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| author = icodeatwork | | author = icodeatwork | ||
| website = http://icodeatwork.blogspot.com.au/2008/06/let-there-be-light.html | | website = http://icodeatwork.blogspot.com.au/2008/06/let-there-be-light.html | ||
| download = | | download = https://nds.scenebeta.com/noticia/let-there-be-light | ||
| source = http://icodeatwork.blogspot.com.au/2008/06/let-there-be-light.html | | source = http://icodeatwork.blogspot.com.au/2008/06/let-there-be-light.html | ||
}} | }} |
Revision as of 07:13, 1 August 2021
Let There Be Light | |
File:Lettherebelightds.jpg | |
General | |
---|---|
Author(s) | icodeatwork |
Type | Puzzle |
Version | Full |
Licence | Mixed |
Links | |
Download | |
Website | |
Source |
<htmlet>adsense</htmlet>
Let There Be Light (formerly called KAKAKU) is a DS homebrew puzzle game.
User Guide
The basic premise is to transform different colored blocks into white blocks for matching and subsequently delete from the grid.
You've got three basic colors: RED, BLUE and YELLOW.
You can mix two of them:
- RED+BLUE=PURPLE
- RED+YELLOW=ORANGE
- BLUE+YELLOW=GREEN
Then you need to have the three basic colors on one single block in order to create a white block:
- PURPLE+YELLOW=WHITE
- RED+GREEN=WHITE
- BLUE+ORANGE=WHITE
Once 3 white blocks are aligned, they disappear.
There is a hidden trick for the score. For about every 150 points, you can press L or R to rotate the screen.
Credits
Graphics are from Kendy.