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|website=http://www.codeartex.com/?page_id=47
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Latest revision as of 13:03, 20 August 2024

GameBox DS
Gameboxds.png
General
AuthorGwoin (Gwennael Buchet)
TypeOther Games
Version0.8 Beta
LicenseMixed
Last Updated2006/03/16
Links
Download
Website

GameBoxDS is a homebrew game pack for the Nintendo DS. It contains 4 games: DS4, PingMine, DSFlower and Reverso. It is developed in C++ and is based on the PALib, from Mollusk, for 2D and sound. 3D is developed with the libnds library.

It was a contest entry to the NEO Spring Coding Compo 2006 (NDS Games).

Features

  • New menu in 3D.
  • Additions of sounds.
  • Level difficulties available in some games.
  • Tutorial.
  • Various tricks to right and left.

Installation

Download and extract file.

DLDI patch it if needed (if your card does not have auto-patching) and copy it to the root directory of the card.

If you have a Supercard, please put the GameBoxDS.ds.gba file on your Supercard, and rename it to GameBoxDS.nds.

User guide

Each game has its own about page that explains how to play.

To access this page, just click on the ? icon on the bottom right of the bottom screen in the menu page of the game.

PingMine

  • A mix between a MineSweeper and a labyrinth.
  • Help Marcel the pingouin to go to its igloo without falling in a hole. But there is a deep fog and the pingouin just know how many holes are around him.
  • Put a flag where you think there's a hole. It has 5 levels of difficulty.

DS4

  • A Power4 game. Play versus the AI (15 levels of difficulty) and try to align 4 pieces of your colour in a 7x6 grid.

DSFlower

  • Catch all the falling flowers before they touch the floor or you will loose a life.
  • But be careful, there are more and more flowers on the screen that are falling more and more quickly.And don't catch the wrong flowers.

Reverso

  • A grid of 3x3 white or black pieces.
  • The aim is to turn all the pieces from black to white.Touch a piece to return it (this will return some of is neighbours too).
  • At start, there is a minimal number of pieces to be returned before to win. Try to win in this minimal number.
  • You can be helped in your choice by the AI of the game.

Controls

D-Pad - Turn the cube

X/Select - Start the selected game

A+D-Pad - Place flag (PingMine)

Screenshots

gameboxds2.png gameboxds3.png

gameboxds4.png gameboxds5.png

gameboxds6.png gameboxds7.png

Online emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Changelog

v0.8

  • New start menu in 3D with a complete new gfx.
  • Add sounds.
  • PingMine: add timer, flags counter, better placement of the holes, correct some gfx.
  • PingMine: Possibility to move the difficulty level with the PAD (not only with the stylus).
  • DS4: Possibility to move the difficulty level with the PAD (not only with the stylus).
  • DSFlower: remade the about page.

v0.6

  • Add FlowerDS game.
  • Best gameplay for FlowerDS.

v0.45

  • Add fog in PingMine.
  • Modify some graphisms.
  • Correct a bug in DS4 which draw "You Loose" when the player win the level.

v0.4

  • Modify some graphism in Reverso.
  • more code in games 4 and 5.

v0.3

  • Finalization of some gfx in Reverso and PingMine.

v0.0~0.2

  • All the start code.

Credits

Thanks to Carlos De Carvalho for his help in gfx.

Thanks to Mollusk's PALib.

Thanks to NeoFlash's MK2.

Thanks to DevKitPro.

Thanks to Visual Studio.

External links

Advertising: