Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Dicewars DS: Difference between revisions

From GameBrew
(Created page with "{{Infobox homebrew | title = Dicewars DS | image = File:Dicewarsds.jpg | type = Strategy | version = 0.4.0 | licence = Mixed | author = Melw |...")
 
No edit summary
Line 14: Line 14:


In the network game mode you will need at least 2 players to start a game. The player starting up the game will decide the minimum and maximum amount of players. If the players wish to start the game before waiting for maximum amount of players, the rest of the slots will be filled with CPU players.  
In the network game mode you will need at least 2 players to start a game. The player starting up the game will decide the minimum and maximum amount of players. If the players wish to start the game before waiting for maximum amount of players, the rest of the slots will be filled with CPU players.  
It was submitted for the Neoflash Summer Coding Compo 2007.


==Gameplay==
==Gameplay==

Revision as of 07:44, 12 Haziran 2012

Dicewars DS
File:Dicewarsds.jpg
General
Author(s)Melw
TypeStrategy
Version0.4.0
LicenceMixed
Links
[Media:Dicewars040ds.zip Download]
Website
Advertisements

<htmlet>adsense</htmlet>


Dicewars DS is a multiplayer version of a popular Flash based strategy game Dicewars for Nintendo DS handheld console.

In the network game mode you will need at least 2 players to start a game. The player starting up the game will decide the minimum and maximum amount of players. If the players wish to start the game before waiting for maximum amount of players, the rest of the slots will be filled with CPU players.

It was submitted for the Neoflash Summer Coding Compo 2007.

Gameplay

Your task is to conquer the whole game field by rolling dice. Each turn you may attack any opponent's territory from one of your adjacent territories as long as your territory has more than one die on it. When attacking, If you roll more than the defender, you win. At the end of each turn, the greatest number of adjoining territories you have is calculated, and you are awarded a bonus of that number of dice, which are placed randomly on your territory.

Installation

  1. To play the game, you need a Nintendo DS console and a storage device.
  2. Copy the dicewars.nds (and optionally dicewars.ini) on your storage device and you're set. Dicewars DS doesn't write any data, thus if you wish save any of the game settings, such as a player name or favourite color, edit the corresponding values in dicewars.ini file.

To play the game over network, you will need to have a ready configured DS with correct Nintendo WFC settings. To setup the network, you can use any WFC enabled game - such as Super Mario Kart, Tetris DS or Animal Crossing. When the WFC settings are in place, Dicewars DS will use automatically these settings to connect to internet.

Changelog

Version 0.4.0 UPDATE (19.08.07)

  • I've uploaded again modified version (0.3.2) that includes visual tweaks such as dice being piled in the end of turn and fixes on the network game.

The multiplayer wifi game is now playable, but there may be stability issues - sometimes the DS may crash or lose a connection. UPDATE (11.10.07)

  • Another update: Dicewars DS v0.4.0 has been released. The old 0.3.x versions don't work when it comes to network games, so please download the attached zip if you want to play online games.

Version 0.3.6 / 2.9.07

  • Wifi is disabled when not needed (going to local game mode / main menu)
  • Added a wireless boot startup logo
  • Ping messages have now smaller timeout values and the game tries to reconnect automatically if the connection gets lost
  • Updated to DSWiFi lib 0.3.3

Credits

Matti Palosuo: programming and handheld implementation

Reko Nokkanen: graphics

Jari Pitkänen: sound design

Taro Ito: original game design

Advertising: