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{{Infobox PSP homebrew | {{Infobox PSP homebrew | ||
| title = Icy Tower Portable | | title = Icy Tower Portable | ||
| image = https://dlhb.gamebrew.org/psphomebrew/ | | image = https://dlhb.gamebrew.org/psphomebrew/icetowerportable.jpg|250px | ||
| type = Platformer | | type = Platformer | ||
| version = | | version = 0.21 (29 May 2011) | ||
| licence = Mixed | | licence = Mixed | ||
| author = kacperski1 | | author = kacperski1 (BlackCode Studio) | ||
| website = https:// | | website = https://wololo.net/talk/viewtopic.php?f=26&t=6495 | ||
| download = https://dlhb.gamebrew.org/psphomebrew/ | | download = https://dlhb.gamebrew.org/psphomebrew/icetowerportable.7z | ||
| source = | | source = | ||
}} | }} | ||
Icy Tower Portable is homebrew game for PSP made by kacperski1 (aka BlackCode Studio). It is based on the PC game Icy Tower created by Johan Peitz from Free Lunch Design. | Icy Tower Portable is homebrew game for PSP made by kacperski1 (aka BlackCode Studio). It is based on the PC game Icy Tower created by Johan Peitz from Free Lunch Design. | ||
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This is an entry from the PSP Genesis Competition 2011. | This is an entry from the PSP Genesis Competition 2011. | ||
User guide | ==User guide== | ||
===Gameplay=== | |||
The stage is set in a tower, where the player's goal is to jump from one floor to the next and go as high as possible without falling and plunging off the screen. The higher the player's character climbs, the faster the tower's floors move downward and the harder the game becomes. | The stage is set in a tower, where the player's goal is to jump from one floor to the next and go as high as possible without falling and plunging off the screen. The higher the player's character climbs, the faster the tower's floors move downward and the harder the game becomes. | ||
The horizontal length of each floor depends on the player's progress, the version of the game, and a random factor. The floors' appearances change every 100 floors until floor 1000. | The horizontal length of each floor depends on the player's progress, the version of the game, and a random factor. The floors' appearances change every 100 floors until floor 1000. | ||
Menu options | ===Menu options=== | ||
Start Game - Starts new game | * Start Game - Starts new game | ||
Highscore - Shows highscore | * Highscore - Shows highscore | ||
Character - Shows character select menu | * Character - Shows character select menu | ||
Quit - Back to XMB | * Quit - Back to XMB | ||
Controls | ==Controls== | ||
D-Pad - Control Harold, Select option (menu) | D-Pad - Control Harold, Select option (menu) | ||
Cross - Jump, Activate option (menu) | Cross - Jump, Activate option (menu) | ||
Start - Pause | Start - Pause | ||
Select - Debug restart | Select - Debug restart | ||
Changelog | ==Changelog== | ||
v0.21 | '''v0.21''' | ||
* Debug menu hidden, use L to show it. Fixed 1 very small bug. | |||
* Added points, menu, character animation, highscore, character select, menu music. | |||
* New graphics. | |||
* Background is moving adding game more "depth". | |||
* Music playing bug fixed. | |||
'''v0.20''' | |||
* Character animation, menu, music fix, PSP Genesis logo, points, new graphics and more. | |||
v0. | '''v0.10''' | ||
* Walking, jumping, floors, some music. | |||
==Credits== | |||
- | * Programming - BlackCode Studio. | ||
* Graphics - Free Lunch Design, BlackCode Studio. | |||
* Sounds - Free Lunch Design. | |||
* Idea - Johan Peitz (FLD). | |||
* Grimfate126 - Lua animation lib v4. | |||
* Special thanks to: "Lua Icy Tower" creator, PSPoland.pl and cat. | |||
==External links== | |||
* Wololo - https://wololo.net/talk/viewtopic.php?f=26&t=6495 | |||
[[Category:PSP homebrew games]] | |||
[[Category:Homebrew platform games on PSP]] |
Revision as of 04:11, 22 August 2021
Icy Tower Portable | |
General | |
---|---|
Author(s) | kacperski1 (BlackCode Studio) |
Type | Platformer |
Version | 0.21 (29 May 2011) |
Licence | Mixed |
Links | |
Download | |
Website |
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Icy Tower Portable is homebrew game for PSP made by kacperski1 (aka BlackCode Studio). It is based on the PC game Icy Tower created by Johan Peitz from Free Lunch Design.
This is an entry from the PSP Genesis Competition 2011.
User guide
Gameplay
The stage is set in a tower, where the player's goal is to jump from one floor to the next and go as high as possible without falling and plunging off the screen. The higher the player's character climbs, the faster the tower's floors move downward and the harder the game becomes.
The horizontal length of each floor depends on the player's progress, the version of the game, and a random factor. The floors' appearances change every 100 floors until floor 1000.
Menu options
- Start Game - Starts new game
- Highscore - Shows highscore
- Character - Shows character select menu
- Quit - Back to XMB
Controls
D-Pad - Control Harold, Select option (menu)
Cross - Jump, Activate option (menu)
Start - Pause
Select - Debug restart
Changelog
v0.21
- Debug menu hidden, use L to show it. Fixed 1 very small bug.
- Added points, menu, character animation, highscore, character select, menu music.
- New graphics.
- Background is moving adding game more "depth".
- Music playing bug fixed.
v0.20
- Character animation, menu, music fix, PSP Genesis logo, points, new graphics and more.
v0.10
- Walking, jumping, floors, some music.
Credits
- Programming - BlackCode Studio.
- Graphics - Free Lunch Design, BlackCode Studio.
- Sounds - Free Lunch Design.
- Idea - Johan Peitz (FLD).
- Grimfate126 - Lua animation lib v4.
- Special thanks to: "Lua Icy Tower" creator, PSPoland.pl and cat.