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Pong 3DS - AntonioND: Difference between revisions

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==User guide==
==User guide==
Press a button in the touchscreen in the main menu to enter a game room.
You can choose between 3 game rooms in the main menu: 2D, 2.5D and 3D.


When you change the 3D slider's position, the 3D engine renders each top screen in a separate core when working in 3D mode so that the game will always run at 60 FPS.
When you change the 3D slider's position, the 3D engine renders each top screen in a separate core when working in 3D mode so that the game will always run at 60 FPS.
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==Controls==
==Controls==
Touchscreen - Enter game room (main menu)
Circle Pad/Joystick - Move
Circle Pad/Joystick - Move



Revision as of 14:34, 17 July 2021

Template:Infobox 3DS homebrew

Pong 3DS is a Pong game with stereoscopic 3D. This homebrew game is inspired by the Pong 3DS previously written for the Nintendo DS.

Installation

Available as 3DSX/SMDH.

To install, copy the folder containing both .3dsx and .smdh files to the /3ds/ folder on your SD card.

Then run via homebrew launcher.

User guide

You can choose between 3 game rooms in the main menu: 2D, 2.5D and 3D.

When you change the 3D slider's position, the 3D engine renders each top screen in a separate core when working in 3D mode so that the game will always run at 60 FPS.

Screenshot is saved in PNG format (2 files in 3D mode, 1 in 2D mode).

Controls

Touchscreen - Enter game room (main menu)

Circle Pad/Joystick - Move

A - Jump (in 2.5D room)

Y - Screenshot

X - Pause

Start - Return to menu

Select - Exit to loader

L+R - Show FPS and CPU usage

Screenshots

pong3dsantoniond02.png

pong3dsantoniond03.png

pong3dsantoniond04.png

Media

3DS Homebrew: Pong 3DS [Deutsch|HD] (Flashcardsinfo)

Changelog

v1.0.2 2015/02/21

  • Release with a few bugfixes.

v1.0.1 2015/02/18

  • Just a minor update with a few fixes and compiled with devkitARM r44.

v1.0 2015/02/18

  • First release of Pong 3DS. Binaries for the hbmenu.

Credits

Thanks to:

  • smea for Ninjhax.
  • smea, yellows8, plutoo, fincs and mtheall for ctrulib.
  • smea, mtheall, GEMISIS, Fluto and Arkhandar for hbmenu.
  • WinterMute for devkitARM and 3dslink.
  • mtheall for ftbrony.
  • Andreas Nylin for the font Polygon Power.
  • JuDelCo, NightFox and icesoul for putting up with me during the developement of this game.
  • DrPetter for sfxr.
  • Claudio Matsuoka and Hipolito Carraro Jr for Extended Module Player Lite.

Music:

  • 'Kaos och Dekadens' by Nightbeat.
  • 'Essentials Intact' by Nightbeat.
  • 'Roots' by Nightbeat.
  • 'Secret Message' by Frequent/Ephidrena.

External links

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