/SET/.
|-
! scope="row"| View Picture
| Supports PNG and JPEG.
|-
! scope="row"| Etc
| Other features (e.g. Chinese translations patch support for PS1 games).
|-
! scope="row"| USB Connection
| Can be used during PSP and PS1 games (require a minimum of 220k free memory).
|-
|}


User guide
===How to use===
Menu options:
You can load Cheat Database by going to Load Table, then choose either CMF, TAB or CW DB.
Search Value - Search codes.
Address Table - Store, view, activate and edit codes (up to 500 lines).
Save Table - Save edited codes from Address Table to .cmf file.
Load Table - Load codes to Address Table (.cmf, .tab, .db).
Memory Manager - Dump savadata.
View Memory - View and modify memory (hex, 8bit-dec, 16bit-dec, 32bit-dec, ascii, float).
Read Text - View text files in /CheatMaster/TXT/ folder.
CUP/BUS Clock - Modify CPU speed.
Settings - General configurations.
Dictionary - English to Chinese.
Key Manager - Remap buttons settings (e.g. to perform autofire), will be save to /CheatMaster/SET/.
View Picture - Supports PNG and JPEG.
Etc - Other features (e.g. Chinese translations patch support for PS1 games).
USB Connection - Can be used during PSP and PS1 games (require a minimum of 220k free memory).


How to use:
Cheat codes will be then loaded to the Address Table where you can edit, activate and deactivate codes.  
You can load Cheat Database by going to Load Table, then choose either CMF, TAB or CW DB.


Cheat codes will be then loaded to the Address Table where you can edit, activate and deactivate codes. Note that if there are already codes in the Addess Table, it will append the new contents to the original codes. You can select Clear Table to empty the Address Table.
Note that if there are already codes in the Addess Table, it will append the new contents to the original codes.  


Supported Formats:
You can select Clear Table to empty the Address Table.
CMF files.
- Code file format for Cheat Master Fusion plugin, stored in ms0:/CheatMaster/CMF/.
- Edit with Word or Notepad, can apply the same code formats as DB.


TAB files.
===Code format===
- Used in CheatMaster 0.6, stored in ms0:/CheatMaster/TAB/.
0xCXXXXXX0 0xyyyyyyyy
- It require dedicated tools for editing codes and has been replaced by CMF.
0xCXXXXXX4 0xyyyyyyyy
0xCXXXXXX8 0xyyyyyyyy
0xCXXXXXXC 0xyyyyyyyy
===Supported cheats===
'''CMF files:'''
* Code file format for Cheat Master Fusion plugin, stored in ms0:/CheatMaster/CMF/.
* Edit with Word or Notepad, can apply the same code formats as DB.


DB files.
'''TAB files:'''
- Used in CWCheat (Cheat.db and Cheatpops.db).
* Used in CheatMaster 0.6, stored in ms0:/CheatMaster/TAB/.
- Can be loaded directly, or convert to CMF by changing the extension from .db to .cmf.
* It require dedicated tools for editing codes and has been replaced by CMF.
- If you have a CWCHEAT.db that you would like to load, rename to Cheat.db and replace the one in ms0:/CheatMaster/.


Code Format:
'''DB files:'''
0xCXXXXXX0 0xyyyyyyyy
* Used in CWCheat (Cheat.db and Cheatpops.db).
0xCXXXXXX4 0xyyyyyyyy
* Can be loaded directly, or convert to CMF by changing the extension from .db to .cmf.
0xCXXXXXX8 0xyyyyyyyy
* If you have a CWCHEAT.db that you would like to load, rename to Cheat.db and replace the one in ms0:/CheatMaster/.
0xCXXXXXXC 0xyyyyyyyy


Controls
==Controls==
Note - Menu
Note - Menu
Circle - Select
Circle - Select
Cross - Back
Cross - Back


Changelog
==Media==
Revision 21d
'''PSP Cheatmaster Fusion Simple Tutorial''' ([https://www.youtube.com/watch?v=pg6l9scMIuc GAMERS NETWORK]) <br>
- Fixed CMF menu auto appearing in POPS games.
<youtube>pg6l9scMIuc</youtube>
- Fixed load GAME TITLE.
 
- Added transparent switch in Settings Menu.
==Changelog==
'''Revision 21d'''
* Fixed CMF menu auto appearing in POPS games.
* Fixed load GAME TITLE.
* Added transparent switch in Settings Menu.
 
==External links==
* Author's website - http://koro.3322.org:8081/punbb12/viewtopic.php?id=98


References
[[Category:PSP homebrew applications]]
Author's webpage, http://koro.3322.org:8081/punbb12/viewtopic.php?id=98
[[Category:PSP homebrew plugins]]

Revision as of 11:19, 13 August 2021

CheatMaster Fusion
cheatmasterfusion.jpg
General
Author(s)koro (venus)
TypePlugins
VersionR21d (24 Jun 2013)
LicenceMixed
Links
Download
Advertisements

<htmlet>adsense</htmlet>


CheatMaster Fusion is a cheat device for PSP. This plugin is developed by koro (aka venus), and it uses the same cheat code format as CWCheat.

Installation

Place the CheatMaster folder to the root directory of your Memory Stick.

Go to the seplugins folder on your Memory Stick. Open pops.txt, game.txt, vsh.txt and write this line to the text files (create the folder and text files if they do not exist)

ms0:/CheatMaster/CheatMaster.prx 1

For PSP Go, add the following line to the text files instead

ef0:/CheatMaster/CheatMaster.prx 1

User guide

Menu options

Search Value Search codes.
Address Table Store, view, activate and edit codes (up to 500 lines).
Save Table Save edited codes from Address Table to .cmf file.
Load Table Load codes to Address Table (.cmf, .tab, .db).
Memory Manager Dump savadata.
View Memory View and modify memory (hex, 8bit-dec, 16bit-dec, 32bit-dec, ascii, float).
Read Text View text files in /CheatMaster/TXT/ folder.
CUP/BUS Clock Modify CPU speed.
Settings General configurations.
Dictionary English to Chinese.
Key Manager Remap buttons settings (e.g. autofire), will be save to /CheatMaster/SET/.
View Picture Supports PNG and JPEG.
Etc Other features (e.g. Chinese translations patch support for PS1 games).
USB Connection Can be used during PSP and PS1 games (require a minimum of 220k free memory).

How to use

You can load Cheat Database by going to Load Table, then choose either CMF, TAB or CW DB.

Cheat codes will be then loaded to the Address Table where you can edit, activate and deactivate codes.

Note that if there are already codes in the Addess Table, it will append the new contents to the original codes.

You can select Clear Table to empty the Address Table.

Code format

0xCXXXXXX0 0xyyyyyyyy
0xCXXXXXX4 0xyyyyyyyy
0xCXXXXXX8 0xyyyyyyyy
0xCXXXXXXC 0xyyyyyyyy

Supported cheats

CMF files:

  • Code file format for Cheat Master Fusion plugin, stored in ms0:/CheatMaster/CMF/.
  • Edit with Word or Notepad, can apply the same code formats as DB.

TAB files:

  • Used in CheatMaster 0.6, stored in ms0:/CheatMaster/TAB/.
  • It require dedicated tools for editing codes and has been replaced by CMF.

DB files:

  • Used in CWCheat (Cheat.db and Cheatpops.db).
  • Can be loaded directly, or convert to CMF by changing the extension from .db to .cmf.
  • If you have a CWCHEAT.db that you would like to load, rename to Cheat.db and replace the one in ms0:/CheatMaster/.

Controls

Note - Menu

Circle - Select

Cross - Back

Media

PSP Cheatmaster Fusion Simple Tutorial (GAMERS NETWORK)

Changelog

Revision 21d

  • Fixed CMF menu auto appearing in POPS games.
  • Fixed load GAME TITLE.
  • Added transparent switch in Settings Menu.

External links

Advertising: