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Bewilder House Vita: Difference between revisions

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Bewilder House for the Playstation Vita.
This is a PS Vita port of Bewilder House (WIP).
 
==User guide==
Bewilder House is a first-person puzzle game where you have to overcome a feeling of loss of bearings.
 
Trapped in strange mazes where the walls open and close when you're not looking, you'll have to use your mind and first person controls in unusual ways to escape a deceptive funhouse that plays with both your perception, and your life.


==Screenshots==
==Screenshots==
Line 36: Line 41:
==Changelog==  
==Changelog==  
'''beta'''
'''beta'''
* First Release.
* The map work correctly. Eyes not seeing you fixed. Fixed background image at launch. Maked the sensivity a little higher. Added script to use the trampoline in last level. Fixed no border walls at the first map. Fixed collisions on the first map with ballons. Optimised the game a bit. Added a manual to the game, hope it work.
* The game still crash when loading other levels so you need to relaunch the game and select the level in order that you are in, will normally patch this in the next update. Performances are bad instead of the limit of playable.


== External links ==
== External links ==

Revision as of 07:21, 21 July 2024

Bewilder House Vita
BewilderHouseVita.png
General
AuthorMaloneCZSD
TypeHorror
Versionbeta
LicenseMixed
Last Updated2024/07/19
Links
Download
Website
Source

This is a PS Vita port of Bewilder House (WIP).

User guide

Bewilder House is a first-person puzzle game where you have to overcome a feeling of loss of bearings.

Trapped in strange mazes where the walls open and close when you're not looking, you'll have to use your mind and first person controls in unusual ways to escape a deceptive funhouse that plays with both your perception, and your life.

Screenshots

BewilderHouseVita-01.png

BewilderHouseVita-02.png

BewilderHouseVita-03.png

BewilderHouseVita-04.png

Media

Bewilder House - Trailer (Bewilder House)

Changelog

beta

  • The map work correctly. Eyes not seeing you fixed. Fixed background image at launch. Maked the sensivity a little higher. Added script to use the trampoline in last level. Fixed no border walls at the first map. Fixed collisions on the first map with ballons. Optimised the game a bit. Added a manual to the game, hope it work.
  • The game still crash when loading other levels so you need to relaunch the game and select the level in order that you are in, will normally patch this in the next update. Performances are bad instead of the limit of playable.

External links

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