Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

DronS: Difference between revisions

From GameBrew
No edit summary
No edit summary
Line 1: Line 1:
{{Infobox homebrew
{{Infobox homebrew
| title      = DronS
| title      = DronS
| image      = [[File:Dronsdscover.png|300px]]
| image      = https://dlhb.gamebrew.org/dshomebrew/drons.png
| type        = Racing Strategy
| type        = Racing
| version    = 1.6
| version    = 1.6
| licence    = Mixed
| licence    = Mixed
| author      = leinad (a.k.a. n00bey)
| author      = leinad (n00bey)
| website    = http://noobey.tk/
| website    = http://noobey.tk
| download    = Media:Drons16ds.rar
| download    = https://dlhb.gamebrew.org/dshomebrew/drons.7z
| source      =  
| source      =  
}}
}}
Line 13: Line 13:
DronS is an Armagetron clone for the NDS, which was initally a multiplayer snake game in 3D based on the light cycle sequence from the film Tron. This version features some code clean-up.  
DronS is an Armagetron clone for the NDS, which was initally a multiplayer snake game in 3D based on the light cycle sequence from the film Tron. This version features some code clean-up.  


It was an entry of the [https://www.neoflash.com/forum/index.php?topic=5290.0 NEO Summer Coding Compo 2008] and [https://www.neoflash.com/forum/index.php?topic=5511.0 NEO Spring Coding Compo 2009]. DronS V1.6 was placed 6th in the NEO Summer Coding Compo 2009, Game section.
It was an entry of the NEO Summer Coding Compo 2008 and NEO Spring Coding Compo 2009. DronS V1.6 was placed 6th in the NEO Summer Coding Compo 2009, Game section.


==Features==
==Features==
Line 38: Line 38:


==Screenshots==
==Screenshots==
[[File:Drons16ds.png]]
https://dlhb.gamebrew.org/dshomebrew/drons2.png
https://dlhb.gamebrew.org/dshomebrew/drons6.png
 
https://dlhb.gamebrew.org/dshomebrew/drons3.png
https://dlhb.gamebrew.org/dshomebrew/drons4.png
 
https://dlhb.gamebrew.org/dshomebrew/drons5.png
https://dlhb.gamebrew.org/dshomebrew/drons7.png


==Changelog==
==Changelog==
Line 56: Line 63:
* Salz for the boxart.
* Salz for the boxart.


<br>
==External links==
* Author's website - http://noobey.tk
* NeoFlash - https://www.neoflash.com/forum/index.php?topic=5290.0
* NeoFlash - https://www.neoflash.com/forum/index.php?topic=5511.0
 
[[Category:DS homebrew games]]
[[Category:DS homebrew games]]
[[Category:Homebrew racing games on DS]]
[[Category:Homebrew racing games on DS]]

Revision as of 00:39, 26 September 2021

DronS
drons.png
General
Author(s)leinad (n00bey)
TypeRacing
Version1.6
LicenceMixed
Links
Download
Website
Advertisements

<htmlet>adsense</htmlet>


DronS is an Armagetron clone for the NDS, which was initally a multiplayer snake game in 3D based on the light cycle sequence from the film Tron. This version features some code clean-up.

It was an entry of the NEO Summer Coding Compo 2008 and NEO Spring Coding Compo 2009. DronS V1.6 was placed 6th in the NEO Summer Coding Compo 2009, Game section.

Features

  • English, German, Czech, Spanish, Dutch and French language support.
  • Online-Multiplayer feature: Play against people all over the world.
  • Supports NeoFlash Rumble Pak.
  • Very customizable: You can set every color, speed, arena size, mirroring, acceleration, brakes ammount, maximal speed, rumble.
  • 3D-Gameplay.
  • It is possible to steer the camera.
  • The "head" of the players are displayed as cars.
  • Walls have some textures on it.
  • The ground is mirroring everything.
  • The whole button-map is configurable.
  • Motion-Actions can also be mapped.

Installation

There are two versions, one with and one without motion support.

User guide

Every player is represented as a line and the objective is to avoid crashing into other players' lines (trails).

Controls

R/L - Help

Screenshots

drons2.png drons6.png

drons3.png drons4.png

drons5.png drons7.png

Changelog

V1.5

  • Changed maxplayers to 12.
  • No more PAlib, just kept the text-sheet.
  • Changed the default config.
  • Player positions are more mixed now; Every player starts on different positions (they no longer start next to each other).
  • Added motion support (change sensity in menu), motion is just taken as buttons in button-remap.

Credits

Thanks to:

  • Programix for Czech translation.
  • FraGMenT for Spanish translation.
  • Jeantje for Dutch translation.
  • Decjo & Lucnam for French translation.
  • Salz for the boxart.

External links

Advertising: