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Bewilder House | This is a PS Vita port of Bewilder House (WIP). | ||
==User guide== | |||
Bewilder House is a first-person puzzle game where you have to overcome a feeling of loss of bearings. | |||
Trapped in strange mazes where the walls open and close when you're not looking, you'll have to use your mind and first person controls in unusual ways to escape a deceptive funhouse that plays with both your perception, and your life. | |||
==Screenshots== | ==Screenshots== | ||
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==Changelog== | ==Changelog== | ||
'''beta''' | '''beta''' | ||
* | * The map work correctly. Eyes not seeing you fixed. Fixed background image at launch. Maked the sensivity a little higher. Added script to use the trampoline in last level. Fixed no border walls at the first map. Fixed collisions on the first map with ballons. Optimised the game a bit. Added a manual to the game, hope it work. | ||
* The game still crash when loading other levels so you need to relaunch the game and select the level in order that you are in, will normally patch this in the next update. Performances are bad instead of the limit of playable. | |||
== External links == | == External links == |
Revision as of 07:21, 21 July 2024
Bewilder House Vita | |
---|---|
General | |
Author | MaloneCZSD |
Type | Horror |
Version | beta |
License | Mixed |
Last Updated | 2024/07/19 |
Links | |
Download | |
Website | |
Source | |
This is a PS Vita port of Bewilder House (WIP).
User guide
Bewilder House is a first-person puzzle game where you have to overcome a feeling of loss of bearings.
Trapped in strange mazes where the walls open and close when you're not looking, you'll have to use your mind and first person controls in unusual ways to escape a deceptive funhouse that plays with both your perception, and your life.
Screenshots
Media
Bewilder House - Trailer (Bewilder House)
Changelog
beta
- The map work correctly. Eyes not seeing you fixed. Fixed background image at launch. Maked the sensivity a little higher. Added script to use the trampoline in last level. Fixed no border walls at the first map. Fixed collisions on the first map with ballons. Optimised the game a bit. Added a manual to the game, hope it work.
- The game still crash when loading other levels so you need to relaunch the game and select the level in order that you are in, will normally patch this in the next update. Performances are bad instead of the limit of playable.