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Custom Theme Cwavs 3DS: Difference between revisions

From GameBrew
(Created page with "{{Infobox 3DS homebrew | title = Custom Theme Cwavs | image = https://dlhb.gamebrew.org/3dshomebrew/CustomThemeCwavs.jpg|250px | type = PC Utilities | version = v0.4 | licence...")
 
m (Text replacement - "Infobox 3DS homebrew" to "Infobox-3DS-Homebrews")
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{{Infobox 3DS homebrew
{{Infobox-3DS-Homebrews
| title = Custom Theme Cwavs
| title = Custom Theme Cwavs
| image = https://dlhb.gamebrew.org/3dshomebrew/CustomThemeCwavs.jpg|250px
| image = https://dlhb.gamebrew.org/3dshomebrew/CustomThemeCwavs.jpg|250px

Revision as of 08:50, 6 September 2021

Template:Infobox-3DS-Homebrews

As its name suggests (?), the function of this simple program is to create a cwav data file from one or several sounds in .cwav/.bcwav format and then import it to a custom theme with YATA (Thanks to Reisyukaku for his great tool!) �Depending on theme mode, each file can contain up to 6 different sounds and 8 in the case of Flipbooks modes. For now, to convert wav files to cwav/bcwav is necessary a tool from Nintendo SDK that can be found on net... this is not a conversion tool, sorry :wink: �The program is still in beta, it's possible that some sounds files aren't compatible/not work or emunand crash after apply a theme, so I recommend have an emunand backup ready just in case, though with extdata theme folder (EUR "000002ce", USA "000002cd", JPN "000002cc") is enough. �[?IMG] ��Custom Theme with Cwavs: �


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�Forgive my rudimentary english, I hope this be useful to someone :lol: �Source code: https://github.com/Xextil/CustomCwavsNote: Origin WAV file format before convert to bcwav/cwav should be (Otherwise can be not work) : �PCM unsigned 8-bit Sampling rate: 8000 hz Audio channels: mono ��Changelog �- v0.4 Fixed errors - v0.3 Added open cwav data file exported from a theme and extract cwavs/convert to Wav option. - v0.2 Fixed errors - v0.1 Initial version

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