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* PSX-Place - https://www.psx-place.com/threads/release-super-mario-world-vita-port-of-a-reverse-engineering-project-for-super-mario-world.43964/ | * PSX-Place - https://www.psx-place.com/threads/release-super-mario-world-vita-port-of-a-reverse-engineering-project-for-super-mario-world.43964/ | ||
* VitaDB - https://vitadb.rinnegatamante.it/#/info/1215 | * VitaDB - https://vitadb.rinnegatamante.it/#/info/1215 | ||
[[Category:Other game ports on Vita]] | |||
[[Category:Vita game ports]] |
Latest revision as of 03:14, 26 October 2024
Super Mario World Vita | |
---|---|
General | |
Author | Rinnegatamante |
Type | Adventure |
Version | 1.0 |
License | MIT License |
Last Updated | 2024/06/07 |
Links | |
Download | |
Website | |
Source | |
Support Author | |
Super Mario World Vita is a port of smw, a reverse engineering project of Super Mario World with several enhancements.
Installation
Requires the smw_assets.dat from a dump of your own Super Mario World US SNES cartridge.
Instructions:
- Download Python installer and install.
- Open the command prompt.
- Type
python -m pip install --upgrade pip
and hit enter. - Type
python -m pip install --upgrade Pillow
and hit enter. - Type
python -m pip install --upgrade pyyaml
and hit enter. - Close the command prompt.
- Download https://github.com/snesrev/smw/archive/refs/heads/main.zip
- Extract smw-main.zip somewhere and open smw-main folder.
- Place your US rom of the game named as smw.sfc in this folder.
- Run extract_assets.bat.
- Place smw_assets.dat file in ux0:data/smworld.
Options: Several options can be changed by editing the file ux0:data/smworld/smw.ini.
Screenshots
Media
Super Mario World on Ps Vita (nosorogek1)
Changelog
v1.0
- First Release.
Credits
- TheIronUniverse for the Livearea assets.
- CatoTheYounger for testing the homebrew and providing screenshots.
- snesrev and everyone involved in the original recreation project.