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Parkin' Rampage: Difference between revisions

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m (Text replacement - "|download=https://dlhb.gamebrew.org/dshomebrew/" to "|download=https://dlhb.gamebrew.org/dshomebrew2/")
 
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|version=2021
|version=2021
|license=BSD-3-Clause
|license=BSD-3-Clause
|download=https://dlhb.gamebrew.org/dshomebrew/parkinrampage.7z
|download=https://dlhb.gamebrew.org/dshomebrew2/parkinrampage.7z
|website=https://mighty-max.itch.io/parkin-rampage
|website=https://mighty-max.itch.io/parkin-rampage
|source=https://github.com/DesperateProgrammer/ParkingRampage
|source=https://github.com/DesperateProgrammer/ParkingRampage

Latest revision as of 11:07, 16 August 2024

Parkin' Rampage
Parkinrampage.png
General
AuthorTim Seidel (Mighty Max)
TypePuzzle
Version2021
LicenseBSD-3-Clause
Last Updated2021/01/03
Links
Download
Website
Source
Support Author

Parkin'Rampage is a homebrew sliding puzzle game for the NDS.

It was submitted to the ibrew festival 2020.

User guide

Your goal is to move all cars out of the way, so the police can leave the parking lot.

It has a total of 32 levels which you can select based on the difficulty:

  • Beginnger.
  • Intermediate.
  • Advanced.
  • Expert.

Controls

Keypad:

X/Y/A/B - Move between cars

D-Pad - Move the selected car

Start - Pause

Touchscreen:

Tap - Select Item, Use selected Item

Swipe - Change level

Drag - Move car

Icon - Pause/Resume, Return to main menu

Screenshots

parkinrampage2.png parkinrampage3.png

Media

Parkin'Rampage 1st Gameplay (Tim Seidel)

Online emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Changelog

2021/01/02 16:00 (CET)

  • Added (local) high score tracking.
  • Added sound effects for starting & winning.
  • Moved music volume into options menu.
  • New optionsmenu with sound effect volume and key mapping.
  • Options are now saved for persistence when leaving the options menu.
  • New diffuculty level "Any" to (randomly) select from all levels.
  • 32 Levels.

2020/12/18 11:00 (CET)

  • Internal: Added key mapping layer.
  • Some keys slightly changed. I.e. Up/Down in level select. us of left and right shoulder.

2020/12/15 16:40 (CET)

  • Fixed a bug restarting moves/time when ending the pause with touch control.

2020/12/14 16:10 (CET)

  • Made the source available via github.
  • Added "rainbow" color animation to he text background (used in the won screen).
  • Fixed a wrong car in Beginner Map 6.
  • Fixed a graphical glitch on the title screen.

2020/12/13 21:40 (CET)

  • Tweaked he control a bit. Game is now completely controable via Touch and Keys.
  • Resume to main menu is now possible from game pause.

2020/12/13 21:10 (CET)

  • Added more levels. Mainly in advanced and expert difficulty.

2020/12/11 21:20 (CET)

  • Added the first 3 levels for intermediate difficulty.
  • Extended touch control, for work in the level selection & rearranged text.

2020/12/11 09:30 (CET)

  • Added basic touch control.
  • Added Music Volume setting.

2020/12/09 14:30 (CET)

  • Reworked main menu to use the 8x16 font background.
  • Added option to select specific level.
  • Added new beginner levels (Now 10).

2020/12/08 17:40 (CET)

  • The pause screen now displays the control pattern on the top screen.
  • Fixed a bug causing the game time to continue despite of pausing.
  • Fixed some font artifacts.

Credits

Audio curtsey of The Mod Archive.

Graphics by Might Max.

External links

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