Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

NTR Plugin Manager 3DS: Difference between revisions

From GameBrew
(Created page with "{{Infobox 3DS homebrew | title = NTR Plugin Manager | image = https://dlhb.gamebrew.org/3dshomebrew/NTRPluginManager.jpg|250px | type = Utilities | version = | licence = Mixed...")
 
No edit summary
Line 3: Line 3:
| image = https://dlhb.gamebrew.org/3dshomebrew/NTRPluginManager.jpg|250px
| image = https://dlhb.gamebrew.org/3dshomebrew/NTRPluginManager.jpg|250px
| type = Utilities
| type = Utilities
| version =
| version = Beta 2018
| licence = Mixed
| licence = Mixed
| author = Nanquitas
| author = Nanquitas
Line 10: Line 10:
| source = https://dlhb.gamebrew.org/3dshomebrew/NTRPluginManager.rar
| source = https://dlhb.gamebrew.org/3dshomebrew/NTRPluginManager.rar
}}
}}
<youtube>1S4AY97Hu58</youtube>


<span style="font-size: 18px"><span style="color: #ff0000">If all you want is to be able to load text files with cheats (gateshark),
NTR Plugin Manager is a 3DS homebrew program that allows you to edit Gateshark's text files and to easily convert them into plugins usable on the NTR CFW. For that it uses Gateshark2NTR.
consider using [https://gbatemp.net/threads/ctrpluginframework-blank-plugin.487729/ CTRPF] with Action Replay support instead of using a converter.</span></span>


Hi guys ! [[File:styles/default/xenforo/clear.png|class=mceSmilieSprite mceSmilie48|:)]]
'''Note from developer:'''


Today I decided to release this little soft of mine: NTR Plugin Manager.
If all you want is to be able to load text files with cheats (gateshark), consider using [https://gbatemp.net/threads/ctrpluginframework-blank-plugin.487729/ CTRPF] with Action Replay support instead of using a converter.


It will allows you to edit Gateshark's text files and to easily convert them into plugins usable on the NTR CFW.
==User guide==
For that it uses my Gateshark2NTR.
To be able to convert your cheats, you need:
* [https://sourceforge.net/projects/devkitpro/ DevKitPRO] installed and set path add <code>c:\devkitPro\msys\bin</code> to the <code>PATH Environment Variable</code>.
* [https://www.microsoft.com/en-US/download/details.aspx?id=48145 VCRedist 2015] installed.
* NTR Plugin manager.


Note that this tools isn't fully finished, and still tagged as Beta.
===Full tutorial===
I dont have the time to fully finish it at the moment but it works so why not let you use it instead of letting it rot in an old cold hard drive. [[File:styles/default/xenforo/clear.png|class=mceSmilieSprite mceSmilie51|^_^]]
Assuming you're using windows so go to your search bar and type in <code>environment variables</code>.
* Choose <code>edit environment variables</code> or click on <code>edit system environment variables for your account</code>.
* Go to <code>Variables</code> and add/edit <code>PATH</code>.
* Type in <code>C:\devkitPro\msys\bin</code> or if you installed it to a different drive, replace <code>C:</code> with whatever drive its on.
* Press Ok and then on the next window hit Apply, and then Ok again.


A few screens of the beast:
Now extract the contents of the NTR Plugin Manager.
* Open the Release folder and find NTRPluginManager.exe. Launch it then go to Options (gear icon).
* Assign folder A that the program will create/looking for .txt files of gateshark codes.
* Assign folder B where the NTR plugin version of whatever gateshark codes you decide to convert, will be placed in.
* You can leave the <code>enter the name you want on the plugin</code> blank (or just put cheat). Save settings.


Go on Fort42, find the game of your choice (make sure you have the correct region for your game) and click on the <code>Download Codes</code> option that should be displayed as soon as you click on your game. It will download a .txt of the codes listed for that game.


<div class="bbCodeBlock bbCodeQuote">
Find the .txt of the game you just downloaded. Navigate to your NTR Plugin Manager folder.
* Open the Release folder again. You should see two new folders (folder A and folder B).
* Place the .txt files in the folder A that you made or the <code>path to look for text files</code> folder.


<div class="quote">
Launch the NTRPluginManager.exe again (if its not already launched) and look on the right side of the program.
* You should see two arrows making a circle aka the refresh button.
* Click on that and you should now see your game(s) listed in the manager.
* Double click the game(s) of your choice and a new tab should appear near the top next to Home.
* Click on the game, edit your cheats, rearrange them, add notes, create folders to organize them and whatever else you like.
* Save the changes, and then click on the gear icon right under it and either <code>Convert this file only</code> or if you're doing multiple files, click on <code>Actions</code> at the very top right and click on <code>Convert All Plugins NORMAL MODE</code>.
* Make sure you have the games, whose cheats you want converted, checkmarked on the left and then hit Start. You now have the plugin.


[[File:proxy.php?image=https%3A%2F%2Fi.imgur.com%2FzQX8Ipt.png&hash=46fcf452f40d069af42c835fb40aff79|class=bbCodeImage LbImage|[?IMG]]]
Navigate to the folder B that was created by the manager or the <code>path for generated plugins</code>.
[[File:proxy.php?image=https%3A%2F%2Fi.imgur.com%2FYjYL1oe.png&hash=d5dec10fced92b20ea23a5089f6b6953|class=bbCodeImage LbImage|[?IMG]]]
* Take the folder thats in your second folder and simply place it in your plugins folder on the root of your 3DS' SD card.
[[File:proxy.php?image=https%3A%2F%2Fi.imgur.com%2FW7YWHMd.png&hash=bce8465a6aee0ae519699051b79f0426|class=bbCodeImage LbImage|[?IMG]]]
* Go back to your 3DS, launch NTR using Nanquitas' [https://github.com/Nanquitas/BootNTR NTRBootSelector] and use any version.  
* Launch the game of your choice and on the Nintendo 3DS launch screen, your screen should become green for a moment or two during the loading and then you'll know its working.  
* If not, go back to the BootSelector and load a different version until you get this buggy green screen during the game's launch.


</div>
If you successfully got the buggy green screen during launch, all you have to do is press Select to start up your plugin.
<div class="quoteExpand quoteCut">


Click to expand...
==Media==
 
<youtube>1S4AY97Hu58</youtube>
</div>
 
</div>
'''<span style="text-decoration: underline"><span style="font-size: 15px"><span style="color: #00ff00">To start using it, define the input / output path in the settings then refresh (wheel).
</span></span>
<span style="font-size: 18px"><span style="color: #ffa64d">To be able to convert your cheats, you need: </span></span></span>'''
 
 
# [https://sourceforge.net/projects/devkitpro/ <span style="font-size: 15px">DevKitPRO</span>]<span style="font-size: 15px">, Install this and be sure to add &quot;</span>''<span style="font-size: 15px">c:\devkitPro\msys\bin</span>''<span style="font-size: 15px">&quot; to the </span>'''<span style="font-size: 15px">PATH Environment Variable</span>'''
# You also need to have the [https://www.microsoft.com/en-US/download/details.aspx?id=48145 <span style="font-size: 15px">VCRedist 2015</span>]<span style="font-size: 15px"> installed.</span>
 
 
[https://gbatemp.net/members/392795/ @Blootie] was kind enough to write a full tutorial on how to setup and use the manager, so I paste it here.
Don't forget to thank him. [[File:styles/default/xenforo/clear.png|class=mceSmilieSprite mceSmilie2|;)]]
 
 
<div class="bbCodeBlock bbCodeQuote" author="Blootie">
 
<div class="attribution type">
 
Blootie said: [[goto/post?id=7044467#post-7044467|'''']]
 
</div>
<div class="quote">
 
<span style="font-size: 15px"><span style="color: #00b300">'''<span style="text-decoration: underline">Guide to setting up and using NTRPluginManager</span>'''</span></span>
 
 
# Download and install DevKitPRO.
# Download and install VCRedist2015 from Nanquitas' OP link.
# Download NTR Plugin manager.7z from the OP.
# I'm assuming you're using windows so go to your search bar and type in &quot;environment variables&quot;. You may have two options.
## One may say &quot;edit system environment variables&quot;, which you'll have to click on, then look at the very bottom right of the new window and click on the button that says &quot;Environment Variables&quot;. A new window will pop up and have on the left side &quot;Variables&quot;. Double click OR highlight and press &quot;edit&quot; on the one that says &quot;PATH&quot;. Press on the &quot;New&quot; button and type in &quot;''C:\devkitPro\msys\bin''&quot; or if you installed it to a different drive, replace &quot;C:&quot; with whatever drive its on. Press &quot;Ok&quot; and then on the next window hit &quot;Apply&quot; and then &quot;Ok&quot; again.
## If you searched and click on the option that simply says &quot;edit environment variables for your account&quot; you'll pretty much skip most of 4a and end up right at the window that has the &quot;Variables&quot; listed on the top left and you'll just have to double click or highlight and press &quot;edit&quot; on the one that says &quot;PATH&quot;. Press on the &quot;New&quot; button and type in &quot;''C:\devkitPro\msys\bin''&quot; or if you installed it to a different drive, replace &quot;C:&quot; with whatever drive its on. Hit &quot;Ok&quot; and you're set.
# Now, extract the contents of the &quot;NTR Plugin Manager&quot; to a folder of your choice (I created one on my desktop).
# Open the &quot;Release&quot; folder and find &quot;NTRPluginManager.exe&quot;. Launch it.
# Look at the top right of the program. You should see a gear icon, click on it and you'll see some options available.
# Name the folders that the program will create for A. Looking for .txt files of gateshark codes and B. where the NTR plugin version of whatever gateshark codes you decide to convert, will be placed in. I named my first one &quot;Gateshark Codes&quot; and second one &quot;NTR Plugins&quot;. You can leave the &quot;enter the name you want on the plugin&quot; blank OR just put &quot;cheat&quot;. Save your settings.
# Go on [http://www.fort42.com/gateshark/ Fort42] and make an account if you don't already have one. Find the game of your choice (make sure you have the correct region for your game!) and click on the &quot;Download Codes&quot; option that should be displayed as soon as you click on your game. It will download a .txt of the codes listed for that game.
# Find the .txt of the game you just downloaded. Navigate to your &quot;NTR Plugin Manager&quot; folder. Open the &quot;Releases&quot; again. You should have two new folders with whatever names you decided upon. Place the .txt files in the folder that you made for the first option or the &quot;path to look for text files&quot; folder. Mine was &quot;Gateshark Codes&quot;.
# Launch the &quot;NTRPluginManager.exe&quot; again (if its not already launched) and look on the right side of the program. You should see two arrows making a circle aka the refresh button (herp). Click on that and you should now see your game(s) listed in the manager (h-hopefully) [[File:styles/default/gbatemp/smileys/rolleyes.gif|class=mceSmilie|:rolleyes:]].
# Double click the game(s) of your choice and a new &quot;tab&quot; should appear near the top next to &quot;Home&quot;. Click on the game, edit your cheats, rearrange them, add notes, create folders to organize them and whatever else you like. At the very right, hit &quot;Save the changes&quot; and then click on the gear icon right under it and either &quot;Convert this file only&quot; or if you're doing multiple files, click on &quot;Actions&quot; at the very top right and click on &quot;Convert All Plugins NORMAL MODE&quot;. Make sure you have the games, whose cheats you want converted, checkmarked on the left and then hit &quot;Start&quot;. You now have the plugin!
# Navigate to the second folder that was created by the manager or the &quot;path for generated plugins&quot;. If you refer to my step 8, I named the folder that would receive the converted Gateshark code files as &quot;NTR Plugins&quot;. Take the folder thats in your second folder and simply place it in your &quot;plugins&quot; folder on the root of your 3DS' SD card.
# Go back to your 3DS, launch NTR using Nanquitas' NTRBootSelector (found on his sig) and use any version. Launch the game of your choice and on the &quot;Nintendo 3DS&quot; launch screen, your screen should become green for a moment or two during the loading and then you'll know its working [[File:styles/default/xenforo/clear.png|class=mceSmilieSprite mceSmilie55|:D]]. If not, go back to the BootSelector and load a different version until you get this buggy green screen during the game's launch.
# If you successfully got the buggy green screen during launch, all you have to do is press &quot;Select&quot; to start up your plugin and cheat to your heart's content. Cheers! [[File:styles/default/gbatemp/smileys/grog.gif|class=mceSmilie|:grog:]]
 
 
</div>
<div class="quoteExpand quoteCut">
 
Click to expand...
 
</div>
 
</div>
Thanks to [https://gbatemp.net/members/356222/ @cell9] for his cfw !
Thanks to google and the web for the incredibly vast amount of knowledge you can get for free ! [[File:styles/default/xenforo/clear.png|class=mceSmilieSprite mceSmilie14|:P]]


Alright, no more silly things to read, go download and have fun ! [[File:styles/default/xenforo/clear.png|class=mceSmilieSprite mceSmilie2|;)]]
==Credits==
Thanks to @cell9 for the cfw.


<div class="messageTextEndMarker">
Thanks to google and the web.


Tutorial courtesy of @Bootie.


</div>
[[Category:3DS homebrew application]]
[[Category:Homebrew utility applications on 3DS]]

Revision as of 12:57, 5 July 2021

Template:Infobox 3DS homebrew

NTR Plugin Manager is a 3DS homebrew program that allows you to edit Gateshark's text files and to easily convert them into plugins usable on the NTR CFW. For that it uses Gateshark2NTR.

Note from developer:

If all you want is to be able to load text files with cheats (gateshark), consider using CTRPF with Action Replay support instead of using a converter.

User guide

To be able to convert your cheats, you need:

  • DevKitPRO installed and set path add c:\devkitPro\msys\bin to the PATH Environment Variable.
  • VCRedist 2015 installed.
  • NTR Plugin manager.

Full tutorial

Assuming you're using windows so go to your search bar and type in environment variables.

  • Choose edit environment variables or click on edit system environment variables for your account.
  • Go to Variables and add/edit PATH.
  • Type in C:\devkitPro\msys\bin or if you installed it to a different drive, replace C: with whatever drive its on.
  • Press Ok and then on the next window hit Apply, and then Ok again.

Now extract the contents of the NTR Plugin Manager.

  • Open the Release folder and find NTRPluginManager.exe. Launch it then go to Options (gear icon).
  • Assign folder A that the program will create/looking for .txt files of gateshark codes.
  • Assign folder B where the NTR plugin version of whatever gateshark codes you decide to convert, will be placed in.
  • You can leave the enter the name you want on the plugin blank (or just put cheat). Save settings.

Go on Fort42, find the game of your choice (make sure you have the correct region for your game) and click on the Download Codes option that should be displayed as soon as you click on your game. It will download a .txt of the codes listed for that game.

Find the .txt of the game you just downloaded. Navigate to your NTR Plugin Manager folder.

  • Open the Release folder again. You should see two new folders (folder A and folder B).
  • Place the .txt files in the folder A that you made or the path to look for text files folder.

Launch the NTRPluginManager.exe again (if its not already launched) and look on the right side of the program.

  • You should see two arrows making a circle aka the refresh button.
  • Click on that and you should now see your game(s) listed in the manager.
  • Double click the game(s) of your choice and a new tab should appear near the top next to Home.
  • Click on the game, edit your cheats, rearrange them, add notes, create folders to organize them and whatever else you like.
  • Save the changes, and then click on the gear icon right under it and either Convert this file only or if you're doing multiple files, click on Actions at the very top right and click on Convert All Plugins NORMAL MODE.
  • Make sure you have the games, whose cheats you want converted, checkmarked on the left and then hit Start. You now have the plugin.

Navigate to the folder B that was created by the manager or the path for generated plugins.

  • Take the folder thats in your second folder and simply place it in your plugins folder on the root of your 3DS' SD card.
  • Go back to your 3DS, launch NTR using Nanquitas' NTRBootSelector and use any version.
  • Launch the game of your choice and on the Nintendo 3DS launch screen, your screen should become green for a moment or two during the loading and then you'll know its working.
  • If not, go back to the BootSelector and load a different version until you get this buggy green screen during the game's launch.

If you successfully got the buggy green screen during launch, all you have to do is press Select to start up your plugin.

Media

Credits

Thanks to @cell9 for the cfw.

Thanks to google and the web.

Tutorial courtesy of @Bootie.

Advertising: