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{{Infobox PSP homebrew | {{Infobox PSP homebrew | ||
| title = Asterz | | title = Asterz | ||
| image = https://dlhb.gamebrew.org/psphomebrew/ | | image = https://dlhb.gamebrew.org/psphomebrew/asterz.png|250px | ||
| type = Shooter | | type = Shooter | ||
| version = | | version = 1.2 (20 Mar 2009) | ||
| licence = Mixed | | licence = Mixed | ||
| author = | | author = Team Duck | ||
| website = http://slasher.team-duck.com/Development/Asterz/ | | website = http://slasher.team-duck.com/Development/Asterz/ | ||
| download = https://dlhb.gamebrew.org/psphomebrew/ | | download = https://dlhb.gamebrew.org/psphomebrew/asterz.7z | ||
| source = | | source = | ||
}} | }} | ||
Asterz is a shoot-em-up space game partly inspired by the classic shooter Asteroids, originally released in 1979 by Atari. This homebrew is made by Team Duck Production, with a unqiue combination of utilizing 3D rendering and 2D object. | Asterz is a shoot-em-up space game partly inspired by the classic shooter Asteroids, originally released in 1979 by Atari. This homebrew is made by Team Duck Production, with a unqiue combination of utilizing 3D rendering and 2D object. | ||
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It was submitted to the Neo Spring Coding Compo 2009 (PSP Games, 2nd place). | It was submitted to the Neo Spring Coding Compo 2009 (PSP Games, 2nd place). | ||
User guide | ==User guide== | ||
===Games modes=== | |||
Story Mode - Progress through 10 unique levels, with each having their own strategies involved in actually completing the level. | * Story Mode - Progress through 10 unique levels, with each having their own strategies involved in actually completing the level. | ||
Arcade Mode - Play endlessly and try to rack up as many points as possible. | * Arcade Mode - Play endlessly and try to rack up as many points as possible. | ||
Online Play - A 4 player deathmatch style of gameplay which is online. | * Online Play - A 4 player deathmatch style of gameplay which is online. | ||
===How to play=== | |||
* Dodge the incoming asteroids and enemy ships. | |||
* Destroy the incoming asteroids and enemy ships. | |||
* Pick up the dropped powerups to increase your ammo or give your ship a temporary shield. | |||
* Don't die. | |||
Controls | ==Controls== | ||
Start - Pause Game | Start - Pause Game | ||
Analog - Go in the direction you are pointing at | Analog - Go in the direction you are pointing at | ||
Cross - Shoot Selected weapon | Cross - Shoot Selected weapon | ||
L | |||
R | L - Barrel Roll to the Left | ||
R - Barrel Roll to the Right | |||
Square - Switch Weapon Left | Square - Switch Weapon Left | ||
Circle - Switch Weapon Right | Circle - Switch Weapon Right | ||
==Screenshots== | |||
https://dlhb.gamebrew.org/psphomebrew/asterz2.png | |||
https://dlhb.gamebrew.org/psphomebrew/asterz3.png | |||
https://dlhb.gamebrew.org/psphomebrew/asterz4.png | |||
Credits | ==Media== | ||
'''Asterz Build #5 new particles''' ([https://www.youtube.com/watch?v=tIROF77rdy8 Slasherzor]) <br> | |||
<youtube>tIROF77rdy8</youtube> | |||
==Changelog== | |||
'''Version 1.2''' | |||
* Spring Neoflash Competition Version. | |||
* New fast shooter powerup added. | |||
* New asteroid that breaks into pieces. | |||
* Message background looks more pleasant. | |||
* Arcade mode is no longer an unlockable. | |||
* Complete controls overhaul. | |||
* Lives added instead of just health. | |||
* Various subtle changes. | |||
'''Version 1.1''' | |||
* Fixed a game compromising bug. | |||
* Fixed Arcade Mode. Enemies would stop coming after you reached a score of 10000. | |||
* Fixed Level 10 from continuing on even if your ship died, thus allowing you to beat the game even if you were dead. | |||
* Increased difficulty of Arcade Mode slightly. | |||
* Added a high score saver for Arcade Mode. | |||
* Changed Eboot icon. | |||
'''Version 1''' | |||
* Utilizes the PSPGU to make use of 3D rendering & lighting. | |||
* Ability to choose between several different ships, each with their own attributes. | |||
* Includes three modes of gameplay (Story, Arcade, and Online). | |||
* Four different types of weapons to use (Gun, Missile, Nuke, and Laser). | |||
* There's a shield powerup which is helpful by making you temporarily invincible. | |||
* Different types of enemy objects to dodge & kill. | |||
* Asteroids vary in size, speed, and health. | |||
==Credits== | |||
A Team Duck Production. | A Team Duck Production. | ||
Programming: Slasher. | * Programming: Slasher. | ||
Help: XiGency. | * Help: XiGency. | ||
Network Server: Youresam. | * Network Server: Youresam. | ||
GFX: Ubersheep. | * GFX: Ubersheep. | ||
3d Models: Cablekevin. | * 3d Models: Cablekevin. | ||
==External links== | |||
* Official website - http://slasher.team-duck.com/Development/Asterz | |||
* Author's website - http://slasher.team-duck.com | |||
* NeoFlash - https://www.neoflash.com/forum/index.php?topic=5549.0 | |||
[[Category:PSP homebrew games]] | |||
[[Category:Homebrew shooter games on PSP]] | |||
Revision as of 06:14, 26 August 2021
Asterz | |
General | |
---|---|
Author(s) | Team Duck |
Type | Shooter |
Version | 1.2 (20 Mar 2009) |
Licence | Mixed |
Links | |
Download | |
Website |
<htmlet>adsense</htmlet>
Asterz is a shoot-em-up space game partly inspired by the classic shooter Asteroids, originally released in 1979 by Atari. This homebrew is made by Team Duck Production, with a unqiue combination of utilizing 3D rendering and 2D object.
It was submitted to the Neo Spring Coding Compo 2009 (PSP Games, 2nd place).
User guide
Games modes
- Story Mode - Progress through 10 unique levels, with each having their own strategies involved in actually completing the level.
- Arcade Mode - Play endlessly and try to rack up as many points as possible.
- Online Play - A 4 player deathmatch style of gameplay which is online.
How to play
- Dodge the incoming asteroids and enemy ships.
- Destroy the incoming asteroids and enemy ships.
- Pick up the dropped powerups to increase your ammo or give your ship a temporary shield.
- Don't die.
Controls
Start - Pause Game
Analog - Go in the direction you are pointing at
Cross - Shoot Selected weapon
L - Barrel Roll to the Left
R - Barrel Roll to the Right
Square - Switch Weapon Left
Circle - Switch Weapon Right
Screenshots
Media
Asterz Build #5 new particles (Slasherzor)
Changelog
Version 1.2
- Spring Neoflash Competition Version.
- New fast shooter powerup added.
- New asteroid that breaks into pieces.
- Message background looks more pleasant.
- Arcade mode is no longer an unlockable.
- Complete controls overhaul.
- Lives added instead of just health.
- Various subtle changes.
Version 1.1
- Fixed a game compromising bug.
- Fixed Arcade Mode. Enemies would stop coming after you reached a score of 10000.
- Fixed Level 10 from continuing on even if your ship died, thus allowing you to beat the game even if you were dead.
- Increased difficulty of Arcade Mode slightly.
- Added a high score saver for Arcade Mode.
- Changed Eboot icon.
Version 1
- Utilizes the PSPGU to make use of 3D rendering & lighting.
- Ability to choose between several different ships, each with their own attributes.
- Includes three modes of gameplay (Story, Arcade, and Online).
- Four different types of weapons to use (Gun, Missile, Nuke, and Laser).
- There's a shield powerup which is helpful by making you temporarily invincible.
- Different types of enemy objects to dodge & kill.
- Asteroids vary in size, speed, and health.
Credits
A Team Duck Production.
- Programming: Slasher.
- Help: XiGency.
- Network Server: Youresam.
- GFX: Ubersheep.
- 3d Models: Cablekevin.
External links
- Official website - http://slasher.team-duck.com/Development/Asterz
- Author's website - http://slasher.team-duck.com
- NeoFlash - https://www.neoflash.com/forum/index.php?topic=5549.0