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| title = S8DS | | title = S8DS | ||
| image = [[File:S8DS.png]] | | image = [[File:S8DS.png]] | ||
| type = Emulator | | type = Console Emulator | ||
| version = 0.7 | | version = 0.7 | ||
| licence = Mixed | | licence = Mixed | ||
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[http://www.smspower.org/maxim/smschecker/ Check your roms here]. | [http://www.smspower.org/maxim/smschecker/ Check your roms here]. | ||
== | ==Installation== | ||
* | Download and extract file, [[DLDI|DIDL]] patch it (depend on flashcard). | ||
* | |||
Create a S8DS directory either in the root of your card or in the data directory (eg h:\data\S8DS). | |||
: | |||
Put games on flash card, in regards to the game files: | |||
* Max 512 games per folder (shouldn't be a problem if separate SMS, GG, SG & Coleco games into different folders). | |||
* Filenames must not be longer than 62 chars. | |||
* You can use zipped files (as long as they use the deflate compression). | |||
* The emulator should also recognise SMS games for SEGAs MegaTech arcade machine and 2 of the SG-1000 arcade games (using MAME zip files). | |||
==User guide== | |||
===Menu=== | |||
'''File:''' | |||
* Load Game. | |||
* Load State - Select which state you want to load. | |||
* Save State - Select if you want to overwrite an old state or create a new. | |||
* Save Settings. | |||
* Eject Game. | |||
* Power On/Off. | |||
* Reset Game. | |||
== | ===Options=== | ||
'''Controller:''' | |||
* Autofire - Select if you want autofire. | |||
* Controller - 2P control player 2. | |||
* Swap A/B - Swap which NDS button is mapped to which SMS/GG button. | |||
* Use X as Start - Map the NDS X button to the GG Start button. | |||
* Use Select as Reset - Map the NDS SELECT button to the SMS Reset button. | |||
* Use R as FastForward - Select turbo speed as long as R button is held. | |||
'''Display:''' | |||
* Display - Here you can select if you want scaled or unscaled screenmode. | |||
* Scaling - Here you can select if you want flicker or barebones lineskip. | |||
* Gamma - Lets you change the gamma (brightness). | |||
* Color - Lets you change the color. | |||
* GG Border - Lets you change between black, bordercolor and none. | |||
* Perfect sprites - Uses a bit more cpu but is worth it. | |||
* Disable background - Turn on/off background rendering. | |||
* Disable sprites - Turn on/off sprite rendering. | |||
Change | '''Machine:''' | ||
* Region - Change the region of the SMS and video standard. | |||
* Machine - Here you can select the hardware, Auto should work for most games. | |||
'''Bios Settings:''' | |||
* Use Bios - Here you can select if you want to use the selected BIOSes. | |||
* Select Export Bios - Browse for export bios. | |||
** Select Japanese Bios - Browse for japanese bios. | |||
** Select GameGear Bios - Browse for GameGear bios. | |||
** Select Coleco Bios - Browse for Coleco bios. | |||
** Fake spritecollision - Some games require this, Pit Fighter doesn't like it. | |||
'''Settings:''' | |||
* Speed - Switch between speed modes, can also be toggled with L+START. | |||
** Normal - Standard, 100% speed. | |||
** Fast - Double, 200% speed. | |||
** Max - Fastest, 400% speed. | |||
** Slowmo - Slow, 50% speed. | |||
* FPS_Meter - Toggle fps meter. | |||
* Autosleep - Change the autosleep time, also see Sleep (Doesn't work). | |||
* Autoload state - Toggle Savestate autoloading. Automatically load the savestate associated with the selected game. | |||
* Powersave 2nd Screen - If graphics/light should be turned off for the GUI screen when GUI is not active. | |||
* Emulator on Bottom - Select if top or bottom screen should be used for emulator, when GUI is active emulator screen is allways on top. | |||
==Controls== | |||
L+R or Stylus - Access GUI | |||
L/R - Change tabs | |||
Left-most tab - Exit the GUI | |||
Close your DS - Put the emulator in sleep mode | |||
==Know issues== | |||
: | Missing: correct sprite collision and overflow, speech samples, YM2413 emulation, EEPROM save for the few GG games that use it. | ||
Close the menu on the touchscreen after you load a game because the top screen is frozen and won't start the game until the menu is closed. | |||
==Changelog== | ==Changelog== | ||
'''V0.7 | '''V0.7 2010-01-16 ''' | ||
*Fixed Super Tetris & Frogger proto when machine is set to "Auto". | * Fixed Super Tetris & Frogger proto when machine is set to "Auto". | ||
*Fixed PGA Tour Golf (low bits of VDP Stat not zero). | * Fixed PGA Tour Golf (low bits of VDP Stat not zero). | ||
*Changed palette buffering to middle of screen. | * Changed palette buffering to middle of screen. | ||
*Changed default scale mode to "Scale To Fit". | * Changed default scale mode to "Scale To Fit". | ||
'''V0.6 | '''V0.6 2010-01-07 ''' | ||
*Added option to turn off 3D display. | * Added option to turn off 3D display. | ||
*Fixed color/saturation setting for SG/Coleco games. | * Fixed color/saturation setting for SG/Coleco games. | ||
*Fixed some bogus handling of the 3D display mode. | * Fixed some bogus handling of the 3D display mode. | ||
*Fixed "Perfect Sprites" mode, should now be used as default. | * Fixed "Perfect Sprites" mode, should now be used as default. | ||
*Changed startup values for VDP regs 0,1 & 10, might break something. | * Changed startup values for VDP regs 0,1 & 10, might break something. | ||
*Changed sound renderer to be more correct. | * Changed sound renderer to be more correct. | ||
*Removed PAL timing for GG. | * Removed PAL timing for GG. | ||
'''V0.5 | '''V0.5 2009-12-02''' | ||
*Added support for Coleco Vision. | * Added support for Coleco Vision. | ||
*Added keyboard support for SC-3000/SG-1000. | * Added keyboard support for SC-3000/SG-1000. | ||
*Added support for mode 3 graphics. | * Added support for mode 3 graphics. | ||
*Added support for red/cyan glasses in SMS 3D games. | * Added support for red/cyan glasses in SMS 3D games. | ||
*Added color/saturation setting to display. | * Added color/saturation setting to display. | ||
*Fixed issues with mode 0,1 & 2 graphics. | * Fixed issues with mode 0,1 & 2 graphics. | ||
*Fixed cut off of long filenames in the browser. | * Fixed cut off of long filenames in the browser. | ||
*Fixed timing of VInt. | * Fixed timing of VInt. | ||
*Changed colors for the filebrowser. | * Changed colors for the filebrowser. | ||
'''V0.4 | '''V0.4 2009-11-01''' | ||
*Added R as FastForward. | * Added R as FastForward. | ||
*Fixed Bios handling on MD (Frogger proto GG2SMS works). | * Fixed Bios handling on MD (Frogger proto GG2SMS works). | ||
*Fixed "Border Off" for GG. | * Fixed "Border Off" for GG. | ||
*Sprite collision is now "On" by default. | * Sprite collision is now "On" by default. | ||
*Changed R as GG start to X as GG Start. | * Changed R as GG start to X as GG Start. | ||
'''V0.3 | '''V0.3 2009-10-20 ''' | ||
*Fixed Bios handling a bit (GG games works again). | * Fixed Bios handling a bit (GG games works again). | ||
'''V0.2 | '''V0.2 2009-10-19 ''' | ||
*After loading game GUI is automatically closed. | * After loading game GUI is automatically closed. | ||
*Added internal Bios (for Ace of Aces & Shadow Dancer). | * Added internal Bios (for Ace of Aces & Shadow Dancer). | ||
'''V0.1 | '''V0.1 2009-10-13''' | ||
*Initial release, allmost everything from SMSAdvance seems to work. | * Initial release, allmost everything from SMSAdvance seems to work. | ||
'''V0.0 | '''V0.0 2009-07-25''' | ||
*Started Coding. | * Started Coding. | ||
==Credits== | ==Credits== | ||
Line 143: | Line 139: | ||
Some MAME people + Maxim for the SN76496 info. | Some MAME people + Maxim for the SN76496 info. | ||
[http://cgfm2.emuviews.com Charles MacDonald] for VDP info. | |||
[http://www.smspower.org/ Omar Cornut] for help with various SMS stuff. | |||
The crew at PocketHeaven for their support. | The crew at PocketHeaven for their support. | ||
<br> | |||
[[Category:Homebrew | [[Category:DS homebrew emulators]] | ||
[[Category:Homebrew console emulators on DS]] |
Revision as of 12:03, 1 Haziran 2021
S8DS | |
File:S8DS.png | |
General | |
---|---|
Author(s) | FluBBa |
Type | Console Emulator |
Version | 0.7 |
Licence | Mixed |
Links | |
[Media:S8DS07.zip Download] | |
Website |
<htmlet>adsense</htmlet>
This is a SEGA Master System/Game Gear/SG-1000 emulator for the NDS, it can also play some Coleco games if you add it's Bios.
Installation
Download and extract file, DIDL patch it (depend on flashcard).
Create a S8DS directory either in the root of your card or in the data directory (eg h:\data\S8DS).
Put games on flash card, in regards to the game files:
- Max 512 games per folder (shouldn't be a problem if separate SMS, GG, SG & Coleco games into different folders).
- Filenames must not be longer than 62 chars.
- You can use zipped files (as long as they use the deflate compression).
- The emulator should also recognise SMS games for SEGAs MegaTech arcade machine and 2 of the SG-1000 arcade games (using MAME zip files).
User guide
Menu
File:
- Load Game.
- Load State - Select which state you want to load.
- Save State - Select if you want to overwrite an old state or create a new.
- Save Settings.
- Eject Game.
- Power On/Off.
- Reset Game.
Options
Controller:
- Autofire - Select if you want autofire.
- Controller - 2P control player 2.
- Swap A/B - Swap which NDS button is mapped to which SMS/GG button.
- Use X as Start - Map the NDS X button to the GG Start button.
- Use Select as Reset - Map the NDS SELECT button to the SMS Reset button.
- Use R as FastForward - Select turbo speed as long as R button is held.
Display:
- Display - Here you can select if you want scaled or unscaled screenmode.
- Scaling - Here you can select if you want flicker or barebones lineskip.
- Gamma - Lets you change the gamma (brightness).
- Color - Lets you change the color.
- GG Border - Lets you change between black, bordercolor and none.
- Perfect sprites - Uses a bit more cpu but is worth it.
- Disable background - Turn on/off background rendering.
- Disable sprites - Turn on/off sprite rendering.
Machine:
- Region - Change the region of the SMS and video standard.
- Machine - Here you can select the hardware, Auto should work for most games.
Bios Settings:
- Use Bios - Here you can select if you want to use the selected BIOSes.
- Select Export Bios - Browse for export bios.
- Select Japanese Bios - Browse for japanese bios.
- Select GameGear Bios - Browse for GameGear bios.
- Select Coleco Bios - Browse for Coleco bios.
- Fake spritecollision - Some games require this, Pit Fighter doesn't like it.
Settings:
- Speed - Switch between speed modes, can also be toggled with L+START.
- Normal - Standard, 100% speed.
- Fast - Double, 200% speed.
- Max - Fastest, 400% speed.
- Slowmo - Slow, 50% speed.
- FPS_Meter - Toggle fps meter.
- Autosleep - Change the autosleep time, also see Sleep (Doesn't work).
- Autoload state - Toggle Savestate autoloading. Automatically load the savestate associated with the selected game.
- Powersave 2nd Screen - If graphics/light should be turned off for the GUI screen when GUI is not active.
- Emulator on Bottom - Select if top or bottom screen should be used for emulator, when GUI is active emulator screen is allways on top.
Controls
L+R or Stylus - Access GUI
L/R - Change tabs
Left-most tab - Exit the GUI
Close your DS - Put the emulator in sleep mode
Know issues
Missing: correct sprite collision and overflow, speech samples, YM2413 emulation, EEPROM save for the few GG games that use it.
Close the menu on the touchscreen after you load a game because the top screen is frozen and won't start the game until the menu is closed.
Changelog
V0.7 2010-01-16
- Fixed Super Tetris & Frogger proto when machine is set to "Auto".
- Fixed PGA Tour Golf (low bits of VDP Stat not zero).
- Changed palette buffering to middle of screen.
- Changed default scale mode to "Scale To Fit".
V0.6 2010-01-07
- Added option to turn off 3D display.
- Fixed color/saturation setting for SG/Coleco games.
- Fixed some bogus handling of the 3D display mode.
- Fixed "Perfect Sprites" mode, should now be used as default.
- Changed startup values for VDP regs 0,1 & 10, might break something.
- Changed sound renderer to be more correct.
- Removed PAL timing for GG.
V0.5 2009-12-02
- Added support for Coleco Vision.
- Added keyboard support for SC-3000/SG-1000.
- Added support for mode 3 graphics.
- Added support for red/cyan glasses in SMS 3D games.
- Added color/saturation setting to display.
- Fixed issues with mode 0,1 & 2 graphics.
- Fixed cut off of long filenames in the browser.
- Fixed timing of VInt.
- Changed colors for the filebrowser.
V0.4 2009-11-01
- Added R as FastForward.
- Fixed Bios handling on MD (Frogger proto GG2SMS works).
- Fixed "Border Off" for GG.
- Sprite collision is now "On" by default.
- Changed R as GG start to X as GG Start.
V0.3 2009-10-20
- Fixed Bios handling a bit (GG games works again).
V0.2 2009-10-19
- After loading game GUI is automatically closed.
- Added internal Bios (for Ace of Aces & Shadow Dancer).
V0.1 2009-10-13
- Initial release, allmost everything from SMSAdvance seems to work.
V0.0 2009-07-25
- Started Coding.
Credits
Reesy for help with the Z80 emu core.
Some MAME people + Maxim for the SN76496 info.
Charles MacDonald for VDP info.
Omar Cornut for help with various SMS stuff.
The crew at PocketHeaven for their support.