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|type=Role Playing | |type=Role Playing | ||
|version=1.0 | |version=1.0 | ||
|license=Mixed | |||
|format=CGB | |format=CGB | ||
|download=https://dlhb.gamebrew.org/gbhomebrews/sludgeandsorcery.zip | |||
|download=https://dlhb.gamebrew.org/gbhomebrews/ | |||
|website=https://polyducks.itch.io/sludge-and-sorcery | |website=https://polyducks.itch.io/sludge-and-sorcery | ||
}} | }} | ||
{{#seo: | {{#seo: |
Latest revision as of 11:18, 30 July 2024
Sludge & Sorcery | |
---|---|
General | |
Author | Polyducks, AJ Booker, bitmapkid, Mig Moog, retroshark, BenJelter, Rhoq |
Type | Role Playing |
Version | 1.0 |
License | Mixed |
System | CGB |
Last Updated | 2020/09/06 |
Links | |
Download | |
Website | |
Sludge & Sorcery is an irreverent fantasy Gameboy RPG; an expansive overworld journey from the Slime Caves to Jagged Crag, with dice-based combat, treasures, and humour.
It runs under the specific hardware restrictions of the original Game Boy, and was created entirely from scratch in 9 days using GB Studio for GBJAM 8 (6th place).
Controls
D-Pad - Movement
A - Select
B - Cancel
Screenshots
Credits
- Polyducks: Production, Code, Art Direction, Miscellaneous Art.
- Ben Jelter: Scene Art, Miscellaneous Art.
- Mig Moog: Tile Art, Miscellaneous Art.
- Rhoq: Combat Sprites, Miscellaneous Art.
- Bitmapkid: Dialogue & Story.
- Retroshark: Guest Art.
- AJ Booker: Music (Get the soundtrack!).
With thanks to:
- Ravancloak,
- Chris Maltby and the team at GBstudio,
- and the player.