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TJAPlayer 3DS: Difference between revisions

From GameBrew
(Created page with "{{Infobox 3DS homebrew | title = TJAPlayer | image = https://dlhb.gamebrew.org/3dshomebrew/TJAPlayerfor3DS.jpg|250px | type = Music | version = V1.01 | licence = Mixed | autho...")
 
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| image = https://dlhb.gamebrew.org/3dshomebrew/TJAPlayerfor3DS.jpg|250px
| image = https://dlhb.gamebrew.org/3dshomebrew/TJAPlayerfor3DS.jpg|250px
| type = Music
| type = Music
| version = V1.01
| version = V1.2.0
| licence = Mixed
| licence = Mixed
| author = Togetoge
| author = Togetoge
| website = https://gbatemp.net/threads/release-tjaplayer-for-3ds.521655/
| website = https://gbatemp.net/threads/release-tjaplayer-for-3ds.521655/
| download = https://dlhb.gamebrew.org/3dshomebrew/TJAPlayerfor3DS.rar
| download = https://dlhb.gamebrew.org/3dshomebrew/TJAPlayer3DSv1.2.7z
| source = https://dlhb.gamebrew.org/3dshomebrew/TJAPlayerfor3DS.rar
| source = https://github.com/togetg/TJAPlayer_for_3DS/
}}
}}
<youtube>6sAOjYIg_ts</youtube>
<youtube>6sAOjYIg_ts</youtube>
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This is a music game of the TJA file used by Taiko Jiro on 3DS.
This is a music game of the TJA file used by Taiko Jiro on 3DS.


<span style="font-size: 18px">V1.01</span>
https://dlhb.gamebrew.org/3dshomebrew/121764661-94584f80-cb80-11eb-96b6-31237baea857.png


==Changelogs==
<span style="font-size: 18px">v1.2.0</span><br />


* '''Change Title ID (I recommend installing after deleting v1.0).'''
* Implemented the genre function.
* Corresponds to the notation of roll notes like &quot;5558&quot;.
* Changed the icon and banner.
* Implemented customization of judgment.
* Changed the number of samples for frame rate.
* Implemented the warning screen.
** DSP1 has never been activated.
** The music file does not exist.
** The music file is not an Ogg file.


* Fixed an issue that freezes when playing back to the song selection screen.
<span style="font-size: 18px">v1.1.0</span><br />
* Change banner image.


<span style="font-size: 18px">Usage</span>
* Change Title ID (I recommend installing after deleting v1.0.1).
* The speed, offset, and buffer size can now be set to arbitrary values.<br />
⚠️If the music is delayed, set a larger buffer size.(This will reduce the frame rate.)
* Save the configuration to TJAPlayerfor3ds.json
* Implementation of button mapping.
* Implemented frame rate display.
* Spanish Translation.(Thanks to Robichani6-1)
* Bug fixes
** Increases the speed of consecutive hits in auto mode.
** Fixed a bug that caused a wide gap between tracks.
** Fixed a bug in which commands for other course were executed when branching.
** Fixed a bug where combos were broken when in auto mode.
** Fixed a bug that caused balloons to disappear.
** Added support for #BRANCHSTART before the notes appear.


<span style="font-size: 18px">v1.0.1</span><br />


# '''Convert character code of TJA file to UFT-8.'''
* Change Title ID (I recommend installing after deleting v1.0).
If &quot;TITLE&quot; and &quot;WAVE&quot; don't contain multibyte characters such as Japanese, this work isn't necessary.
* Corresponds to the notation of roll notes like &quot;5558&quot;.
# Create a folder named &quot;tjafiles&quot; in the root of the SD card of 3DS, and put in the TJA file and the sound file in it.
* Fixed an issue that freezes when playing back to the song selection screen.
 
* Change banner image.
 
<span style="font-size: 18px">Note</span>
 
 
* '''When music is delayed,set the bit rate of the music file to 64 Kbps and the sample rate to 32000 Hz.'''
 
* Only the Ogg file is supported for the sound file.
 
* If you don't hearh the notes sound and music at all, start up [https://github.com/zoogie/DSP1/releases DSP1].
 
<span style="font-size: 18px">Download</span>


[[File:proxy.php?image=https%3A%2F%2Fuser-images.githubusercontent.com%2F18244518%2F47643730-ae9bb580-dbaf-11e8-8d45-acc7ad57ca1c.png&hash=80fbace4518caba35c29f1f119c71bf8|class=bbCodeImage LbImage|[?IMG]]]
==Usage==
[https://github.com/togetg/TJAPlayer_for_3DS/releases here]
Add TJA files


<span style="font-size: 18px">Screenshots</span>
* Convert character code of TJA file to UFT-8.
[https://gbatemp.net/attachments/play-png.147511/ [[File:data/attachments/146/146899-3b18e93c87ebe48c32982cd6d4bdd39f.jpg|class=bbCodeImage|play.png]]] �[https://gbatemp.net/attachments/select-png.147512/ [[File:data/attachments/146/146900-a5fdbe7c00e70c715ff0f7ea6c2b0b17.jpg|class=bbCodeImage|select.png]]]
* I recommend that you do this task collectively with KanjiTranslator etc.
* If "TITLE" and "WAVE" don't contain multibyte characters such as Japanese, this work isn't necessary.
* Create a folder named "tjafiles" in the root of the SD card of 3DS, and put in the TJA file and the sound file in it.


===Genre===
If you put the following "genre.json" in the folder, it will be recognized as a genre.


Source is available here : https://github.com/togetg/TJAPlayer_for_3DS
{
  "GenreName":"ジャンル",
  "GenreColor": "#d3c442",
  "FontColor": "#ff0000"
}


<div class="messageTextEndMarker">
==Note==


*If the music is delayed, set a larger buffer size.(This will reduce the frame rate.)
*A music file with a bit rate of 64Kbps and a sample rate of 32000Hz can be played with a buffer size of about 8000.
*Only the Ogg file is supported for the sound file.


</div>
*If you don't hearh the notes sound and music at all, start up [[DSP1 3DS]].

Revision as of 01:56, 1 September 2021

Template:Infobox 3DS homebrew

This is a music game of the TJA file used by Taiko Jiro on 3DS.

121764661-94584f80-cb80-11eb-96b6-31237baea857.png

Changelogs

v1.2.0

  • Implemented the genre function.
  • Changed the icon and banner.
  • Implemented customization of judgment.
  • Changed the number of samples for frame rate.
  • Implemented the warning screen.
    • DSP1 has never been activated.
    • The music file does not exist.
    • The music file is not an Ogg file.

v1.1.0

  • Change Title ID (I recommend installing after deleting v1.0.1).
  • The speed, offset, and buffer size can now be set to arbitrary values.

⚠️If the music is delayed, set a larger buffer size.(This will reduce the frame rate.)

  • Save the configuration to TJAPlayerfor3ds.json
  • Implementation of button mapping.
  • Implemented frame rate display.
  • Spanish Translation.(Thanks to Robichani6-1)
  • Bug fixes
    • Increases the speed of consecutive hits in auto mode.
    • Fixed a bug that caused a wide gap between tracks.
    • Fixed a bug in which commands for other course were executed when branching.
    • Fixed a bug where combos were broken when in auto mode.
    • Fixed a bug that caused balloons to disappear.
    • Added support for #BRANCHSTART before the notes appear.

v1.0.1

  • Change Title ID (I recommend installing after deleting v1.0).
  • Corresponds to the notation of roll notes like "5558".
  • Fixed an issue that freezes when playing back to the song selection screen.
  • Change banner image.

Usage

Add TJA files

  • Convert character code of TJA file to UFT-8.
  • I recommend that you do this task collectively with KanjiTranslator etc.
  • If "TITLE" and "WAVE" don't contain multibyte characters such as Japanese, this work isn't necessary.
  • Create a folder named "tjafiles" in the root of the SD card of 3DS, and put in the TJA file and the sound file in it.

Genre

If you put the following "genre.json" in the folder, it will be recognized as a genre.

{

  "GenreName":"ジャンル",
  "GenreColor": "#d3c442",
  "FontColor": "#ff0000"

}

Note

  • If the music is delayed, set a larger buffer size.(This will reduce the frame rate.)
  • A music file with a bit rate of 64Kbps and a sample rate of 32000Hz can be played with a buffer size of about 8000.
  • Only the Ogg file is supported for the sound file.
  • If you don't hearh the notes sound and music at all, start up DSP1 3DS.

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