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Tested on: | Tested on: | ||
SuperCard DSTWO (firmware EOS 1.04) <br> | |||
NDSTT | NDSTT (firmware 1.17) <br> | ||
==Changelog== | ==Changelog== |
Revision as of 10:04, 26 Haziran 2021
Sokoban Touch & Go! | |
File:Sokobantouchgods.png | |
General | |
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Author(s) | maRk |
Type | Puzzle |
Version | Final |
Licence | Mixed |
Links | |
[Media:Sokobantouchgo.zip Download] | |
Website |
<htmlet>adsense</htmlet>
Sokoban Touch & Go! is a remake of the mindbending puzzler Sokoban for the NDS. The new Stylus control is implemented for a more comfortable gameplay experience.
This homebrew was an entry for the NEO Coding Compo 2010.
Installation
The games uses NitroFS so it needs a compatible flashcard or hbmenu.
User guide
Help the warehouse manager (the meaning of Sokoban in Japanese) to place the boxes and crates in their designated locations using the fewest number of moves. It has a total of 15 levels.
Controls
Operate with Stylus.
Stylus - Move, Push box, Options (icon at the corner)
Screenshots
Compatibility
Tested on:
SuperCard DSTWO (firmware EOS 1.04)
NDSTT (firmware 1.17)
Changelog
Update 18 August 2010
- Added some decent sound-fx.
- Added eyecandy (intro and a bunch of particles when you move the stylus over the display).
Update 12 August 2010
- Added some message/question boxes (literally means boxes).
- Fixed save/load function should work without any glitches.
- And a lot of minor fixes (Added a "load tilemap" function to the 3d/2d background class, and so on).