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To use XYMTOOL to patch a .nds or .ds.gba or .sc.nds file:
To use XYMTOOL to patch a .nds or .ds.gba or .sc.nds file:
  xymtool -f xymfilename -p xyds dsfilename
  xymtool -f xymfilename -p xyds dsfilename
 
'''Note:''' If you want to use XYMTOOL on a operating system that isn't Windows, you have to compile it using FreeBASIC.  
'''Note:''' If you want to use XYMTOOL on a operating system that isn't Windows, you have to compile it using FreeBASIC.  
   
   

Revision as of 02:52, 1 Haziran 2021

Xyds
File:Xyds.png
General
Author(s)zzo38computer
TypeComputer Emulator
Version0.2
LicenceMixed
Links
[Media:Xyds.zip Download]
Website
Source
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Xyds is a XY-MINI emulator running on Nintendo DS. Documentation about XY-MINI is available here.

Installation

You have to copy the .XYM file into the .NDS file at the position saying THEXYMINIFILEYOUWANTTOEMULATEGOESHERE, including overwriting this text.

XYMTOOL is also provided. XYMTOOL includes source-code, TILEMAKR and MAPMAKER, which are used to create tile sets and maps for XY-MINI (monochrome tile mode only). 8ted can also be used to create tile sets for XY-MINI (but TILEMAKR has a few features that 8ted doesn't have).

To use XYMTOOL to patch a .nds or .ds.gba or .sc.nds file:

xymtool -f xymfilename -p xyds dsfilename

Note: If you want to use XYMTOOL on a operating system that isn't Windows, you have to compile it using FreeBASIC.

Controls

A/B/Select/Start/D-pad - Set the virtual machine game controller buttons register

L/R or Stylus - Pauses (while held)

L/R+Start - Reset virtual machine

L/R+Select - Pause

L/R+X - Resume

L/R+A - View and edit memory

Known issues

This XY-MINI emulator supports only monochrome tile mode so far, and no sound. Headers are not understood, and device mode isn't supported either.


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