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|type=Shooter | |type=Shooter | ||
|version=1999 | |version=1999 | ||
|license=Mixed | |||
|format=CGB | |format=CGB | ||
|download=https://dlhb.gamebrew.org/gbhomebrews/kyn.zip | |||
|download=https://dlhb.gamebrew.org/gbhomebrews/ | |||
|website=https://web.archive.org/web/20010121105700/http://www.bung.com.hk:80/GBCodingCompetition/2ndGBCodingCompetition/2nd_results.htm | |website=https://web.archive.org/web/20010121105700/http://www.bung.com.hk:80/GBCodingCompetition/2ndGBCodingCompetition/2nd_results.htm | ||
}} | }} | ||
{{#seo: | {{#seo: |
Latest revision as of 10:54, 30 July 2024
KYN | |
---|---|
General | |
Author | Nick London (NutZboy) |
Type | Shooter |
Version | 1999 |
License | Mixed |
System | CGB |
Last Updated | 1999/09/29 |
Links | |
Download | |
Website | |
KYN is a simple side scrolling shooter developed for Bung Enterprises 2nd Gameboy Coding Competition.
User guide
The aim of the game is to shoot as many bubbles as you can.
Every time you shoot 10 bubbles, the level increases and the bubble color changes.
At level 3 a bonus ship will start to fly around, if you shoot it you will get a speed powerup.
Controls
D-Pad - Move your ship
A - Shoot
Start - Pause, Skip title screens
Screenshots
Credits
Programming, GFX: Nick London (NutZboy).
Programmed through GBDK.
Special thanks to everyone on #GBDEV.
External links
- Bung Enterprise - http://www.bung.com.hk/ (archived)