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(Created page with "{{Infobox PSP Homebrews |title=Halo - Genocide |image=halogenocidepsp.png |description=A fan-made 2D side scrolling shooter set as a prequel to Halo: Evolved. |author=Zion |lastupdated=2007/07/10 |type=Shooter |format= |version=1.2 |license=Mixed |download=https://dlhb.gamebrew.org/psphomebrew/halogenocidepsp.7z |website=http://www.forums.evilmana.com/index.php?topic=913.0 |source=https://dlhb.gamebrew.org/psphomebrew/halogenocidepsp.7z }} Halo: Genocide is a 2D side scr...") |
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== External links == | == External links == | ||
* evilmana.com - http://www.forums.evilmana.com/index.php?topic=913.0 | * evilmana.com - http://www.forums.evilmana.com/index.php?topic=913.0 | ||
[[Category:Lua games on PSP]] |
Latest revision as of 08:52, 24 October 2024
Halo - Genocide | |
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General | |
Author | Zion |
Type | Shooter |
Version | 1.2 |
License | Mixed |
Last Updated | 2007/07/10 |
Links | |
Download | |
Website | |
Source | |
Halo: Genocide is a 2D side scrolling shooting homebrew game made by Zion.
It is a 2D version of the Halo: Evolved but is set as a prequel to it.
Features
- 3 weapons (Pistol, Machine Gun & Sniper Rife, Individual Weapon Power & Ammo.
- Health Bar, Lives Bar & Ammo Counter - All fully functional.
- 3 different types of enemies: Guant, Eite & Jackal (up to 3 enemies on screen at a time, good AI).
- Menu and intro - Both fully functional & with selectable options.
- 4 levels.
- Scrolling.
- Story that updates you prior to the game and after each level.
- Smooth animation and weapon selection.
- Text Pop-Up upon being over a weapon (asking you to pick it up).
- Impressive HUD (Heads Up Display) that keeps you updated with things.
Controls
Left/Right - Move left/right
Down - Crouch
R - Fire/Attack
Cross - Change weapon
Circle - Pickup weapon
Screenshots
Changelog
v1.2
Bugs Fixed:
- Health Getting Drained Excessively at random bug is fixed.
- Scrolling Bug that mainly happened when moving from left to right, is fixed.
- Weapon Selection bug is now gone, would sometimes prevent the "Sniper Rifle" being selected.
- Invincible enemy bug is now gone.
- Weapon Ammo bug now gone, would make your ammo reset to zero if you had over 499 bullets.
- Enemy "Overlapping" bug is now gone, enemy's never go "Over" each other now.
- Level Completion bug while doing nothing but stand in the same spot bug is now gone.
- Enemy's killing you during level change is now gone.
- Enemy's retaining the same position at the end of the old level and the beginning of the next one, bug is gone.
- Occasional "Image Load" error when reaching a certain level after a certain number of retry's bug is gone.
- Master Chief being hit noise happening when he wasn't under attack bug is fixed.
New Features:
- You must reach the "Pelican" ship to finish a level - No more camping.
- "Pelican" ship transports you to the next level.
- You now start with all 3 guns, but with limited ammo for each.
- Gun collection now gives you more bullets than in the previous version.
- Each enemy is stronger than the next, the elite being the strongest and grunt being weakest.
- Bullet shooting is now in for both player and enemy (you can now see the bullets), thanks to Charlie at www.evilmana.com for the shooting snippet, needed a lot of modifying to suit though (done by me Tongue).
- Ending scene is now in.
- Ability to return to menu on completion of game (may be buggy, shouldn't be!.
- 3 Continues upon loosing all your life's, after that press start to return to the games menu and try again.
- All cut-scenes bar the initial one and end one have been taken out, I didn't like the feature.
- More Level detail added, dead soldiers, crates etc.
- Improved AI.
- New Protective Shield image. Made by Buddy4point0.
v1.1
- Ability to continue the game upon death, you now have 2 continues.
- Ability to return to the games menu upon having no continues and being dead
- There may be one or two minor bugs (I assure you this game is relatively bug free Wink) but none of them ruin or hinder the gameplay as a result.
- Note:
- The Crosshair has to be on/almost on the enemy to result in a hit.
- Crouching makes a round shield appear around you and makes you invulnerable to enemy fire.
External links
- evilmana.com - http://www.forums.evilmana.com/index.php?topic=913.0